Player Matchup

Ra
Ra
LCSkitty
Ra
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 22L
1,383 Elo+
Solo
Horus
Horus
MarcoRF
Horus
Level 9
God Stats
0W - 9L
1,207 SR
Queue Stats
69W - 187L
835 Elo+
Party 1
Guan Yu
Guan Yu
Verditoo
Guan Yu
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
1W - 13L
994 Elo+
Party 1
Team Averages
Level 32
1,329 SR
1,070 Elo+

VS

Team Averages
Level 89
1,501 SR
1,532 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
S4UC1SS0N
Janus
Level 106
God Stats
135W - 134L
1,557 SR
Queue Stats
147W - 150L
1,565 Elo+
Solo
Heimdallr
Heimdallr
razdwadupa
Heimdallr
Level 34
God Stats
3W - 6L
1,445 SR
Queue Stats
342W - 398L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
10,532
702
8,268
6,403
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MarcoRF
Horus
12
0 / 10 / 4
8,677
578
2,731
17,972
14,612
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Verditoo
Guan Yu
13
3 / 12 / 2
10,284
686
4,581
23,636
17,069
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 1 / 20
11,085
739
6,742
9,397
12,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
S4UC1SS0N
Janus
15
8 / 5 / 8
11,453
764
11,962
11,627
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
razdwadupa
Heimdallr
16
14 / 3 / 7
12,507
834
20,904
12,095
5,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
23
24
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
20
11
L
3
2
2
2
L
Horus
MarcoRF
Horus
0
10
4
0.2
W
Janus
S4UC1SS0N
Janus
8
5
8
2.4
L
Guan Yu
Verditoo
Guan Yu
3
12
2
0.33
W
Heimdallr
razdwadupa
Heimdallr
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
39,608
48,011
Taken
33,119
33,987
Mitigated
21,336
6,197
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,742
1,284
0
727
9,397
12,448
29
3,013
6,384
31,124
0
L
8,268
915
1,142
1,195
6,403
2,306
0
2,034
4,369
34,329
0
L
Horus
MarcoRF
Horus
2,731
1,325
113
555
17,972
14,612
0
8,183
9,787
0
12,426
W
Janus
S4UC1SS0N
Janus
11,962
1,237
0
427
11,627
3,479
1,936
2,332
9,295
52,290
0
L
Guan Yu
Verditoo
Guan Yu
4,581
612
499
2,693
23,636
17,069
0
8,487
15,149
0
19,754
W
Heimdallr
razdwadupa
Heimdallr
20,904
13,225
515
4,323
12,095
5,409
1,246
2,923
9,172
0
62,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
35,045
92
Minions Killed
181
0
Camps Cleared
0
725,742
Distance Traveled
797,410
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,085
739
30
2
0
287,237
2
L
Ra
10,532
702
49
3
0
226,885
2
L
Horus
8,677
578
18
1
0
257,719
0
W
Janus
11,453
764
73
5
0
263,365
2
L
Guan Yu
10,284
686
25
2
0
241,138
1
W
Heimdallr
12,507
834
78
5
0
246,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role