Player Matchup

Achilles
Achilles
GreenBad
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 1
Merlin
Merlin
Kandafanz
Merlin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 14L
1,198 Elo+
Solo
King Arthur
King Arthur
Master290499
King Arthur
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
86W - 105L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
Mazrahi
Aphrodite
Level 29
God Stats
7W - 5L
1,538 SR
Queue Stats
32W - 37L
1,471 Elo+
Solo
Chang'e
Chang'e
SeptimSull
Chang'e
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 63L
1,468 Elo+
Party 1
Team Averages
Level 27
1,508 SR
1,414 Elo+

VS

Team Averages
Level 22
1,482 SR
1,365 Elo+
Ymir
Ymir
JackHagenbauer
Ymir
Level 27
God Stats
8W - 9L
1,468 SR
Queue Stats
185W - 145L
1,579 Elo+
Solo
Olorun
Olorun
de3wer
Olorun
Level 7
God Stats
2W - 2L
1,838 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo
Fenrir
Fenrir
idokapara
Fenrir
Level 18
God Stats
9W - 13L
1,171 SR
Queue Stats
55W - 61L
1,062 Elo+
Solo
Hachiman
Hachiman
tgreffi11
Hachiman
Level 28
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 8L
1,231 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theholysandw1ch
Morgan Le Fay
Level 28
God Stats
23W - 15L
1,579 SR
Queue Stats
168W - 147L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreenBad
Achilles
20
4 / 8 / 20
14,148
943
18,927
27,932
24,687
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Kandafanz
Merlin
20
12 / 2 / 16
16,033
1,069
41,434
13,248
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Master290499
King Arthur
20
3 / 3 / 24
14,432
962
15,048
29,171
30,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Mazrahi
Aphrodite
20
4 / 3 / 21
14,109
941
11,043
18,307
16,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SeptimSull
Chang'e
20
7 / 6 / 17
14,638
976
15,020
23,363
9,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

108

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 8
14,110
941
21,917
33,247
57,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
de3wer
Olorun
20
5 / 13 / 11
14,872
991
26,704
27,144
9,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
idokapara
Fenrir
20
6 / 9 / 10
15,248
1,017
16,520
26,704
14,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
tgreffi11
Hachiman
17
0 / 0 / 0
10,730
715
0
0
0
Morgan Le Fay
theholysandw1ch
Morgan Le Fay
20
7 / 2 / 11
15,872
1,058
39,838
19,694
7,461
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
62
30
Kills
22
22
Deaths
30
98
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
GreenBad
Achilles
4
8
20
1.75
L
4
6
8
1.33
W
Merlin
Kandafanz
Merlin
12
2
16
10
W
King Arthur
Master290499
King Arthur
3
3
24
5
W
Aphrodite
Mazrahi
Aphrodite
4
3
21
4.83
W
Chang'e
SeptimSull
Chang'e
7
6
17
2.58
L
Olorun
de3wer
Olorun
5
13
11
0.81
L
Fenrir
idokapara
Fenrir
6
9
10
1.22
L
Hachiman
tgreffi11
Hachiman
0
0
0
0
L
Morgan Le Fay
theholysandw1ch
Morgan Le Fay
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,472
Damage
104,979
112,021
Taken
106,789
85,131
Mitigated
89,453
39,017
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GreenBad
Achilles
18,927
5,644
0
1,043
27,932
24,687
0
22,674
5,258
0
29,072
L
21,917
2,966
387
1,186
33,247
57,495
0
21,079
12,168
52,254
0
W
Merlin
Kandafanz
Merlin
41,434
3,678
1,102
1,954
13,248
4,405
0
10,039
3,209
77,777
0
W
King Arthur
Master290499
King Arthur
15,048
195
0
0
29,171
30,238
0
23,270
5,901
0
43,320
W
Aphrodite
Mazrahi
Aphrodite
11,043
2,264
10,278
7,701
18,307
16,216
0
13,277
5,030
27,683
0
W
Chang'e
SeptimSull
Chang'e
15,020
1,079
9,265
7,674
23,363
9,585
0
19,199
4,164
35,477
0
L
Olorun
de3wer
Olorun
26,704
19,670
1,263
4,315
27,144
9,728
0
16,735
10,409
48,503
0
L
Fenrir
idokapara
Fenrir
16,520
3,391
0
1,938
26,704
14,769
0
15,817
10,887
0
33,831
L
Hachiman
tgreffi11
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
theholysandw1ch
Morgan Le Fay
39,838
2,423
686
3,791
19,694
7,461
0
13,866
5,828
80,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,360
Gold Earned
70,832
271
Minions Killed
247
5
Camps Cleared
11
1,339,773
Distance Traveled
1,079,166
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,148
943
18
1
1
285,535
0
L
Ymir
14,110
941
67
4
0
260,868
1
W
Merlin
16,033
1,069
93
6
1
262,702
1
W
King Arthur
14,432
962
62
4
1
304,943
0
W
Aphrodite
14,109
941
46
3
1
240,583
0
W
Chang'e
14,638
976
52
3
1
246,010
1
L
Olorun
14,872
991
61
4
5
216,116
2
L
Fenrir
15,248
1,017
34
2
4
302,168
0
L
Hachiman
10,730
715
0
0
0
0
0
L
Morgan Le Fay
15,872
1,058
85
6
2
300,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role