Player Matchup

Arachne
Arachne
Cenues
Arachne
Level 54
God Stats
3W - 1L
1,577 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Jing Wei
Jing Wei
jbooogie1
Jing Wei
Level 100
God Stats
15W - 28L
1,428 SR
Queue Stats
469W - 507L
1,421 Elo+
Party 1
Ymir
Ymir
moneydrugstgod
Ymir
Level 89
God Stats
68W - 53L
1,474 SR
Queue Stats
543W - 584L
1,435 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,372 Elo+

VS

Team Averages
Level 42
1,482 SR
1,227 Elo+
Hercules
Hercules
ThaBootyTickler
Hercules
Level 109
God Stats
7W - 5L
1,572 SR
Queue Stats
191W - 195L
1,459 Elo+
Solo
Hades
Hades
VadoseScarab673
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,227 Elo+
Solo
Nemesis
Nemesis
ano-lala-lucas
Nemesis
Level 6
God Stats
0W - 2L
1,374 SR
Queue Stats
18W - 61L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cenues
Arachne
16
5 / 2 / 8
11,240
749
10,291
9,384
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
jbooogie1
Jing Wei
14
6 / 3 / 9
10,530
702
16,931
13,275
4,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 6 / 9
10,380
692
14,768
18,066
16,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 2 / 9
9,479
632
6,423
19,298
17,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 0
11,752
783
24,025
19,706
13,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 14 / 4
8,218
548
265
14,299
4,027

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
11
11
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cenues
Arachne
5
2
8
4.5
L
Hercules
0
2
9
2.25
L
11
1
0
11
L
0
14
4
0.14
W
Jing Wei
jbooogie1
Jing Wei
6
3
9
3.5
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
30,713
40,725
Taken
53,303
25,781
Mitigated
35,265
5,182
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cenues
Arachne
10,291
7,773
769
2,349
9,384
4,028
175
4,681
4,703
0
55,290
L
Hercules
6,423
1,416
0
7,201
19,298
17,376
227
4,851
14,447
0
23,075
L
24,025
3,104
2,309
12,792
19,706
13,862
1,319
5,771
13,935
79,475
0
L
265
265
0
0
14,299
4,027
0
4,146
10,153
0
1,679
W
Jing Wei
jbooogie1
Jing Wei
16,931
11,843
0
1,564
13,275
4,797
970
7,478
5,797
0
45,631
W
14,768
2,631
0
500
18,066
16,956
523
11,866
6,200
30,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
29,449
176
Minions Killed
169
0
Camps Cleared
0
845,458
Distance Traveled
740,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,240
749
73
5
0
293,973
4
L
Hercules
9,479
632
35
2
0
272,904
1
L
Hades
11,752
783
132
9
0
269,433
2
L
Nemesis
8,218
548
2
0
0
198,242
0
W
Jing Wei
10,530
702
75
5
0
301,645
0
W
Ymir
10,380
692
28
2
0
249,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role