Player Matchup

Merlin
Merlin
B_smiffy
Merlin
Level 16
God Stats
4W - 5L
1,382 SR
Queue Stats
162W - 188L
1,195 Elo+
Solo
Bellona
Bellona
ChrizpyTV
Bellona
Level 15
God Stats
8W - 5L
1,527 SR
Queue Stats
67W - 77L
1,388 Elo+
Party 1
Hel
Hel
Prims01
Hel
Level 14
God Stats
22W - 30L
1,389 SR
Queue Stats
73W - 83L
1,323 Elo+
Party 1
Ra
Ra
SeshV2
Ra
Level 7
God Stats
14W - 10L
1,695 SR
Queue Stats
32W - 29L
1,350 Elo+
Party 1
Achilles
Achilles
jackshizz97
Achilles
Level 25
God Stats
28W - 24L
1,488 SR
Queue Stats
73W - 85L
1,365 Elo+
Party 1
Team Averages
Level 15
1,496 SR
1,324 Elo+

VS

Team Averages
Level 17
1,485 SR
1,346 Elo+
Chaac
Chaac
GreatJoey148858
Chaac
Level 31
God Stats
7W - 6L
1,714 SR
Queue Stats
116W - 124L
1,573 Elo+
Solo
Scylla
Scylla
OceDox
Scylla
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,171 Elo+
Solo
Camazotz
Camazotz
RexExtrWwolf
Camazotz
Level 29
God Stats
10W - 8L
1,728 SR
Queue Stats
242W - 263L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuBzY1139
Morgan Le Fay
Level 5
God Stats
0W - 3L
1,355 SR
Queue Stats
2W - 6L
1,351 Elo+
Solo
Izanami
Izanami
fredfredbergrrr
Izanami
Level 6
God Stats
7W - 13L
1,129 SR
Queue Stats
39W - 37L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B_smiffy
Merlin
20
0 / 6 / 5
12,929
808
5,697
12,678
5,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ChrizpyTV
Bellona
20
6 / 6 / 16
15,607
975
27,545
30,935
30,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
20
5 / 3 / 15
15,244
953
20,919
22,311
12,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
20
8 / 3 / 11
15,975
998
28,141
18,022
8,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jackshizz97
Achilles
20
7 / 1 / 15
16,106
1,007
24,421
27,130
48,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
14,544
909
23,510
28,280
25,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
OceDox
Scylla
20
0 / 4 / 6
12,669
792
2,938
10,787
3,465
Camazotz
RexExtrWwolf
Camazotz
20
5 / 4 / 13
15,443
965
17,507
29,781
34,600
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SuBzY1139
Morgan Le Fay
20
3 / 7 / 10
14,192
887
29,948
24,066
10,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 4 / 7
15,038
940
30,554
24,105
11,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
26
Kills
19
19
Deaths
26
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
B_smiffy
Merlin
0
6
5
0.42
W
Bellona
ChrizpyTV
Bellona
6
6
16
2.33
L
7
7
7
1.5
L
Scylla
OceDox
Scylla
0
4
6
0.75
W
Hel
5
3
15
4.17
L
Camazotz
RexExtrWwolf
Camazotz
5
4
13
2.88
W
Ra
8
3
11
4.5
L
Morgan Le Fay
SuBzY1139
Morgan Le Fay
3
7
10
1.14
L
4
4
7
1.88
W
Achilles
jackshizz97
Achilles
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,723
Damage
104,457
111,076
Taken
117,019
104,468
Mitigated
85,770
34,866
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B_smiffy
Merlin
5,697
902
0
0
12,678
5,181
0
4,067
8,611
30,533
0
W
Bellona
ChrizpyTV
Bellona
27,545
9,690
0
554
30,935
30,264
0
8,236
22,699
0
38,723
L
23,510
7,707
0
5,326
28,280
25,440
0
10,174
17,046
0
34,159
L
Scylla
OceDox
Scylla
2,938
514
0
0
10,787
3,465
0
5,407
5,045
8,561
0
W
Hel
20,919
1,443
12,512
9,052
22,311
12,294
0
9,569
12,691
34,730
0
L
Camazotz
RexExtrWwolf
Camazotz
17,507
4,622
80
10,233
29,781
34,600
0
16,903
11,536
0
42,896
W
Ra
28,141
1,720
4,442
1,779
18,022
8,407
0
3,129
14,893
95,260
0
L
Morgan Le Fay
SuBzY1139
Morgan Le Fay
29,948
3,656
0
4,498
24,066
10,873
0
11,125
12,318
59,624
0
L
30,554
13,719
0
2,003
24,105
11,392
0
9,794
13,545
0
90,694
W
Achilles
jackshizz97
Achilles
24,421
7,614
1,486
5,041
27,130
48,322
0
7,480
19,296
0
35,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,861
Gold Earned
71,886
330
Minions Killed
308
8
Camps Cleared
4
1,621,199
Distance Traveled
1,419,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,929
808
68
4
0
229,618
1
W
Bellona
15,607
975
20
1
3
339,227
2
L
Chaac
14,544
909
14
1
1
288,060
0
L
Scylla
12,669
792
6
0
0
264,903
1
W
Hel
15,244
953
40
3
4
348,247
1
L
Camazotz
15,443
965
60
4
0
299,078
3
W
Ra
15,975
998
181
11
0
356,974
0
L
Morgan Le Fay
14,192
887
72
5
0
263,018
0
L
Izanami
15,038
940
156
10
3
304,609
1
W
Achilles
16,106
1,007
21
1
1
347,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role