Player Matchup

Mercury
Mercury
Dota2User
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 2
Artemis
Artemis
HyangBi
Artemis
Level 3
God Stats
2W - 1L
1,676 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 2
Ra
Ra
KSSrion
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 2
Chronos
Chronos
Tytan131313
Chronos
Level 27
God Stats
6W - 11L
2,030 SR
Queue Stats
810W - 700L
1,575 Elo+
Solo
Sylvanus
Sylvanus
是柳成荫啊
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Solo
Team Averages
Level 8
1,641 SR
1,508 Elo+

VS

Team Averages
Level 40
1,685 SR
1,672 Elo+
Ne Zha
Ne Zha
Bergwijn
Ne Zha
Level 21
God Stats
5W - 0L
1,982 SR
Queue Stats
149W - 96L
1,639 Elo+
Solo
Artemis
Artemis
EversioLumen
Artemis
Level 110
God Stats
5W - 3L
1,489 SR
Queue Stats
103W - 94L
1,566 Elo+
Party 1
Loki
Loki
Kaasii
Loki
Level 28
God Stats
6W - 1L
1,491 SR
Queue Stats
8W - 1L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PapaZeebz
Tsukuyomi
Level 14
God Stats
13W - 3L
1,734 SR
Queue Stats
24W - 9L
1,635 Elo+
Party 1
Anubis
Anubis
Wolf DemonFang
Anubis
Level 26
God Stats
6W - 7L
1,730 SR
Queue Stats
7W - 8L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dota2User
Mercury
8
0 / 5 / 1
5,452
419
2,623
8,568
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
HyangBi
Artemis
9
0 / 4 / 0
5,663
436
2,684
8,104
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
6,511
501
4,960
6,162
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Tytan131313
Chronos
14
1 / 1 / 0
8,049
619
5,612
8,477
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
9
1 / 1 / 0
6,486
499
2,170
8,628
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bergwijn
Ne Zha
13
6 / 1 / 3
7,786
599
9,313
8,832
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
EversioLumen
Artemis
13
3 / 0 / 3
7,579
583
7,142
7,532
2,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Kaasii
Loki
10
2 / 0 / 0
6,402
492
1,766
5,983
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
PapaZeebz
Tsukuyomi
11
0 / 0 / 1
6,219
478
3,607
6,172
3,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
6,656
512
3,824
6,777
2,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
12
13
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bergwijn
Ne Zha
6
1
3
7.5
L
Mercury
Dota2User
Mercury
0
5
1
0.1
W
Artemis
EversioLumen
Artemis
3
0
3
4.5
L
Artemis
HyangBi
Artemis
0
4
0
0
L
0
2
2
0.5
W
Loki
Kaasii
Loki
2
0
0
2
W
Tsukuyomi
PapaZeebz
Tsukuyomi
0
0
1
0.5
L
Chronos
Tytan131313
Chronos
1
1
0
1
W
1
1
1
1.5
L
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
25,652
39,939
Taken
35,296
13,849
Mitigated
14,607
16,097
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bergwijn
Ne Zha
9,313
1,598
0
3,187
8,832
3,686
230
1,917
6,817
0
51,506
L
Mercury
Dota2User
Mercury
2,623
1,067
0
1,962
8,568
1,879
0
395
8,173
0
19,259
W
Artemis
EversioLumen
Artemis
7,142
3,330
0
4,519
7,532
2,490
2,468
1,480
6,052
0
46,142
L
Artemis
HyangBi
Artemis
2,684
760
0
2,110
8,104
2,024
0
121
7,983
0
27,379
L
4,960
466
44
983
6,162
1,178
0
2,794
3,368
35,618
0
W
Loki
Kaasii
Loki
1,766
286
0
4,260
5,983
1,767
0
1,522
4,461
0
36,403
W
Tsukuyomi
PapaZeebz
Tsukuyomi
3,607
743
0
1,867
6,172
3,669
496
2,504
3,668
0
29,958
L
Chronos
Tytan131313
Chronos
5,612
1,061
0
5,260
8,477
3,687
1,957
0
8,477
52,732
6,292
W
3,824
395
0
2,681
6,777
2,995
579
4,525
1,844
41,036
0
L
Sylvanus
2,170
439
1,418
4,320
8,628
5,081
12
514
8,114
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
34,642
316
Minions Killed
392
0
Camps Cleared
0
1,145,570
Distance Traveled
1,237,206
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,786
599
85
7
0
275,110
1
L
Mercury
5,452
419
43
3
0
245,211
3
W
Artemis
7,579
583
93
7
0
231,085
2
L
Artemis
5,663
436
59
5
0
218,343
2
L
Ra
6,511
501
82
6
0
248,564
2
W
Loki
6,402
492
74
6
0
279,453
1
W
Tsukuyomi
6,219
478
63
5
0
255,889
0
L
Chronos
8,049
619
116
9
0
238,781
4
W
Anubis
6,656
512
77
6
0
195,669
0
L
Sylvanus
6,486
499
16
1
0
194,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role