Player Matchup

Hera
Hera
 
Hera
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DRY_GooNz
Kumbhakarna
Level 98
God Stats
2W - 1L
1,659 SR
Queue Stats
52W - 41L
1,566 Elo+
Party 1
Olorun
Olorun
DRY_YEAT007
Olorun
Level 80
God Stats
4W - 3L
1,501 SR
Queue Stats
187W - 178L
1,547 Elo+
Party 1
Da Ji
Da Ji
L337 Pyro
Da Ji
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 173L
1,495 Elo+
Solo
Agni
Agni
McLovin8310
Agni
Level 58
God Stats
6W - 1L
1,503 SR
Queue Stats
102W - 88L
1,548 Elo+
Party 1
Team Averages
Level 89
1,533 SR
1,531 Elo+

VS

Team Averages
Level 80
1,463 SR
1,474 Elo+
Bastet
Bastet
BakedPeaches-710
Bastet
Level 72
God Stats
5W - 1L
1,619 SR
Queue Stats
123W - 130L
1,457 Elo+
Solo
Sol
Sol
CalNaughtonJr
Sol
Level 100
God Stats
1W - 4L
1,305 SR
Queue Stats
123W - 117L
1,535 Elo+
Solo
Merlin
Merlin
SirGeekyCastle
Merlin
Level 60
God Stats
1W - 3L
1,267 SR
Queue Stats
131W - 167L
1,429 Elo+
Solo
Persephone
Persephone
SrDalton49
Persephone
Level 64
God Stats
1W - 2L
1,714 SR
Queue Stats
45W - 68L
1,467 Elo+
Solo
Olorun
Olorun
WideningCash435
Olorun
Level 103
God Stats
2W - 2L
1,410 SR
Queue Stats
88W - 90L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 4 / 14
11,310
943
18,530
8,283
3,484
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
DRY_GooNz
Kumbhakarna
14
0 / 3 / 22
8,862
739
7,886
11,062
11,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
17
6 / 2 / 13
10,208
851
6,773
7,869
3,169
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
L337 Pyro
Da Ji
16
11 / 3 / 11
10,416
868
9,110
8,222
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 17
10,036
836
11,127
8,342
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
8,644
720
6,702
11,469
3,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 8
9,208
767
7,592
12,067
3,870
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 8 / 6
8,490
708
4,057
11,898
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
SrDalton49
Persephone
16
6 / 4 / 5
10,118
843
7,623
12,329
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 8
8,874
740
7,810
11,991
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
29
Kills
16
16
Deaths
28
77
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
4
14
4
L
4
7
5
0.93
L
3
7
8
1
W
Kumbhakarna
DRY_GooNz
Kumbhakarna
0
3
22
3.67
W
Olorun
6
2
13
6.25
W
Da Ji
L337 Pyro
Da Ji
11
3
11
5.5
W
3
4
17
2.88
L
2
8
6
0.63
L
Persephone
SrDalton49
Persephone
6
4
5
2.13
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,426
Damage
33,784
43,778
Taken
59,754
24,400
Mitigated
20,924
17,236
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,530
3,465
399
1,145
8,283
3,484
440
5,073
3,210
37,433
0
L
6,702
589
738
808
11,469
3,848
0
8,154
3,199
0
10,164
L
7,592
3,020
745
2,155
12,067
3,870
679
8,501
3,396
21,068
0
W
Kumbhakarna
DRY_GooNz
Kumbhakarna
7,886
555
2,616
2,994
11,062
11,329
313
5,691
5,371
12,718
0
W
Olorun
6,773
2,165
2,670
2,133
7,869
3,169
3,022
5,442
2,427
24,912
0
W
Da Ji
L337 Pyro
Da Ji
9,110
1,616
1,792
1,459
8,222
3,481
355
6,530
1,692
0
13,517
W
11,127
503
521
1,507
8,342
2,937
631
4,346
3,996
26,694
0
L
4,057
416
156
961
11,898
3,893
0
8,405
3,189
15,771
0
L
Persephone
SrDalton49
Persephone
7,623
440
388
3,353
12,329
4,283
163
10,152
2,025
22,662
0
L
7,810
2,220
4,695
6,928
11,991
5,030
378
8,233
3,628
19,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
45,334
120
Minions Killed
104
0
Camps Cleared
0
1,133,487
Distance Traveled
1,029,038
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,310
943
43
4
0
221,182
0
L
Bastet
8,644
720
4
0
0
221,459
1
L
Sol
9,208
767
28
2
0
176,852
0
W
Kumbhakarna
8,862
739
4
0
0
227,216
0
W
Olorun
10,208
851
42
4
0
209,514
0
W
Da Ji
10,416
868
4
0
0
228,852
3
W
Agni
10,036
836
27
2
0
246,723
5
L
Merlin
8,490
708
21
2
0
176,624
0
L
Persephone
10,118
843
27
2
0
222,744
0
L
Olorun
8,874
740
24
2
0
231,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role