Player Matchup

Morgan Le Fay
Morgan Le Fay
Oceanus
Morgan Le Fay
Level 128
God Stats
4W - 7L
1,474 SR
Queue Stats
188W - 191L
1,514 Elo+
Party 2
Achilles
Achilles
OzoneNZ
Achilles
Level 145
God Stats
8W - 16L
1,472 SR
Queue Stats
557W - 563L
1,527 Elo+
Party 2
Hachiman
Hachiman
Smackbro
Hachiman
Level 157
God Stats
1W - 2L
1,607 SR
Queue Stats
77W - 37L
1,710 Elo+
Party 2
Mercury
Mercury
Willybawb
Mercury
Level 120
God Stats
1W - 3L
1,483 SR
Queue Stats
384W - 443L
1,564 Elo+
Solo
Yemoja
Yemoja
dan161298
Yemoja
Level 153
God Stats
7W - 5L
1,654 SR
Queue Stats
576W - 621L
1,610 Elo+
Solo
Team Averages
Level 141
1,538 SR
1,585 Elo+

VS

Team Averages
Level 158
1,694 SR
1,654 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Buttercudda
Tiamat
Level 154
God Stats
16W - 23L
1,603 SR
Queue Stats
330W - 390L
1,498 Elo+
Solo
Odin
Odin
Shank
Odin
Level 160
God Stats
4W - 0L
1,703 SR
Queue Stats
300W - 86L
1,742 Elo+
Party 1
Fenrir
Fenrir
Símply
Fenrir
Level 160
God Stats
5W - 0L
1,756 SR
Queue Stats
364W - 204L
1,730 Elo+
Party 1
Hel
Hel
Tilleyy
Hel
Level 160
God Stats
6W - 1L
1,905 SR
Queue Stats
667W - 183L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Oceanus
Morgan Le Fay
11
6 / 4 / 4
7,377
527
9,471
10,079
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OzoneNZ
Achilles
13
2 / 1 / 2
7,503
536
6,138
12,015
9,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Smackbro
Hachiman
11
1 / 5 / 4
6,600
471
3,952
9,075
2,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Willybawb
Mercury
9
0 / 6 / 7
6,268
448
4,747
10,367
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
dan161298
Yemoja
9
1 / 10 / 1
6,353
454
4,499
16,268
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 1 / 6
10,831
774
11,231
8,037
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
6 / 2 / 11
9,411
672
8,131
9,496
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Shank
Odin
12
4 / 3 / 16
8,980
641
7,294
12,475
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Símply
Fenrir
14
5 / 3 / 8
8,817
630
8,634
11,420
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
14
3 / 1 / 6
9,070
648
12,296
12,068
14,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
10
Kills
26
26
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
6
11
W
Tiamat
6
2
11
5.75
L
Morgan Le Fay
Oceanus
Morgan Le Fay
6
4
4
2
L
Achilles
OzoneNZ
Achilles
2
1
2
3
W
Odin
Shank
Odin
4
3
16
4
L
Hachiman
Smackbro
Hachiman
1
5
4
0.6
W
Fenrir
Símply
Fenrir
5
3
8
3
W
Hel
3
1
6
6
L
Mercury
Willybawb
Mercury
0
6
7
0.58
L
Yemoja
dan161298
Yemoja
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
47,586
57,804
Taken
53,496
29,378
Mitigated
42,453
9,654
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,231
7,136
0
2,261
8,037
2,969
5,419
2,066
5,971
0
88,632
W
Tiamat
8,131
625
222
3,409
9,496
6,417
772
2,944
6,552
52,267
0
L
Morgan Le Fay
Oceanus
Morgan Le Fay
9,471
679
0
1,561
10,079
3,276
0
4,720
5,359
42,000
0
L
Achilles
OzoneNZ
Achilles
6,138
848
0
3,571
12,015
9,046
0
6,667
5,348
0
44,388
W
Odin
Shank
Odin
7,294
2,829
0
2,030
12,475
11,014
123
3,065
9,173
0
21,652
L
Hachiman
Smackbro
Hachiman
3,952
2,346
0
2,096
9,075
2,480
0
2,364
6,711
0
34,612
W
Fenrir
Símply
Fenrir
8,634
3,007
0
4,164
11,420
7,923
0
2,379
9,041
0
63,819
W
Hel
12,296
1,144
4,393
8,847
12,068
14,130
599
3,286
8,730
56,424
0
L
Mercury
Willybawb
Mercury
4,747
1,556
0
648
10,367
4,166
0
2,399
7,968
0
27,659
L
Yemoja
dan161298
Yemoja
4,499
971
479
1,299
16,268
10,410
0
4,277
11,991
12,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
47,109
305
Minions Killed
477
0
Camps Cleared
0
1,396,280
Distance Traveled
1,458,005
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,831
774
147
11
0
273,604
4
W
Tiamat
9,411
672
103
7
0
285,172
7
L
Morgan Le Fay
7,377
527
80
6
0
279,870
4
L
Achilles
7,503
536
88
6
0
302,585
4
W
Odin
8,980
641
27
2
0
291,513
5
L
Hachiman
6,600
471
65
5
0
273,508
5
W
Fenrir
8,817
630
90
6
0
315,576
5
W
Hel
9,070
648
110
8
0
292,140
5
L
Mercury
6,268
448
55
4
0
288,107
3
L
Yemoja
6,353
454
17
1
0
252,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role