Player Matchup

Medusa
Medusa
HiiiPower101
Medusa
Level 27
God Stats
1W - 0L
1,665 SR
Queue Stats
21W - 32L
1,377 Elo+
Solo
Vulcan
Vulcan
Wrath of Awin
Vulcan
Level 107
God Stats
11W - 7L
1,577 SR
Queue Stats
145W - 135L
1,529 Elo+
Party 1
Bacchus
Bacchus
terraisbae
Bacchus
Level 61
God Stats
34W - 25L
1,639 SR
Queue Stats
200W - 180L
1,538 Elo+
Party 1
Team Averages
Level 65
1,627 SR
1,481 Elo+

VS

Team Averages
Level 63
1,551 SR
1,495 Elo+
Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KidAlchemi
Apollo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 50L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spooks141
Kumbhakarna
Level 61
God Stats
80W - 40L
1,652 SR
Queue Stats
555W - 475L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 4 / 8
7,967
797
6,873
7,252
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 2 / 6
8,732
873
13,439
4,207
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
terraisbae
Bacchus
11
2 / 1 / 11
8,299
830
4,573
8,391
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 2 / 2
7,116
712
3,888
6,716
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
KidAlchemi
Apollo
11
4 / 6 / 0
7,927
793
5,186
9,449
3,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Spooks141
Kumbhakarna
10
1 / 5 / 5
7,964
796
2,540
13,385
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
6
7
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
Medusa
4
4
8
2
L
Apollo
KidAlchemi
Apollo
4
6
0
0.67
L
Kumbhakarna
Spooks141
Kumbhakarna
1
5
5
0.7
W
7
2
6
5
W
Bacchus
terraisbae
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
11,614
19,850
Taken
29,550
15,764
Mitigated
17,522
1,765
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,888
379
0
500
6,716
2,080
132
3,370
3,026
26,243
0
W
Medusa
6,873
2,949
0
0
7,252
2,846
1,529
2,973
4,279
0
33,344
L
Apollo
KidAlchemi
Apollo
5,186
2,544
119
508
9,449
3,110
845
6,846
2,251
0
21,239
L
Kumbhakarna
Spooks141
Kumbhakarna
2,540
160
160
1,137
13,385
12,332
333
6,762
6,261
10,747
0
W
13,439
3,212
0
240
4,207
1,851
758
1,335
2,872
31,562
0
W
Bacchus
terraisbae
Bacchus
4,573
553
0
1,525
8,391
11,067
176
2,120
6,271
8,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
23,007
102
Minions Killed
99
0
Camps Cleared
0
574,185
Distance Traveled
555,844
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,116
712
46
5
0
190,107
3
W
Medusa
7,967
797
46
5
0
157,034
0
L
Apollo
7,927
793
40
4
0
174,938
2
L
Kumbhakarna
7,964
796
13
1
0
190,799
1
W
Vulcan
8,732
873
51
5
0
201,161
0
W
Bacchus
8,299
830
5
1
0
215,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role