Player Matchup

Fenrir
Fenrir
Tingz
Fenrir
Level 82
God Stats
32W - 36L
1,521 SR
Queue Stats
93W - 130L
1,303 Elo+
Solo
Khepri
Khepri
Valtracks35
Khepri
Level 145
God Stats
14W - 5L
1,820 SR
Queue Stats
173W - 113L
1,667 Elo+
Party 2
Discordia
Discordia
fruitloop456
Discordia
Level 105
God Stats
7W - 10L
1,320 SR
Queue Stats
139W - 115L
1,554 Elo+
Party 2
Team Averages
Level 111
1,554 SR
1,508 Elo+

VS

Team Averages
Level 145
1,478 SR
1,639 Elo+
Nu Wa
Nu Wa
DeeplyChimp
Nu Wa
Level 149
God Stats
1W - 1L
1,289 SR
Queue Stats
264W - 154L
1,573 Elo+
Party 1
Hercules
Hercules
JuicyLife
Hercules
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 37L
1,763 Elo+
Party 1
Sylvanus
Sylvanus
MooYeahMoose
Sylvanus
Level 149
God Stats
55W - 22L
1,643 SR
Queue Stats
398W - 213L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tingz
Fenrir
13
4 / 4 / 1
9,380
625
8,345
17,511
12,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 2 / 4
8,211
547
8,131
13,322
14,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
fruitloop456
Discordia
13
1 / 6 / 4
8,673
578
9,207
12,147
4,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,462
697
14,748
9,990
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
JuicyLife
Hercules
15
5 / 2 / 6
10,398
693
12,806
12,635
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
MooYeahMoose
Sylvanus
13
2 / 3 / 7
10,092
673
8,790
17,905
21,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Hercules
JuicyLife
Hercules
5
2
6
4
W
Sylvanus
MooYeahMoose
Sylvanus
2
3
7
1.83
L
Fenrir
Tingz
Fenrir
4
4
1
1.13
L
Khepri
0
2
4
1
L
Discordia
fruitloop456
Discordia
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
36,344
42,980
Taken
40,530
31,110
Mitigated
36,282
4,451
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,748
4,481
319
2,215
9,990
3,831
1,112
5,373
4,452
48,545
0
W
Hercules
JuicyLife
Hercules
12,806
3,368
0
2,818
12,635
11,014
478
6,023
6,357
0
34,041
W
Sylvanus
MooYeahMoose
Sylvanus
8,790
2,413
4,021
5,068
17,905
21,437
1,274
5,942
11,612
33,387
0
L
Fenrir
Tingz
Fenrir
8,345
1,892
0
1,967
17,511
12,006
0
8,574
7,898
0
26,941
L
Khepri
8,131
426
0
340
13,322
14,226
0
6,429
6,008
24,829
0
L
Discordia
fruitloop456
Discordia
9,207
357
0
2,144
12,147
4,878
95
7,162
4,290
47,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
30,952
150
Minions Killed
172
0
Camps Cleared
0
850,070
Distance Traveled
815,591
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,462
697
76
5
0
281,756
1
W
Hercules
10,398
693
52
3
0
299,322
1
W
Sylvanus
10,092
673
44
3
0
234,513
3
L
Fenrir
9,380
625
33
2
0
297,090
3
L
Khepri
8,211
547
32
2
0
284,733
2
L
Discordia
8,673
578
85
6
0
268,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role