Player Matchup

Sylvanus
Sylvanus
AllenNOcrack
Sylvanus
Level 88
God Stats
0W - 3L
1,279 SR
Queue Stats
35W - 40L
1,387 Elo+
Party 1
Athena
Athena
TSM_NEONKIDD08
Athena
Level 58
God Stats
0W - 2L
1,354 SR
Queue Stats
14W - 17L
1,402 Elo+
Party 1
Ymir
Ymir
senpieddy
Ymir
Level 14
God Stats
9W - 7L
1,419 SR
Queue Stats
15W - 16L
1,378 Elo+
Party 1
Team Averages
Level 53
1,351 SR
1,389 Elo+

VS

Team Averages
Level 57
1,488 SR
1,404 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cripnoll
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,341 Elo+
Party 2
Neith
Neith
Fetchthewater
Neith
Level 6
God Stats
4W - 4L
1,463 SR
Queue Stats
11W - 14L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllenNOcrack
Sylvanus
12
0 / 1 / 1
7,928
566
2,360
7,863
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 1
8,045
575
2,585
14,796
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
1 / 3 / 0
8,342
596
3,846
15,748
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 0 / 4
9,545
682
8,959
9,370
8,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Cripnoll
Vulcan
14
4 / 0 / 4
9,893
707
20,040
3,878
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 5
8,465
605
3,190
5,120
4,343
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
4
6
L
Sylvanus
AllenNOcrack
Sylvanus
0
1
1
0.5
W
Vulcan
Cripnoll
Vulcan
4
0
4
6
W
0
1
5
2.5
L
0
4
1
0.13
L
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,791
Damage
32,189
38,407
Taken
18,368
18,504
Mitigated
14,975
8,490
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,959
855
257
1,758
9,370
8,639
0
3,327
6,043
30,463
0
L
Sylvanus
AllenNOcrack
Sylvanus
2,360
639
2,492
3,277
7,863
4,142
0
5,984
1,879
19,652
4,994
W
Vulcan
Cripnoll
Vulcan
20,040
7,461
0
0
3,878
1,993
648
1,349
2,529
54,232
0
W
3,190
1,121
0
469
5,120
4,343
232
3,808
1,312
0
17,351
L
2,585
921
178
737
14,796
5,718
0
10,116
4,680
21,299
0
L
Ymir
3,846
619
494
1,312
15,748
8,644
0
12,899
2,849
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
27,903
148
Minions Killed
156
0
Camps Cleared
0
661,807
Distance Traveled
721,697
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,545
682
45
3
0
240,888
4
L
Sylvanus
7,928
566
47
3
0
180,467
4
W
Vulcan
9,893
707
72
5
0
269,021
0
W
Neith
8,465
605
39
3
0
211,788
0
L
Athena
8,045
575
41
3
0
234,443
0
L
Ymir
8,342
596
60
4
0
246,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role