Player Matchup

Nu Wa
Nu Wa
EzCScoob
Nu Wa
Level 57
God Stats
2W - 0L
1,762 SR
Queue Stats
50W - 46L
1,534 Elo+
Solo
Vulcan
Vulcan
JuniperDjinn
Vulcan
Level 158
God Stats
7W - 3L
1,677 SR
Queue Stats
257W - 247L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
KingSushi253
Danzaburou
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 64L
1,537 Elo+
Party 2
Kali
Kali
Mr Steeezzy
Kali
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,550 Elo+
Party 3
Chaac
Chaac
Trash Waifus
Chaac
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
52W - 44L
1,521 Elo+
Party 3
Team Averages
Level 116
1,635 SR
1,534 Elo+

VS

Team Averages
Level 81
1,531 SR
1,514 Elo+
Vamana
Vamana
LifeOfTV
Vamana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,494 Elo+
Party 1
Hades
Hades
LoboTheShowboat
Hades
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,553 Elo+
Party 1
Sobek
Sobek
RoniZombi
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,519 Elo+
Party 1
He Bo
He Bo
oopsmanRUSH
He Bo
Level 27
God Stats
0W - 3L
1,268 SR
Queue Stats
68W - 72L
1,513 Elo+
Party 4
Cerberus
Cerberus
xxTHEGAMER13xx
Cerberus
Level 82
God Stats
3W - 2L
1,888 SR
Queue Stats
106W - 110L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EzCScoob
Nu Wa
16
0 / 3 / 20
9,409
784
14,952
7,875
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
20
11 / 1 / 16
11,866
989
25,221
7,627
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KingSushi253
Danzaburou
18
10 / 3 / 14
11,705
975
22,093
9,999
4,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 16
8,943
745
4,899
11,931
5,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 3 / 18
11,629
969
11,988
20,926
24,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LifeOfTV
Vamana
17
5 / 5 / 9
9,060
755
10,341
18,601
21,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 8 / 3
7,850
654
5,023
15,424
6,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
RoniZombi
Sobek
14
2 / 4 / 7
8,201
683
3,673
18,905
13,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 7 / 8
8,678
723
10,700
10,759
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 7 / 7
8,628
719
6,499
24,809
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
31
Kills
15
17
Deaths
31
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EzCScoob
Nu Wa
0
3
20
3.33
W
Vulcan
11
1
16
19
W
Danzaburou
KingSushi253
Danzaburou
10
3
14
5.67
L
Vamana
LifeOfTV
Vamana
5
5
9
1.9
L
3
8
3
0.56
W
1
7
16
1.29
L
Sobek
RoniZombi
Sobek
2
4
7
1.38
W
9
3
18
6
L
3
7
8
1
L
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,153
Damage
36,236
58,358
Taken
88,498
41,946
Mitigated
65,482
20,969
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EzCScoob
Nu Wa
14,952
6,054
2,820
1,616
7,875
3,248
899
4,149
3,443
25,786
0
W
Vulcan
25,221
10,238
1,305
2,996
7,627
4,229
687
3,332
4,110
46,267
0
W
Danzaburou
KingSushi253
Danzaburou
22,093
8,453
0
1,881
9,999
4,832
2,039
5,975
3,931
0
39,644
L
Vamana
LifeOfTV
Vamana
10,341
3,685
648
6,725
18,601
21,678
0
10,950
7,651
0
31,380
L
5,023
439
590
2,349
15,424
6,686
0
8,763
6,661
14,615
0
W
4,899
2,460
562
2,123
11,931
5,616
1,278
6,353
5,354
0
9,478
L
Sobek
RoniZombi
Sobek
3,673
91
964
6,631
18,905
13,990
0
7,930
10,975
7,351
0
W
11,988
1,687
480
7,186
20,926
24,021
394
6,086
14,405
0
22,194
L
10,700
659
1,522
1,435
10,759
4,617
0
5,264
5,495
23,524
0
L
Cerberus
6,499
332
371
6,844
24,809
18,511
0
7,266
17,543
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
42,417
129
Minions Killed
131
0
Camps Cleared
0
1,244,849
Distance Traveled
866,465
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,409
784
17
1
0
242,641
0
W
Vulcan
11,866
989
50
4
0
259,791
0
W
Danzaburou
11,705
975
39
3
0
218,031
1
L
Vamana
9,060
755
23
2
0
221,106
2
L
Hades
7,850
654
29
2
0
151,116
0
W
Kali
8,943
745
3
0
0
255,594
6
L
Sobek
8,201
683
5
0
0
130,061
0
W
Chaac
11,629
969
20
2
0
268,792
2
L
He Bo
8,678
723
29
2
0
163,250
0
L
Cerberus
8,628
719
45
4
0
200,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role