Player Matchup

Cerberus
Cerberus
AndCjsGone
Cerberus
Level 85
God Stats
5W - 3L
1,749 SR
Queue Stats
157W - 158L
1,468 Elo+
Party 1
Fenrir
Fenrir
Nadem276499
Fenrir
Level 125
God Stats
4W - 6L
1,216 SR
Queue Stats
265W - 240L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
xRusky
Baron Samedi
Level 64
God Stats
33W - 19L
1,643 SR
Queue Stats
178W - 146L
1,581 Elo+
Party 1
Team Averages
Level 91
1,536 SR
1,536 Elo+

VS

Team Averages
Level 32
1,368 SR
1,371 Elo+
Thoth
Thoth
 
Thoth
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FireXim1215
Ares
Level 12
God Stats
0W - 2L
1,315 SR
Queue Stats
8W - 13L
1,369 Elo+
Solo
Bakasura
Bakasura
hamoudb2020
Bakasura
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 7L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndCjsGone
Cerberus
14
5 / 1 / 16
9,695
808
6,523
11,553
9,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
9 / 2 / 7
10,213
851
8,694
6,978
3,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xRusky
Baron Samedi
14
12 / 2 / 9
10,385
865
16,091
9,913
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 5 / 2
9,006
751
8,956
8,248
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 7 / 2
7,760
647
4,092
15,681
16,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
hamoudb2020
Bakasura
7
0 / 16 / 2
6,837
570
1,075
14,418
4,060
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
5
5
Deaths
28
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
2
0.8
W
Cerberus
AndCjsGone
Cerberus
5
1
16
13
L
2
7
2
0.43
W
Fenrir
9
2
7
6.25
L
Bakasura
hamoudb2020
Bakasura
0
16
2
0.06
W
Baron Samedi
xRusky
Baron Samedi
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
14,123
28,444
Taken
38,347
17,783
Mitigated
23,398
10,797
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,956
479
0
1,212
8,248
2,460
0
5,613
2,635
35,230
0
W
Cerberus
AndCjsGone
Cerberus
6,523
1,000
241
2,862
11,553
9,429
621
4,975
6,578
25,831
0
L
4,092
519
0
166
15,681
16,878
0
8,507
7,174
13,321
0
W
Fenrir
8,694
2,692
0
462
6,978
3,900
608
2,836
4,117
0
28,187
L
Bakasura
hamoudb2020
Bakasura
1,075
1,050
0
85
14,418
4,060
0
8,494
5,924
0
3,912
W
Baron Samedi
xRusky
Baron Samedi
16,091
2,277
3,258
3,974
9,913
4,454
1,103
5,237
4,676
41,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
23,603
134
Minions Killed
83
0
Camps Cleared
0
609,896
Distance Traveled
520,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,006
751
62
5
0
167,176
2
W
Cerberus
9,695
808
57
5
0
227,531
0
L
Ares
7,760
647
13
1
0
182,736
2
W
Fenrir
10,213
851
30
3
0
172,437
0
L
Bakasura
6,837
570
8
1
0
171,041
0
W
Baron Samedi
10,385
865
47
4
0
209,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role