Player Matchup

Bacchus
Bacchus
Bubbz671
Bacchus
Level 40
God Stats
4W - 4L
1,539 SR
Queue Stats
47W - 36L
1,573 Elo+
Solo
Heimdallr
Heimdallr
Flixkzz
Heimdallr
Level 49
God Stats
0W - 2L
1,288 SR
Queue Stats
98W - 96L
1,512 Elo+
Party 1
Anubis
Anubis
Nicolelmx1998
Anubis
Level 16
God Stats
1W - 2L
1,547 SR
Queue Stats
15W - 13L
1,637 Elo+
Party 1
Pele
Pele
WAPGE
Pele
Level 30
God Stats
3W - 5L
1,578 SR
Queue Stats
100W - 88L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
isellEBTforVC
Zhong Kui
Level 29
God Stats
1W - 3L
1,393 SR
Queue Stats
140W - 118L
1,571 Elo+
Party 1
Team Averages
Level 33
1,469 SR
1,564 Elo+

VS

Team Averages
Level 107
1,614 SR
1,512 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChadTheBadMadLad
Neith
Level 41
God Stats
3W - 2L
1,753 SR
Queue Stats
67W - 51L
1,526 Elo+
Party 2
Ra
Ra
SWindsong
Ra
Level 155
God Stats
7W - 8L
1,663 SR
Queue Stats
135W - 146L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
StruckThunder
Sylvanus
Level 67
God Stats
11W - 12L
1,490 SR
Queue Stats
20W - 19L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
xchaoticsxx
Ao Kuang
Level 147
God Stats
24W - 20L
1,665 SR
Queue Stats
194W - 196L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubbz671
Bacchus
10
0 / 4 / 2
6,517
407
3,948
10,651
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Flixkzz
Heimdallr
12
1 / 6 / 2
7,501
469
4,977
11,012
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 2
6,443
403
3,567
9,808
4,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
WAPGE
Pele
15
8 / 5 / 1
9,253
578
12,576
15,791
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
isellEBTforVC
Zhong Kui
15
3 / 4 / 1
9,126
570
11,828
14,967
10,281
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 2 / 5
8,905
557
7,086
13,156
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 2 / 5
9,240
578
9,517
11,184
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 5 / 5
9,880
618
13,257
11,411
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
StruckThunder
Sylvanus
14
3 / 1 / 17
10,047
628
7,319
13,265
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
xchaoticsxx
Ao Kuang
16
5 / 2 / 1
9,405
588
9,658
12,325
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
12
Kills
25
25
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
5
2.75
L
Bacchus
Bubbz671
Bacchus
0
4
2
0.25
W
6
2
5
4.25
L
Heimdallr
Flixkzz
Heimdallr
1
6
2
0.33
L
0
6
2
0.17
W
8
5
5
2.1
W
Sylvanus
StruckThunder
Sylvanus
3
1
17
11.5
L
Pele
WAPGE
Pele
8
5
1
1.7
L
Zhong Kui
isellEBTforVC
Zhong Kui
3
4
1
0.88
W
Ao Kuang
xchaoticsxx
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
46,837
62,229
Taken
61,341
34,300
Mitigated
36,449
13,907
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,086
4,627
0
4,918
13,156
4,318
556
1,887
11,269
0
59,523
L
Bacchus
Bubbz671
Bacchus
3,948
565
0
1,632
10,651
10,368
0
3,385
7,266
14,629
0
W
9,517
4,919
0
6,438
11,184
3,765
854
3,081
8,103
0
49,305
L
Heimdallr
Flixkzz
Heimdallr
4,977
2,084
0
713
11,012
3,751
200
3,072
7,940
0
42,778
L
3,567
153
0
1,698
9,808
4,217
0
6,036
3,772
24,816
0
W
13,257
1,362
774
4,549
11,411
3,832
1,768
3,724
7,687
65,948
0
W
Sylvanus
StruckThunder
Sylvanus
7,319
2,096
1,235
4,820
13,265
15,180
244
4,126
9,139
27,395
0
L
Pele
WAPGE
Pele
12,576
3,785
0
5,090
15,791
5,683
0
6,962
8,829
0
65,222
L
Zhong Kui
isellEBTforVC
Zhong Kui
11,828
1,673
0
4,774
14,967
10,281
173
10,102
4,865
60,127
0
W
Ao Kuang
xchaoticsxx
Ao Kuang
9,658
2,533
0
2,740
12,325
9,354
949
6,739
5,586
43,399
5,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
47,477
398
Minions Killed
412
0
Camps Cleared
0
1,312,942
Distance Traveled
1,638,081
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,905
557
110
7
0
381,251
6
L
Bacchus
6,517
407
21
1
0
299,157
2
W
Neith
9,240
578
81
5
0
353,956
1
L
Heimdallr
7,501
469
88
6
0
267,584
1
L
Anubis
6,443
403
41
3
0
192,369
0
W
Ra
9,880
618
112
7
0
297,431
1
W
Sylvanus
10,047
628
24
2
0
292,427
5
L
Pele
9,253
578
119
7
0
319,694
5
L
Zhong Kui
9,126
570
129
8
0
234,138
2
W
Ao Kuang
9,405
588
85
5
0
313,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role