Player Matchup

Janus
Janus
Assassin__Tm
Janus
Level 87
God Stats
9W - 3L
1,778 SR
Queue Stats
67W - 51L
1,565 Elo+
Party 1
Freya
Freya
AzuriahNaccal
Freya
Level 87
God Stats
1W - 3L
1,199 SR
Queue Stats
393W - 394L
1,497 Elo+
Party 3
Achilles
Achilles
KnowingMoon6510
Achilles
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 328L
1,496 Elo+
Solo
Serqet
Serqet
trippychick
Serqet
Level 101
God Stats
27W - 24L
1,500 SR
Queue Stats
406W - 399L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
voidCerberus
Gilgamesh
Level 83
God Stats
20W - 12L
1,587 SR
Queue Stats
54W - 38L
1,567 Elo+
Party 1
Team Averages
Level 92
1,513 SR
1,528 Elo+

VS

Team Averages
Level 125
1,458 SR
1,515 Elo+
Cernunnos
Cernunnos
CaSSmoney97
Cernunnos
Level 77
God Stats
122W - 96L
1,599 SR
Queue Stats
311W - 289L
1,527 Elo+
Solo
Thoth
Thoth
NeTscape W
Thoth
Level 103
God Stats
1W - 4L
1,212 SR
Queue Stats
333W - 349L
1,464 Elo+
Solo
Achilles
Achilles
Okamiyeah
Achilles
Level 157
God Stats
0W - 5L
1,298 SR
Queue Stats
199W - 190L
1,542 Elo+
Party 2
Poseidon
Poseidon
PUMALOCO7115
Poseidon
Level 146
God Stats
21W - 15L
1,532 SR
Queue Stats
287W - 263L
1,524 Elo+
Solo
Fafnir
Fafnir
gun python
Fafnir
Level 142
God Stats
2W - 1L
1,651 SR
Queue Stats
144W - 133L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,071
534
8,407
7,170
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,717
454
5,499
10,867
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
6 / 1 / 3
10,254
603
9,421
12,606
9,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
13
4 / 4 / 7
8,527
502
7,677
13,026
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
voidCerberus
Gilgamesh
16
9 / 2 / 3
9,753
574
8,918
12,968
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaSSmoney97
Cernunnos
13
5 / 5 / 5
8,570
504
11,613
13,283
4,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
2 / 5 / 2
8,204
483
4,222
9,032
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Okamiyeah
Achilles
14
4 / 3 / 3
8,625
507
8,276
12,554
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
PUMALOCO7115
Poseidon
12
1 / 6 / 0
7,667
451
6,244
8,873
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
gun python
Fafnir
12
1 / 5 / 8
8,412
495
4,428
14,522
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
24
Kills
13
13
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
1
4
3
0.63
L
Cernunnos
CaSSmoney97
Cernunnos
5
5
5
1.5
W
Achilles
6
1
3
7.5
L
Thoth
2
5
2
0.6
L
Achilles
Okamiyeah
Achilles
4
3
3
1.83
L
Poseidon
PUMALOCO7115
Poseidon
1
6
0
0.17
L
Fafnir
gun python
Fafnir
1
5
8
1
W
Serqet
4
4
7
1.88
W
Gilgamesh
voidCerberus
Gilgamesh
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
34,783
56,637
Taken
58,264
28,980
Mitigated
30,375
13,667
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,407
525
224
1,597
7,170
2,211
313
1,528
5,638
55,152
0
W
5,499
1,838
126
3,353
10,867
3,884
0
2,141
8,726
44,425
7,670
L
Cernunnos
CaSSmoney97
Cernunnos
11,613
5,007
0
5,369
13,283
4,643
895
3,462
9,303
0
54,317
W
Achilles
9,421
1,921
0
3,687
12,606
9,285
205
4,847
7,447
0
70,338
L
Thoth
4,222
118
0
580
9,032
3,110
0
4,021
4,573
40,836
0
L
Achilles
Okamiyeah
Achilles
8,276
2,969
0
4,697
12,554
6,080
0
2,473
9,863
0
50,114
L
Poseidon
PUMALOCO7115
Poseidon
6,244
1,360
0
999
8,873
2,127
782
0
8,873
41,467
0
L
Fafnir
gun python
Fafnir
4,428
1,161
0
3,149
14,522
14,415
33
2,894
10,924
25,540
0
W
Serqet
7,677
1,050
0
2,657
13,026
7,105
109
2,512
10,480
90
18,536
W
Gilgamesh
voidCerberus
Gilgamesh
8,918
2,171
0
2,023
12,968
6,495
415
3,508
9,390
0
67,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
41,478
436
Minions Killed
404
0
Camps Cleared
0
1,677,297
Distance Traveled
1,446,595
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,071
534
95
6
0
335,526
3
W
Freya
7,717
454
84
5
0
304,796
1
L
Cernunnos
8,570
504
110
6
0
277,682
1
W
Achilles
10,254
603
129
8
0
329,233
2
L
Thoth
8,204
483
80
5
0
312,159
1
L
Achilles
8,625
507
95
6
0
317,391
0
L
Poseidon
7,667
451
87
5
0
227,352
3
L
Fafnir
8,412
495
32
2
0
312,011
1
W
Serqet
8,527
502
22
1
0
342,148
4
W
Gilgamesh
9,753
574
106
6
0
365,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role