Player Matchup

Aphrodite
Aphrodite
AuraMain
Aphrodite
Level 16
God Stats
5W - 4L
1,772 SR
Queue Stats
11W - 20L
1,410 Elo+
Solo
Izanami
Izanami
HollowedAllied
Izanami
Level 17
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Khepri
Khepri
ItalianToast
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Merlin
Merlin
KingJup
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Jing Wei
Jing Wei
Teddy8ear
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Team Averages
Level 8
1,512 SR
1,248 Elo+

VS

Team Averages
Level 8
1,273 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
FridgeCleaner
Morgan Le Fay
Level 5
God Stats
4W - 9L
1,107 SR
Queue Stats
20W - 19L
1,345 Elo+
Party 1
Susano
Susano
Juancho1400
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo
Sobek
Sobek
azter04
Sobek
Level 18
God Stats
10W - 9L
1,289 SR
Queue Stats
78W - 73L
1,470 Elo+
Solo
Cthulhu
Cthulhu
cheetah4321
Cthulhu
Level 5
God Stats
9W - 8L
1,303 SR
Queue Stats
21W - 21L
1,458 Elo+
Party 1
Artemis
Artemis
toopinewbie
Artemis
Level 6
God Stats
8W - 9L
1,168 SR
Queue Stats
19W - 18L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AuraMain
Aphrodite
12
1 / 7 / 2
8,063
367
4,889
13,239
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
9 / 9 / 2
10,568
480
18,273
17,227
5,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
0 / 3 / 3
9,323
424
6,877
12,403
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
KingJup
Merlin
14
1 / 6 / 4
8,693
395
10,911
9,965
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Teddy8ear
Jing Wei
11
1 / 10 / 0
7,766
353
5,501
17,770
4,792
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FridgeCleaner
Morgan Le Fay
17
11 / 2 / 7
11,417
519
15,041
9,523
3,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
17
6 / 5 / 8
10,947
498
6,578
18,580
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
azter04
Sobek
15
3 / 2 / 11
11,204
509
6,888
14,532
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
cheetah4321
Cthulhu
16
6 / 0 / 11
10,764
489
13,869
15,998
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
toopinewbie
Artemis
16
8 / 3 / 11
11,079
504
16,037
12,151
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
34
35
Deaths
12
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AuraMain
Aphrodite
1
7
2
0.29
W
Morgan Le Fay
FridgeCleaner
Morgan Le Fay
11
2
7
7.25
L
9
9
2
1.11
L
Khepri
0
3
3
0.5
W
Susano
6
5
8
2
L
Merlin
KingJup
Merlin
1
6
4
0.5
L
Jing Wei
Teddy8ear
Jing Wei
1
10
0
0.1
W
Sobek
azter04
Sobek
3
2
11
4.25
W
Cthulhu
cheetah4321
Cthulhu
6
0
11
11.5
W
Artemis
toopinewbie
Artemis
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,451
Damage
58,413
70,604
Taken
70,784
32,290
Mitigated
41,160
15,836
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AuraMain
Aphrodite
4,889
608
5,520
4,973
13,239
6,350
617
8,653
4,443
28,849
0
W
Morgan Le Fay
FridgeCleaner
Morgan Le Fay
15,041
2,159
0
1,823
9,523
3,621
1,796
4,449
5,074
60,429
0
L
18,273
11,852
0
2,338
17,227
5,961
0
4,890
12,152
0
59,499
L
Khepri
6,877
1,144
0
1,069
12,403
12,087
597
8,051
3,520
31,725
0
W
Susano
6,578
1,851
0
4,381
18,580
6,277
802
5,628
12,952
0
52,033
L
Merlin
KingJup
Merlin
10,911
38
0
480
9,965
3,100
0
5,749
4,130
44,087
0
L
Jing Wei
Teddy8ear
Jing Wei
5,501
3,858
0
1,456
17,770
4,792
781
7,059
10,561
0
33,372
W
Sobek
azter04
Sobek
6,888
1,063
0
4,157
14,532
12,488
834
3,208
11,324
28,767
0
W
Cthulhu
cheetah4321
Cthulhu
13,869
1,656
479
8,063
15,998
14,005
1,223
7,359
8,639
45,154
0
W
Artemis
toopinewbie
Artemis
16,037
6,313
0
3,904
12,151
4,769
4,536
2,033
10,118
0
61,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
55,411
311
Minions Killed
358
0
Camps Cleared
0
1,783,984
Distance Traveled
1,939,139
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,063
367
49
2
0
342,774
0
W
Morgan Le Fay
11,417
519
89
4
0
398,157
5
L
Izanami
10,568
480
84
4
0
307,042
2
L
Khepri
9,323
424
54
2
0
385,169
0
W
Susano
10,947
498
84
4
0
371,535
3
L
Merlin
8,693
395
65
3
0
385,217
0
L
Jing Wei
7,766
353
59
3
0
363,782
4
W
Sobek
11,204
509
43
2
0
371,574
0
W
Cthulhu
10,764
489
67
3
0
421,031
4
W
Artemis
11,079
504
75
3
0
376,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role