Player Matchup

Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BDSMPriest
Cthulhu
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 136L
1,555 Elo+
Solo
Freya
Freya
Balenciiaga
Freya
Level 159
God Stats
1W - 1L
1,418 SR
Queue Stats
45W - 28L
1,724 Elo+
Party 1
Xbalanque
Xbalanque
pnongBubba
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,324 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,521 Elo+

VS

Team Averages
Level 137
1,523 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Koberama87
Artemis
Level 159
God Stats
7W - 9L
1,607 SR
Queue Stats
506W - 483L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
MH-Zinogre
Jormungandr
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,507 Elo+
Party 2
Izanami
Izanami
cαshew
Izanami
Level 138
God Stats
1W - 2L
1,508 SR
Queue Stats
81W - 79L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 8
9,274
843
8,382
15,119
18,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
 
Chiron
13
0 / 3 / 10
8,049
732
7,133
9,189
4,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
BDSMPriest
Cthulhu
17
5 / 4 / 8
10,323
938
10,013
16,330
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 1 / 10
10,064
915
14,620
16,284
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
pnongBubba
Xbalanque
17
7 / 2 / 6
9,991
908
8,352
9,700
4,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 9
8,771
797
11,974
9,547
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
14
3 / 3 / 5
8,073
734
12,511
10,920
4,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Koberama87
Artemis
14
3 / 4 / 3
7,783
708
11,269
8,759
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
MH-Zinogre
Jormungandr
13
2 / 4 / 7
7,756
705
9,363
11,123
13,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
cαshew
Izanami
14
2 / 4 / 5
8,085
735
10,237
10,348
4,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
19
Kills
13
13
Deaths
19
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
3
8
1.67
W
Chiron
 
Chiron
0
3
10
1.67
L
Tiamat
 
Tiamat
3
4
9
1.88
L
Skadi
 
Skadi
3
3
5
1.83
W
Cthulhu
BDSMPriest
Cthulhu
5
4
8
2.25
W
6
1
10
11
L
Artemis
Koberama87
Artemis
3
4
3
1.13
L
Jormungandr
MH-Zinogre
Jormungandr
2
4
7
1.38
L
Izanami
cαshew
Izanami
2
4
5
1.13
W
Xbalanque
pnongBubba
Xbalanque
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
55,354
66,622
Taken
50,697
47,088
Mitigated
30,885
28,020
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,382
757
1,089
2,898
15,119
18,474
272
3,378
11,741
0
12,361
W
Chiron
 
Chiron
7,133
2,115
1,502
2,007
9,189
4,148
0
3,899
5,279
0
17,682
L
Tiamat
 
Tiamat
11,974
903
2,058
2,933
9,547
5,588
0
5,008
4,539
21,272
0
L
Skadi
 
Skadi
12,511
4,837
549
2,589
10,920
4,293
0
4,629
6,291
0
25,139
W
Cthulhu
BDSMPriest
Cthulhu
10,013
66
1,673
2,589
16,330
12,592
769
3,564
12,766
26,495
0
W
14,620
4,335
2,738
9,412
16,284
7,487
1,212
6,469
9,815
25,281
0
L
Artemis
Koberama87
Artemis
11,269
2,506
0
902
8,759
3,584
0
4,096
4,663
0
17,641
L
Jormungandr
MH-Zinogre
Jormungandr
9,363
828
1,749
2,025
11,123
13,367
0
6,016
5,107
18,209
0
L
Izanami
cαshew
Izanami
10,237
4,225
2,701
2,264
10,348
4,053
0
4,884
5,464
0
18,938
W
Xbalanque
pnongBubba
Xbalanque
8,352
3,918
1,580
2,532
9,700
4,387
2,762
4,027
5,673
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
40,468
135
Minions Killed
108
0
Camps Cleared
0
1,022,452
Distance Traveled
893,343
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,274
843
6
1
0
210,736
0
W
Chiron
8,049
732
31
3
0
191,788
0
L
Tiamat
8,771
797
16
1
0
192,800
0
L
Skadi
8,073
734
28
3
0
180,219
1
W
Cthulhu
10,323
938
30
3
0
230,956
0
W
Freya
10,064
915
27
2
0
199,447
0
L
Artemis
7,783
708
20
2
0
158,343
0
L
Jormungandr
7,756
705
17
2
0
187,593
1
L
Izanami
8,085
735
27
2
0
174,388
0
W
Xbalanque
9,991
908
41
4
0
189,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role