Player Matchup

Mercury
Mercury
Cenues
Mercury
Level 54
God Stats
1W - 1L
1,567 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Sylvanus
Sylvanus
ThaBootyTickler
Sylvanus
Level 109
God Stats
4W - 10L
1,353 SR
Queue Stats
191W - 195L
1,445 Elo+
Solo
Nemesis
Nemesis
Wilcoxson121
Nemesis
Level 123
God Stats
9W - 14L
1,382 SR
Queue Stats
222W - 282L
1,399 Elo+
Solo
Team Averages
Level 95
1,434 SR
1,378 Elo+

VS

Team Averages
Level 99
1,470 SR
1,378 Elo+
Horus
Horus
AeroThePerfect
Horus
Level 128
God Stats
9W - 6L
1,195 SR
Queue Stats
209W - 244L
1,428 Elo+
Party 1
Chang'e
Chang'e
call_me_meek
Chang'e
Level 40
God Stats
5W - 2L
1,635 SR
Queue Stats
32W - 48L
1,303 Elo+
Solo
Neith
Neith
silothabaddest
Neith
Level 128
God Stats
10W - 10L
1,580 SR
Queue Stats
100W - 120L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cenues
Mercury
15
2 / 7 / 5
11,860
624
7,578
14,568
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
16
5 / 4 / 3
12,227
644
15,137
23,763
22,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Wilcoxson121
Nemesis
16
4 / 8 / 4
11,809
622
14,785
23,599
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 10
12,231
644
15,560
27,431
27,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
call_me_meek
Chang'e
16
4 / 1 / 12
12,323
649
10,700
12,848
3,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 4 / 8
13,955
734
24,777
20,297
6,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
19
19
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
L
Mercury
Cenues
Mercury
2
7
5
0.64
L
Sylvanus
5
4
3
1.63
L
Nemesis
Wilcoxson121
Nemesis
4
8
4
0.75
W
Chang'e
call_me_meek
Chang'e
4
1
12
10
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
51,037
61,930
Taken
60,576
34,054
Mitigated
37,986
12,869
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,560
4,726
1,067
6,904
27,431
27,889
503
6,238
21,193
0
24,994
L
Mercury
Cenues
Mercury
7,578
1,186
42
892
14,568
4,116
773
2,161
12,098
0
41,490
L
Sylvanus
15,137
2,615
2,549
4,789
23,763
22,979
192
4,521
18,595
35,651
0
L
Nemesis
Wilcoxson121
Nemesis
14,785
3,699
0
4,597
23,599
6,959
503
4,018
18,869
0
44,806
W
Chang'e
call_me_meek
Chang'e
10,700
2,098
5,632
4,887
12,848
3,667
198
3,688
9,160
35,745
0
W
24,777
10,424
0
7,738
20,297
6,430
2,743
5,211
15,086
0
80,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
38,509
143
Minions Killed
187
0
Camps Cleared
0
929,056
Distance Traveled
961,570
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,231
644
24
1
0
319,539
1
L
Mercury
11,860
624
58
3
0
339,693
3
L
Sylvanus
12,227
644
34
2
0
275,015
0
L
Nemesis
11,809
622
51
3
0
314,348
1
W
Chang'e
12,323
649
48
3
0
341,459
0
W
Neith
13,955
734
115
6
0
300,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role