Player Matchup

Xbalanque
Xbalanque
NINJANOOB190
Xbalanque
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
SaItySaImon
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,464 Elo+
Party 1
Sol
Sol
lts Frag0clock
Sol
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
120W - 50L
1,761 Elo+
Party 1
Team Averages
Level 121
1,583 SR
1,534 Elo+

VS

Team Averages
Level 88
1,503 SR
1,399 Elo+
Apollo
Apollo
Brayden__787
Apollo
Level 48
God Stats
2W - 5L
1,325 SR
Queue Stats
88W - 233L
1,302 Elo+
Party 2
Geb
Geb
StrwberyPorkchp
Geb
Level 101
God Stats
2W - 1L
1,894 SR
Queue Stats
94W - 137L
1,540 Elo+
Solo
He Bo
He Bo
Vxlkyrie02
He Bo
Level 114
God Stats
0W - 2L
1,290 SR
Queue Stats
136W - 299L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NINJANOOB190
Xbalanque
10
4 / 4 / 7
7,361
818
6,971
6,996
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SaItySaImon
Sun Wukong
12
7 / 0 / 5
8,421
936
6,213
10,532
9,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 11
7,739
860
9,446
8,329
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 4 / 2
7,016
780
5,596
9,107
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 4
6,317
702
4,951
12,976
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
10
3 / 6 / 3
6,806
756
5,862
7,211
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
2
1
W
Xbalanque
NINJANOOB190
Xbalanque
4
4
7
1.88
W
Sun Wukong
SaItySaImon
Sun Wukong
7
0
5
9.5
L
0
4
4
0.5
L
He Bo
3
6
3
0.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,630
Damage
16,409
25,857
Taken
29,294
14,718
Mitigated
17,527
7,870
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,596
2,112
0
1,047
9,107
3,988
0
2,239
6,658
0
20,999
W
Xbalanque
NINJANOOB190
Xbalanque
6,971
3,661
0
1,712
6,996
2,641
668
3,351
3,645
0
17,940
W
Sun Wukong
SaItySaImon
Sun Wukong
6,213
2,284
345
2,197
10,532
9,236
0
4,370
6,162
0
14,587
L
4,951
962
0
843
12,976
11,054
0
4,337
8,443
14,949
0
L
He Bo
5,862
276
0
0
7,211
2,485
0
2,390
4,747
14,807
0
W
9,446
3,339
0
3,616
8,329
2,841
2,027
3,092
5,237
33,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
20,139
87
Minions Killed
78
0
Camps Cleared
0
482,984
Distance Traveled
483,546
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,016
780
40
4
0
151,462
2
W
Xbalanque
7,361
818
26
3
0
148,916
0
W
Sun Wukong
8,421
936
10
1
0
189,759
3
L
Geb
6,317
702
17
2
0
188,804
4
L
He Bo
6,806
756
21
2
0
143,280
1
W
Sol
7,739
860
51
6
0
144,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role