Player Matchup

Horus
Horus
ElTruenoPai6000
Horus
Level 23
God Stats
4W - 2L
1,810 SR
Queue Stats
92W - 50L
1,593 Elo+
Party 1
Bellona
Bellona
Oscark2240
Bellona
Level 18
God Stats
2W - 1L
1,730 SR
Queue Stats
64W - 37L
1,633 Elo+
Party 1
King Arthur
King Arthur
Tom raider2537
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 57L
1,559 Elo+
Party 1
Team Averages
Level 20
1,680 SR
1,595 Elo+

VS

Team Averages
Level 64
1,435 SR
1,535 Elo+
Jormungandr
Jormungandr
Hexyo-
Jormungandr
Level 67
God Stats
1W - 3L
1,607 SR
Queue Stats
22W - 29L
1,561 Elo+
Party 2
Sol
Sol
ThaBootyTickler
Sol
Level 109
God Stats
9W - 3L
1,539 SR
Queue Stats
191W - 195L
1,474 Elo+
Solo
Ullr
Ullr
V0idM0on
Ullr
Level 15
God Stats
0W - 1L
1,158 SR
Queue Stats
16W - 21L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
12,868
677
13,742
20,905
22,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Oscark2240
Bellona
15
4 / 7 / 8
11,902
626
11,030
20,387
21,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Tom raider2537
King Arthur
18
6 / 1 / 8
13,026
686
12,757
23,100
23,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hexyo-
Jormungandr
16
4 / 3 / 5
11,510
606
14,603
15,941
27,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 6 / 5
11,495
605
14,927
12,367
3,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
13
0 / 8 / 5
9,873
520
8,386
14,127
3,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
8
9
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Jormungandr
Hexyo-
Jormungandr
4
3
5
2.17
W
Bellona
Oscark2240
Bellona
4
7
8
1.14
L
4
6
5
1.08
W
King Arthur
Tom raider2537
King Arthur
6
1
8
10
L
Ullr
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
37,916
64,392
Taken
42,435
67,508
Mitigated
34,066
15,409
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,742
4,654
1,710
4,374
20,905
22,639
1,063
10,303
10,602
0
36,245
L
Jormungandr
Hexyo-
Jormungandr
14,603
2,650
0
1,951
15,941
27,085
0
0
15,941
57,459
0
W
Bellona
Oscark2240
Bellona
11,030
4,574
0
3,062
20,387
21,757
1,619
9,923
10,464
0
42,028
L
14,927
3,905
0
1,729
12,367
3,149
0
0
12,142
39,695
0
W
King Arthur
Tom raider2537
King Arthur
12,757
1,060
0
6,263
23,100
23,112
370
9,304
13,796
0
69,285
L
Ullr
8,386
3,220
0
766
14,127
3,832
0
0
14,073
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
32,878
172
Minions Killed
173
0
Camps Cleared
0
1,066,928
Distance Traveled
882,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,868
677
31
2
0
385,218
1
L
Jormungandr
11,510
606
84
4
0
311,144
2
W
Bellona
11,902
626
43
2
0
306,873
1
L
Sol
11,495
605
63
3
0
285,612
1
W
King Arthur
13,026
686
98
5
0
374,837
2
L
Ullr
9,873
520
26
1
0
285,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role