Player Matchup

Anubis
Anubis
AsuraKamic
Anubis
Level 19
God Stats
12W - 7L
1,684 SR
Queue Stats
38W - 35L
1,750 Elo+
Party 1
Neith
Neith
AwoogaBoy446
Neith
Level 27
God Stats
10W - 6L
1,735 SR
Queue Stats
91W - 81L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
IHateBlackPPL9
Sun Wukong
Level 7
God Stats
9W - 5L
1,719 SR
Queue Stats
26W - 16L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jerids
Morgan Le Fay
Level 29
God Stats
6W - 1L
1,912 SR
Queue Stats
27W - 13L
1,733 Elo+
Solo
Sylvanus
Sylvanus
zervs
Sylvanus
Level 25
God Stats
35W - 32L
1,635 SR
Queue Stats
137W - 150L
1,609 Elo+
Solo
Team Averages
Level 21
1,737 SR
1,675 Elo+

VS

Team Averages
Level 48
1,402 SR
1,611 Elo+
Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ezhommek
Sylvanus
Level 29
God Stats
1W - 0L
1,333 SR
Queue Stats
27W - 21L
1,599 Elo+
Solo
Sol
Sol
MotherFlocker
Sol
Level 7
God Stats
6W - 1L
1,319 SR
Queue Stats
23W - 6L
1,712 Elo+
Party 2
Bellona
Bellona
Sammjitsu
Bellona
Level 30
God Stats
3W - 4L
1,235 SR
Queue Stats
204W - 142L
1,693 Elo+
Solo
Izanami
Izanami
minnibommer69
Izanami
Level 28
God Stats
17W - 6L
1,622 SR
Queue Stats
125W - 101L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsuraKamic
Anubis
14
1 / 6 / 1
8,985
449
6,770
12,269
5,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 1
8,479
424
12,771
9,920
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
IHateBlackPPL9
Sun Wukong
15
3 / 5 / 2
9,236
462
4,759
18,933
11,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Jerids
Morgan Le Fay
16
3 / 4 / 0
10,210
511
15,703
16,587
7,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
zervs
Sylvanus
13
0 / 6 / 4
7,506
375
5,529
16,379
14,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
8 / 3 / 5
12,522
626
13,796
10,884
6,774
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Ezhommek
Sylvanus
14
1 / 3 / 14
9,762
488
4,848
16,649
11,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 1 / 9
11,464
573
14,176
16,214
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Sammjitsu
Bellona
20
6 / 0 / 8
12,416
621
10,777
10,315
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
17
5 / 2 / 12
10,770
539
12,081
12,415
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
26
27
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
3
5
3.5
L
Anubis
AsuraKamic
Anubis
1
6
1
0.25
L
2
6
1
0.42
W
Sylvanus
Ezhommek
Sylvanus
1
3
14
2.67
L
Sun Wukong
IHateBlackPPL9
Sun Wukong
3
5
2
0.8
L
Morgan Le Fay
Jerids
Morgan Le Fay
3
4
0
0.75
W
6
1
9
10.5
W
Bellona
Sammjitsu
Bellona
6
0
8
10
W
Izanami
5
2
12
5.5
L
Sylvanus
zervs
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
55,678
74,088
Taken
66,477
41,951
Mitigated
35,042
18,305
Healing
30,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,796
4,153
0
2,007
10,884
6,774
84
5,556
5,328
0
65,694
L
Anubis
AsuraKamic
Anubis
6,770
48
0
4,295
12,269
5,487
0
1,753
10,516
53,459
0
L
12,771
6,933
0
2,335
9,920
3,459
600
3,593
6,327
0
64,084
W
Sylvanus
Ezhommek
Sylvanus
4,848
623
4,207
5,275
16,649
11,589
224
7,073
9,576
11,523
0
L
Sun Wukong
IHateBlackPPL9
Sun Wukong
4,759
998
0
3,153
18,933
11,253
0
3,077
15,856
0
64,645
L
Morgan Le Fay
Jerids
Morgan Le Fay
15,703
775
226
4,952
16,587
7,647
0
6,294
10,293
73,405
0
W
14,176
2,825
0
10,173
16,214
5,892
2,763
8,333
7,881
88,536
0
W
Bellona
Sammjitsu
Bellona
10,777
3,713
0
4,808
10,315
7,121
79
2,950
7,365
0
117,976
W
Izanami
12,081
9,117
0
3,957
12,415
3,666
1,378
3,839
8,576
0
74,464
L
Sylvanus
zervs
Sylvanus
5,529
1,271
275
3,069
16,379
14,105
340
4,307
12,072
23,734
7,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
56,934
526
Minions Killed
560
0
Camps Cleared
0
1,709,576
Distance Traveled
1,969,622
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,522
626
125
6
0
421,922
1
L
Anubis
8,985
449
129
6
0
333,217
4
L
Neith
8,479
424
117
6
0
333,151
6
W
Sylvanus
9,762
488
6
0
0
374,998
10
L
Sun Wukong
9,236
462
116
6
0
389,090
1
L
Morgan Le Fay
10,210
511
110
6
0
347,266
3
W
Sol
11,464
573
146
7
0
386,012
7
W
Bellona
12,416
621
165
8
0
447,627
1
W
Izanami
10,770
539
118
6
0
339,063
3
L
Sylvanus
7,506
375
54
3
0
306,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role