Player Matchup

Thanatos
Thanatos
DankSpoon896329
Thanatos
Level 13
God Stats
2W - 0L
1,727 SR
Queue Stats
22W - 3L
1,748 Elo+
Solo
Ra
Ra
TC_PLAYZ56643
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ZekeMill
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 90L
1,382 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,543 Elo+

VS

Team Averages
Level 72
1,698 SR
1,608 Elo+
Neith
Neith
GmG leekfazo
Neith
Level 7
God Stats
3W - 1L
1,835 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 1
Tiamat
Tiamat
Lonleyweeblet
Tiamat
Level 108
God Stats
1W - 2L
1,604 SR
Queue Stats
83W - 87L
1,568 Elo+
Party 1
Athena
Athena
Sleepyforest191
Athena
Level 102
God Stats
6W - 1L
1,655 SR
Queue Stats
24W - 22L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 6 / 2
18,457
769
38,399
30,890
24,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 6 / 1
11,491
479
1,059
5,272
1,570
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ZekeMill
Chaac
20
2 / 6 / 10
15,708
655
14,595
35,279
33,289
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
10,697
446
645
1,632
292
20
11 / 8 / 6
16,836
702
28,099
31,045
27,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 9
16,254
677
22,251
35,888
52,644
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
15
Kills
17
18
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
13
6
2
2.33
L
0
2
1
0.25
L
11
8
6
1.75
L
6
6
9
1.75
W
0
6
1
0.08
W
Chaac
ZekeMill
Chaac
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,053
Damage
50,995
71,441
Taken
68,565
59,408
Mitigated
80,517
36,581
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
38,399
16,970
0
24,830
30,890
24,549
2,498
20,854
10,036
0
114,831
L
645
238
0
75
1,632
292
0
154
1,478
0
1,859
L
28,099
4,826
599
11,139
31,045
27,581
661
114
30,728
91,468
0
L
22,251
6,183
219
4,498
35,888
52,644
543
791
34,497
75,926
0
W
1,059
478
66
211
5,272
1,570
176
3,477
1,795
4,521
0
W
Chaac
ZekeMill
Chaac
14,595
5,041
0
11,474
35,279
33,289
1,072
26,019
9,260
0
50,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
43,787
178
Minions Killed
180
0
Camps Cleared
0
1,021,436
Distance Traveled
902,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
18,457
769
112
5
0
450,201
1
L
Neith
10,697
446
1
0
0
57,073
0
L
Tiamat
16,836
702
104
4
0
376,305
0
L
Athena
16,254
677
75
3
0
468,667
0
W
Ra
11,491
479
6
0
0
129,688
1
W
Chaac
15,708
655
60
3
0
441,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role