Player Matchup

Cernunnos
Cernunnos
Cauchemar 76
Cernunnos
Level 27
God Stats
1W - 2L
1,356 SR
Queue Stats
9W - 13L
1,019 Elo+
Party 2
Susano
Susano
FifiszeQ
Susano
Level 29
God Stats
2W - 3L
1,354 SR
Queue Stats
95W - 108L
1,422 Elo+
Solo
Chang'e
Chang'e
Marin_659
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,393 Elo+
Solo
Bellona
Bellona
Obscure-Blanche
Bellona
Level 26
God Stats
4W - 3L
1,548 SR
Queue Stats
60W - 53L
1,532 Elo+
Party 2
Yemoja
Yemoja
mposhtaryuk
Yemoja
Level 15
God Stats
1W - 0L
1,275 SR
Queue Stats
54W - 41L
1,386 Elo+
Solo
Team Averages
Level 25
1,407 SR
1,350 Elo+

VS

Team Averages
Level 16
1,370 SR
1,352 Elo+
Heimdallr
Heimdallr
Benjiwardt
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,650 Elo+
Solo
Nu Wa
Nu Wa
Brefar
Nu Wa
Level 28
God Stats
175W - 142L
1,560 SR
Queue Stats
597W - 654L
1,481 Elo+
Solo
Sobek
Sobek
D1ctatator
Sobek
Level 18
God Stats
3W - 7L
1,161 SR
Queue Stats
45W - 37L
1,056 Elo+
Party 1
Janus
Janus
Dom1Eaton
Janus
Level 8
God Stats
36W - 43L
1,399 SR
Queue Stats
307W - 308L
1,321 Elo+
Solo
Hades
Hades
TraumatiC119
Hades
Level 16
God Stats
49W - 41L
1,229 SR
Queue Stats
184W - 206L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cauchemar 76
Cernunnos
10
2 / 1 / 1
6,084
553
3,711
6,371
4,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
FifiszeQ
Susano
9
0 / 3 / 0
5,765
524
1,844
7,626
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Marin_659
Chang'e
13
2 / 0 / 0
7,143
649
3,650
4,752
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 0
7,202
655
4,349
6,567
4,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
9
1 / 0 / 3
5,495
500
2,765
5,844
2,954
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benjiwardt
Heimdallr
9
1 / 2 / 0
5,528
503
4,174
5,549
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Brefar
Nu Wa
12
1 / 1 / 0
6,890
626
6,180
6,090
2,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
0 / 1 / 2
4,541
413
1,549
5,815
4,320
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
Dom1Eaton
Janus
1
0 / 0 / 0
2,229
203
0
0
0
10
0 / 2 / 1
5,451
496
2,681
7,127
2,550
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Benjiwardt
Heimdallr
1
2
0
0.5
L
Nu Wa
Brefar
Nu Wa
1
1
0
1
W
Cernunnos
Cauchemar 76
Cernunnos
2
1
1
2.5
L
Sobek
0
1
2
1
L
Janus
Dom1Eaton
Janus
0
0
0
0
W
Susano
FifiszeQ
Susano
0
3
0
0
W
Chang'e
Marin_659
Chang'e
2
0
0
2
W
1
0
0
1
L
0
2
1
0.25
W
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,319
Damage
14,584
31,160
Taken
24,581
15,804
Mitigated
10,499
12,327
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Benjiwardt
Heimdallr
4,174
2,597
0
1,250
5,549
1,518
0
1,271
4,278
0
27,508
L
Nu Wa
Brefar
Nu Wa
6,180
1,933
0
2,273
6,090
2,111
284
0
6,090
47,282
0
W
Cernunnos
Cauchemar 76
Cernunnos
3,711
2,040
417
2,227
6,371
4,423
382
799
5,572
0
24,181
L
Sobek
1,549
224
0
842
5,815
4,320
0
1,463
4,352
6,244
0
L
Janus
Dom1Eaton
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Susano
FifiszeQ
Susano
1,844
608
0
3,047
7,626
2,094
0
1,112
6,514
0
32,232
W
Chang'e
Marin_659
Chang'e
3,650
548
126
2,127
4,752
1,690
524
2,295
2,457
47,103
0
W
4,349
1,196
0
1,609
6,567
4,643
0
4,128
2,439
0
50,290
L
2,681
131
0
1,281
7,127
2,550
0
3,478
3,446
26,921
0
W
Yemoja
2,765
684
596
2,178
5,844
2,954
573
2,076
3,768
16,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
24,639
358
Minions Killed
214
0
Camps Cleared
0
1,048,481
Distance Traveled
742,919
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,528
503
56
5
0
180,769
0
L
Nu Wa
6,890
626
94
9
0
183,688
2
W
Cernunnos
6,084
553
53
5
0
171,536
0
L
Sobek
4,541
413
5
0
0
191,736
3
L
Janus
2,229
203
0
0
0
0
0
W
Susano
5,765
524
71
6
0
216,999
0
W
Chang'e
7,143
649
102
9
0
218,442
3
W
Bellona
7,202
655
113
10
0
235,129
0
L
Hades
5,451
496
59
5
0
186,726
0
W
Yemoja
5,495
500
19
2
0
206,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role