Player Matchup

Neith
Neith
Dindin123
Neith
Level 117
God Stats
1W - 3L
1,355 SR
Queue Stats
85W - 93L
1,567 Elo+
Solo
Tiamat
Tiamat
SirJakob
Tiamat
Level 61
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 6L
1,671 Elo+
Solo
Hera
Hera
Шванц
Hera
Level 140
God Stats
15W - 12L
1,546 SR
Queue Stats
72W - 98L
1,497 Elo+
Solo
Team Averages
Level 106
1,405 SR
1,579 Elo+

VS

Team Averages
Level 136
1,738 SR
1,713 Elo+
Gilgamesh
Gilgamesh
Athenur
Gilgamesh
Level 149
God Stats
4W - 2L
1,702 SR
Queue Stats
152W - 58L
1,823 Elo+
Party 1
Tiamat
Tiamat
Eksodia
Tiamat
Level 159
God Stats
7W - 2L
1,827 SR
Queue Stats
156W - 54L
1,912 Elo+
Party 1
Bastet
Bastet
FireDefender93
Bastet
Level 101
God Stats
3W - 1L
1,685 SR
Queue Stats
80W - 98L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dindin123
Neith
11
1 / 4 / 7
7,313
731
7,469
7,635
2,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SirJakob
Tiamat
9
1 / 6 / 3
6,614
661
7,050
8,714
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 5 / 0
7,928
793
6,814
8,937
2,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Athenur
Gilgamesh
13
2 / 1 / 11
8,386
839
6,028
9,838
8,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
Eksodia
Tiamat
14
8 / 1 / 6
9,246
925
10,897
10,480
6,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 6 / 2
8,046
805
6,299
9,630
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
15
15
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Athenur
Gilgamesh
2
1
11
7.5
L
Neith
Dindin123
Neith
1
4
7
1.13
W
Tiamat
Eksodia
Tiamat
8
1
6
11
W
5
6
2
1
L
Tiamat
SirJakob
Tiamat
1
6
3
0.42
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
23,224
25,286
Taken
29,948
9,338
Mitigated
18,966
3,279
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Athenur
Gilgamesh
6,028
1,645
0
926
9,838
8,798
824
4,163
5,675
0
20,123
L
Neith
Dindin123
Neith
7,469
4,535
0
1,431
7,635
2,139
0
2,962
4,673
0
27,580
W
Tiamat
Eksodia
Tiamat
10,897
640
88
3,323
10,480
6,920
752
5,685
4,795
44,575
0
W
6,299
1,036
0
1,477
9,630
3,248
0
4,016
5,614
0
21,985
L
Tiamat
SirJakob
Tiamat
7,050
519
0
762
8,714
4,429
0
3,952
4,762
19,647
0
L
6,814
1,280
50
1,036
8,937
2,770
98
3,983
4,954
25,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,855
Gold Earned
25,678
128
Minions Killed
145
0
Camps Cleared
0
536,229
Distance Traveled
601,058
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,386
839
34
3
0
214,339
1
L
Neith
7,313
731
56
6
0
186,194
4
W
Tiamat
9,246
925
75
8
0
203,193
4
W
Bastet
8,046
805
36
4
0
183,526
3
L
Tiamat
6,614
661
21
2
0
197,694
1
L
Hera
7,928
793
51
5
0
152,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role