Player Matchup

Odin
Odin
Borgis2
Odin
Level 7
God Stats
0W - 3L
1,303 SR
Queue Stats
7W - 9L
1,296 Elo+
Party 4
Cupid
Cupid
SantaTiger1
Cupid
Level 18
God Stats
2W - 1L
1,751 SR
Queue Stats
130W - 44L
1,667 Elo+
Party 3
Hachiman
Hachiman
Squishiya
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 51L
1,640 Elo+
Party 3
Ares
Ares
Yudhajit5
Ares
Level 6
God Stats
28W - 19L
1,429 SR
Queue Stats
28W - 19L
1,366 Elo+
Party 4
Zeus
Zeus
Zbohrer
Zeus
Level 13
God Stats
31W - 22L
1,429 SR
Queue Stats
32W - 22L
1,366 Elo+
Party 4
Team Averages
Level 12
1,483 SR
1,467 Elo+

VS

Team Averages
Level 26
1,546 SR
1,455 Elo+
Mercury
Mercury
INK_Mandingo
Mercury
Level 16
God Stats
11W - 7L
1,189 SR
Queue Stats
76W - 88L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
On1yNine
Morgan Le Fay
Level 28
God Stats
46W - 25L
1,666 SR
Queue Stats
340W - 303L
1,566 Elo+
Solo
Yemoja
Yemoja
aidluck
Yemoja
Level 16
God Stats
35W - 20L
1,758 SR
Queue Stats
95W - 91L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
iEpiCSyN
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
terrryy
Nu Wa
Level 45
God Stats
78W - 53L
1,619 SR
Queue Stats
394W - 398L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Borgis2
Odin
20
0 / 7 / 13
12,788
913
2,519
21,379
26,386
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 8 / 12
14,356
1,025
15,949
26,140
8,142
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Squishiya
Hachiman
20
10 / 9 / 5
15,428
1,102
19,580
23,341
7,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
1 / 5 / 13
12,765
912
7,176
20,064
22,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Zbohrer
Zeus
20
7 / 10 / 7
14,058
1,004
31,657
26,023
6,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
INK_Mandingo
Mercury
20
2 / 5 / 20
13,574
970
10,342
12,927
5,503
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
On1yNine
Morgan Le Fay
20
15 / 6 / 20
16,984
1,213
30,998
19,909
8,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
aidluck
Yemoja
20
3 / 3 / 27
14,212
1,015
12,986
19,960
18,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
iEpiCSyN
Ah Puch
20
5 / 7 / 20
13,961
997
28,615
17,523
7,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
terrryy
Nu Wa
20
14 / 1 / 18
16,218
1,158
30,233
12,733
5,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
144
22
Kills
39
39
Deaths
22
50
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Odin
Borgis2
Odin
0
7
13
0.93
W
Mercury
INK_Mandingo
Mercury
2
5
20
2.4
W
Morgan Le Fay
On1yNine
Morgan Le Fay
15
6
20
4.17
L
4
8
12
1.25
L
Hachiman
Squishiya
Hachiman
10
9
5
1.39
L
Ares
1
5
13
1.5
L
Zeus
Zbohrer
Zeus
7
10
7
1.05
W
Yemoja
aidluck
Yemoja
3
3
27
5.5
W
Ah Puch
iEpiCSyN
Ah Puch
5
7
20
2.14
W
Nu Wa
terrryy
Nu Wa
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,881
Damage
113,174
116,947
Taken
83,052
71,964
Mitigated
44,909
8,493
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Borgis2
Odin
2,519
772
384
357
21,379
26,386
0
17,893
3,205
0
12,678
W
Mercury
INK_Mandingo
Mercury
10,342
6,111
0
0
12,927
5,503
0
6,861
6,066
0
25,177
W
Morgan Le Fay
On1yNine
Morgan Le Fay
30,998
750
441
4,314
19,909
8,147
0
10,986
8,923
57,189
0
L
15,949
8,186
597
3,442
26,140
8,142
0
21,939
3,923
0
61,003
L
Hachiman
Squishiya
Hachiman
19,580
9,488
0
1,708
23,341
7,834
0
20,882
2,278
0
61,519
L
Ares
7,176
299
0
0
20,064
22,618
0
16,738
3,104
16,958
0
L
Zeus
Zbohrer
Zeus
31,657
763
30
1,975
26,023
6,984
0
24,149
1,605
56,936
0
W
Yemoja
aidluck
Yemoja
12,986
321
2,754
2,778
19,960
18,657
0
9,056
10,904
36,774
0
W
Ah Puch
iEpiCSyN
Ah Puch
28,615
1,477
0
2,175
17,523
7,294
0
6,062
11,461
44,409
0
W
Nu Wa
terrryy
Nu Wa
30,233
4,803
80
3,916
12,733
5,308
0
5,868
6,865
67,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,395
Gold Earned
74,949
330
Minions Killed
266
6
Camps Cleared
9
1,327,085
Distance Traveled
1,357,615
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,788
913
19
1
0
251,548
0
W
Mercury
13,574
970
26
2
4
319,411
0
W
Morgan Le Fay
16,984
1,213
73
5
3
275,849
0
L
Cupid
14,356
1,025
121
9
1
281,964
0
L
Hachiman
15,428
1,102
107
8
1
271,526
0
L
Ares
12,765
912
21
2
1
264,801
0
L
Zeus
14,058
1,004
62
4
3
257,246
2
W
Yemoja
14,212
1,015
52
4
1
246,383
0
W
Ah Puch
13,961
997
40
3
0
243,040
0
W
Nu Wa
16,218
1,158
75
5
1
272,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role