Player Matchup

Artemis
Artemis
BlazinSenpai
Artemis
Level 15
God Stats
6W - 8L
1,294 SR
Queue Stats
13W - 22L
1,242 Elo+
Party 2
Janus
Janus
DoritoMan2020918
Janus
Level 47
God Stats
3W - 8L
1,354 SR
Queue Stats
92W - 75L
1,506 Elo+
Party 2
Arachne
Arachne
Mythiqiywii
Arachne
Level 24
God Stats
4W - 3L
1,556 SR
Queue Stats
11W - 18L
1,328 Elo+
Solo
Sylvanus
Sylvanus
SKETNAS919
Sylvanus
Level 24
God Stats
2W - 1L
1,827 SR
Queue Stats
35W - 32L
1,536 Elo+
Party 2
Ra
Ra
YungKingCivi
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,059 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,334 Elo+

VS

Team Averages
Level 21
1,481 SR
1,330 Elo+
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 28
God Stats
66W - 62L
1,511 SR
Queue Stats
182W - 226L
1,426 Elo+
Party 1
Bellona
Bellona
Moonlitblackfox
Bellona
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 174L
1,474 Elo+
Party 1
Neith
Neith
Xx_KaLiBr3_67xX
Neith
Level 8
God Stats
3W - 4L
1,296 SR
Queue Stats
6W - 15L
1,153 Elo+
Solo
Tsukuyomi
Tsukuyomi
gormie
Tsukuyomi
Level 13
God Stats
4W - 1L
1,759 SR
Queue Stats
43W - 45L
1,174 Elo+
Solo
Scylla
Scylla
メタリックブラック
Scylla
Level 28
God Stats
2W - 4L
1,337 SR
Queue Stats
442W - 463L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlazinSenpai
Artemis
14
2 / 8 / 7
9,676
440
8,493
16,618
6,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 4 / 3
12,190
554
24,094
16,867
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mythiqiywii
Arachne
20
7 / 0 / 1
12,766
580
6,121
13,427
5,997
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SKETNAS919
Sylvanus
13
3 / 3 / 9
9,770
444
10,311
16,203
19,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 12 / 2
9,982
454
9,752
14,600
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaWolfBoy
Yemoja
15
7 / 4 / 5
10,165
462
6,630
18,685
12,550
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 5 / 10
9,802
446
13,072
20,554
16,821
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 6 / 4
8,756
398
2,990
12,518
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
gormie
Tsukuyomi
16
4 / 7 / 9
10,552
480
9,850
20,554
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 2 / 3
12,099
550
13,119
14,525
6,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
23
Kills
27
27
Deaths
24
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlazinSenpai
Artemis
2
8
7
0.69
W
Yemoja
DaWolfBoy
Yemoja
7
4
5
2.38
L
11
4
3
3.13
W
5
5
10
2
L
Arachne
Mythiqiywii
Arachne
7
0
1
7.5
L
Sylvanus
SKETNAS919
Sylvanus
3
3
9
2.5
W
0
6
4
0.33
L
0
12
2
0.08
W
Tsukuyomi
gormie
Tsukuyomi
4
7
9
1.21
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,771
Damage
45,661
77,715
Taken
86,836
43,259
Mitigated
48,479
16,198
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlazinSenpai
Artemis
8,493
6,202
0
3,144
16,618
6,150
541
3,562
13,056
0
53,308
W
Yemoja
DaWolfBoy
Yemoja
6,630
1,875
4,704
4,426
18,685
12,550
307
10,159
8,154
33,609
0
L
24,094
2,235
0
5,534
16,867
6,042
1,352
3,500
13,367
72,993
0
W
13,072
2,415
1,191
4,226
20,554
16,821
158
10,838
9,360
0
48,489
L
Arachne
Mythiqiywii
Arachne
6,121
4,553
0
1,658
13,427
5,997
822
795
12,632
0
118,699
L
Sylvanus
SKETNAS919
Sylvanus
10,311
3,200
1,142
4,130
16,203
19,774
555
4,359
11,844
35,322
10,825
W
2,990
862
0
664
12,518
5,124
521
4,106
8,280
0
31,203
L
9,752
1,352
42
548
14,600
5,296
1,420
7,728
6,872
58,072
0
W
Tsukuyomi
gormie
Tsukuyomi
9,850
3,166
0
6,052
20,554
7,710
506
8,027
12,253
0
77,856
W
13,119
2,592
410
6,955
14,525
6,274
785
8,836
5,383
79,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
51,374
561
Minions Killed
396
0
Camps Cleared
0
1,904,224
Distance Traveled
1,874,894
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,676
440
65
3
0
303,857
0
W
Yemoja
10,165
462
44
2
0
343,124
1
L
Janus
12,190
554
114
5
0
446,377
1
W
Bellona
9,802
446
62
3
0
415,290
3
L
Arachne
12,766
580
186
8
0
550,478
1
L
Sylvanus
9,770
444
72
3
0
288,910
0
W
Neith
8,756
398
48
2
0
339,301
3
L
Ra
9,982
454
124
6
0
314,602
1
W
Tsukuyomi
10,552
480
98
4
0
397,587
2
W
Scylla
12,099
550
144
7
0
379,592
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role