Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Blitzbur
Nemesis
Bronze III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,446 MMR
Solo
Sol
Sol
Silver IV
EmrysLightborne
Sol
Silver IV
Level 104
God Stats
1W - 1L
1,507 SR
Queue Stats
22W - 16L
1,370 MMR
Solo
Fafnir
Fafnir
Bronze III
Sil3ntRain
Fafnir
Bronze III
Level 68
God Stats
1W - 0L
1,800 SR
Queue Stats
21W - 24L
1,350 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
yungfudgesicle
Baba Yaga
Gold II
Level 81
God Stats
3W - 5L
1,579 SR
Queue Stats
295W - 290L
1,517 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,577 SR
1,437 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,588 SR
1,487 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
C3Glanz
Merlin
Platinum IV
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
284W - 324L
1,602 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MissFortuneQuQ
Sun Wukong
Platinum IV
Level 56
God Stats
4W - 3L
1,716 SR
Queue Stats
86W - 85L
1,466 MMR
Solo
Hun Batz
Hun Batz
Silver II
TIGOHBITTES
Hun Batz
Silver II
Level 43
God Stats
0W - 1L
1,310 SR
Queue Stats
33W - 45L
1,429 MMR
Solo
Geb
Geb
Silver I
高ping战士
Geb
Silver I
Level 89
God Stats
6W - 3L
1,709 SR
Queue Stats
40W - 32L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
7 / 1 / 2
9,362
624
7,309
7,728
6,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Blitzbur
Nemesis
11
2 / 2 / 4
7,695
513
2,982
7,523
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 2
8,071
538
8,912
9,812
3,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Sil3ntRain
Fafnir
10
0 / 5 / 1
6,966
464
3,354
11,571
9,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
yungfudgesicle
Baba Yaga
15
0 / 0 / 1
8,614
574
2,312
7,898
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayAthenaGilgameshSetArtemis

VS

Bans
TiamatTsukuyomiMercuryFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 0 / 2
8,102
540
7,920
6,298
2,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
C3Glanz
Merlin
16
1 / 0 / 3
9,034
602
7,559
4,232
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
MissFortuneQuQ
Sun Wukong
10
1 / 2 / 0
6,668
445
2,666
6,686
2,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
TIGOHBITTES
Hun Batz
11
0 / 7 / 8
6,905
460
5,654
13,277
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 7
6,924
462
3,320
8,963
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
10
10
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
2
8
L
Heimdallr
 
Heimdallr
6
0
2
7
W
Nemesis
Blitzbur
Nemesis
2
2
4
2
L
Merlin
C3Glanz
Merlin
1
0
3
2.5
W
1
2
2
1
L
Sun Wukong
MissFortuneQuQ
Sun Wukong
1
2
0
0.5
W
Fafnir
Sil3ntRain
Fafnir
0
5
1
0.1
L
Hun Batz
TIGOHBITTES
Hun Batz
0
7
8
0.57
W
Baba Yaga
yungfudgesicle
Baba Yaga
0
0
1
0.5
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
27,119
44,532
Taken
39,456
25,702
Mitigated
16,146
14,467
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,309
2,606
305
3,532
7,728
6,880
237
164
7,564
0
49,676
L
Heimdallr
 
Heimdallr
7,920
2,990
0
3,907
6,298
2,306
220
2,841
3,408
0
53,559
W
Nemesis
Blitzbur
Nemesis
2,982
665
0
20
7,523
3,031
469
1,757
5,749
0
29,918
L
Merlin
C3Glanz
Merlin
7,559
87
0
1,460
4,232
1,433
574
2,015
2,065
78,650
0
W
8,912
3,040
0
4,961
9,812
3,717
680
1,940
7,826
79,765
0
L
Sun Wukong
MissFortuneQuQ
Sun Wukong
2,666
295
0
2,872
6,686
2,875
0
0
6,348
0
30,173
W
Fafnir
Sil3ntRain
Fafnir
3,354
1,005
0
3,158
11,571
9,092
85
2,152
9,377
17,944
0
L
Hun Batz
TIGOHBITTES
Hun Batz
5,654
1,523
0
2,342
13,277
4,343
0
4,171
8,661
0
37,038
W
Baba Yaga
yungfudgesicle
Baba Yaga
2,312
195
0
2,491
7,898
2,982
0
4,564
2,947
57,474
0
L
3,320
544
0
1,140
8,963
5,189
28
5,339
3,554
15,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
37,633
435
Minions Killed
436
0
Camps Cleared
0
1,504,692
Distance Traveled
1,354,354
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,362
624
98
7
0
310,241
2
L
Heimdallr
8,102
540
104
7
0
279,803
3
W
Nemesis
7,695
513
65
4
0
321,136
4
L
Merlin
9,034
602
165
11
0
297,547
9
W
Sol
8,071
538
123
8
0
267,491
4
L
Sun Wukong
6,668
445
78
5
0
182,485
2
W
Fafnir
6,966
464
20
1
0
294,869
1
L
Hun Batz
6,905
460
77
5
0
289,324
0
W
Baba Yaga
8,614
574
129
9
0
310,955
5
L
Geb
6,924
462
12
1
0
305,195
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role