Player Matchup

Poseidon
Poseidon
Crashman7337
Poseidon
Level 122
God Stats
2W - 2L
1,409 SR
Queue Stats
435W - 396L
1,526 Elo+
Party 1
Zeus
Zeus
Fleet_Admiral786
Zeus
Level 128
God Stats
50W - 47L
1,499 SR
Queue Stats
864W - 869L
1,460 Elo+
Party 2
Horus
Horus
KRITICALITY
Horus
Level 127
God Stats
11W - 11L
1,640 SR
Queue Stats
696W - 658L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
XplodingSushi-
Zhong Kui
Level 145
God Stats
32W - 13L
1,653 SR
Queue Stats
624W - 584L
1,539 Elo+
Party 2
Freya
Freya
legman2711
Freya
Level 125
God Stats
7W - 7L
1,738 SR
Queue Stats
552W - 513L
1,551 Elo+
Party 1
Team Averages
Level 129
1,588 SR
1,503 Elo+

VS

Team Averages
Level 111
1,564 SR
1,519 Elo+
Horus
Horus
ACE56267
Horus
Level 66
God Stats
23W - 9L
1,744 SR
Queue Stats
68W - 56L
1,600 Elo+
Party 3
Cabrakan
Cabrakan
CrAz3Ym0NkEyKiDD
Cabrakan
Level 116
God Stats
2W - 3L
1,845 SR
Queue Stats
381W - 380L
1,517 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mrbrent10
Morgan Le Fay
Level 124
God Stats
7W - 13L
1,504 SR
Queue Stats
180W - 175L
1,512 Elo+
Party 3
Artemis
Artemis
VortexWaVy
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
death_riot_
Erlang Shen
Level 130
God Stats
1W - 8L
1,227 SR
Queue Stats
673W - 681L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crashman7337
Poseidon
17
2 / 6 / 3
10,475
582
7,178
13,865
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 2 / 8
11,510
639
19,500
11,755
4,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 6
8,494
472
3,871
16,082
18,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
XplodingSushi-
Zhong Kui
18
10 / 2 / 4
11,957
664
14,328
23,789
20,123
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
16
4 / 2 / 2
10,164
565
8,297
11,264
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ACE56267
Horus
12
0 / 4 / 4
7,525
418
3,497
11,132
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 7 / 3
10,385
577
17,101
20,908
12,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mrbrent10
Morgan Le Fay
16
4 / 7 / 5
9,623
535
10,556
12,891
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VortexWaVy
Artemis
14
1 / 2 / 3
8,622
479
11,219
10,171
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
death_riot_
Erlang Shen
15
0 / 5 / 5
8,628
479
9,291
18,504
19,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
24
Kills
14
14
Deaths
25
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
ACE56267
Horus
0
4
4
0.5
L
9
7
3
1.5
W
Poseidon
Crashman7337
Poseidon
2
6
3
0.58
W
7
2
8
5.5
W
1
2
6
2
L
Morgan Le Fay
Mrbrent10
Morgan Le Fay
4
7
5
0.93
L
Artemis
VortexWaVy
Artemis
1
2
3
1.25
W
Zhong Kui
XplodingSushi-
Zhong Kui
10
2
4
6
L
Erlang Shen
death_riot_
Erlang Shen
0
5
5
0.5
W
Freya
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,174
Damage
51,664
76,755
Taken
73,606
52,067
Mitigated
51,022
33,136
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ACE56267
Horus
3,497
1,617
1,338
2,818
11,132
10,289
45
5,689
5,443
0
14,433
L
17,101
3,271
0
4,635
20,908
12,787
823
15,813
5,095
55,868
0
W
Poseidon
Crashman7337
Poseidon
7,178
1,738
0
5,592
13,865
4,873
1,733
7,310
6,555
82,425
8,886
W
19,500
1,543
158
3,611
11,755
4,096
1,320
6,466
5,289
73,545
0
W
3,871
1,365
716
3,676
16,082
18,705
397
3,783
12,299
0
30,783
L
Morgan Le Fay
Mrbrent10
Morgan Le Fay
10,556
771
0
1,727
12,891
4,602
0
9,895
2,996
61,526
0
L
Artemis
VortexWaVy
Artemis
11,219
6,339
0
4,175
10,171
3,345
388
3,944
6,227
0
60,207
W
Zhong Kui
XplodingSushi-
Zhong Kui
14,328
2,108
0
14,680
23,789
20,123
2,070
7,869
15,920
73,079
0
L
Erlang Shen
death_riot_
Erlang Shen
9,291
3,984
0
4,466
18,504
19,999
440
13,436
5,068
651
48,266
W
Freya
8,297
2,347
0
4,703
11,264
4,270
1,130
2,860
8,404
59,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
44,783
550
Minions Killed
380
0
Camps Cleared
0
1,651,489
Distance Traveled
1,641,430
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,525
418
35
2
0
353,673
2
L
Cabrakan
10,385
577
86
5
0
319,507
2
W
Poseidon
10,475
582
148
8
0
333,522
1
W
Zeus
11,510
639
117
7
0
357,699
4
W
Horus
8,494
472
35
2
0
354,290
6
L
Morgan Le Fay
9,623
535
100
6
0
320,505
2
L
Artemis
8,622
479
88
5
0
320,474
2
W
Zhong Kui
11,957
664
140
8
0
324,248
2
L
Erlang Shen
8,628
479
71
4
0
327,271
3
W
Freya
10,164
565
110
6
0
281,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role