Player Matchup

Khepri
Khepri
ChernobylMiku
Khepri
Level 27
God Stats
1W - 2L
1,843 SR
Queue Stats
45W - 37L
1,509 Elo+
Party 2
Merlin
Merlin
DatBoiBarlos
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,782 Elo+
Solo
Hachiman
Hachiman
DrsoulshotPS
Hachiman
Level 4
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,536 SR
1,597 Elo+

VS

Team Averages
Level 89
1,514 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
Imapikachu
Morgan Le Fay
Level 119
God Stats
3W - 2L
1,626 SR
Queue Stats
127W - 134L
1,598 Elo+
Solo
Skadi
Skadi
RackxBrns
Skadi
Level 24
God Stats
2W - 2L
1,346 SR
Queue Stats
5W - 11L
1,321 Elo+
Party 1
Bacchus
Bacchus
Sindxr
Bacchus
Level 123
God Stats
1W - 0L
1,571 SR
Queue Stats
46W - 36L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,912
637
6,012
19,652
23,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 7 / 3
8,861
633
4,404
13,744
11,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
DrsoulshotPS
Hachiman
10
0 / 9 / 0
7,635
545
3,197
10,701
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Imapikachu
Morgan Le Fay
19
16 / 0 / 7
12,728
909
24,540
10,063
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
RackxBrns
Skadi
8
0 / 1 / 2
7,936
567
2,558
3,653
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Sindxr
Bacchus
15
7 / 3 / 13
11,589
828
11,845
13,658
19,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
23
23
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Merlin
1
7
3
0.36
L
Hachiman
DrsoulshotPS
Hachiman
0
9
0
0
W
Morgan Le Fay
Imapikachu
Morgan Le Fay
16
0
7
19.5
W
Skadi
RackxBrns
Skadi
0
1
2
1
W
Bacchus
Sindxr
Bacchus
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
38,943
44,097
Taken
27,374
40,144
Mitigated
25,036
3,631
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
466
0
185
19,652
23,640
533
14,394
4,700
19,885
0
L
Merlin
4,404
676
546
1,995
13,744
11,709
554
12,111
1,255
23,306
0
L
Hachiman
DrsoulshotPS
Hachiman
3,197
1,031
25
880
10,701
4,795
306
8,666
1,757
0
11,429
W
Morgan Le Fay
Imapikachu
Morgan Le Fay
24,540
1,231
0
1,948
10,063
4,599
1,668
3,641
6,422
81,878
0
W
Skadi
RackxBrns
Skadi
2,558
1,426
0
360
3,653
1,176
80
2,147
1,506
0
8,732
W
Bacchus
Sindxr
Bacchus
11,845
1,432
485
508
13,658
19,261
140
4,628
9,030
33,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
32,253
81
Minions Killed
156
0
Camps Cleared
0
634,037
Distance Traveled
681,462
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,912
637
18
1
0
220,393
1
L
Merlin
8,861
633
37
3
0
209,895
0
L
Hachiman
7,635
545
26
2
0
203,749
3
W
Morgan Le Fay
12,728
909
108
8
0
289,669
2
W
Skadi
7,936
567
10
1
0
129,058
0
W
Bacchus
11,589
828
38
3
0
262,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role