Player Matchup

Gilgamesh
Gilgamesh
Gangdude420
Gilgamesh
Level 65
God Stats
6W - 9L
1,681 SR
Queue Stats
137W - 110L
1,599 Elo+
Party 2
Merlin
Merlin
HERCMAIN69
Merlin
Level 40
God Stats
2W - 5L
1,354 SR
Queue Stats
135W - 100L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MikeHunt699
Kumbhakarna
Level 7
God Stats
1W - 8L
1,500 SR
Queue Stats
36W - 38L
1,917 Elo+
Party 2
Team Averages
Level 37
1,512 SR
1,684 Elo+

VS

Team Averages
Level 51
1,494 SR
1,515 Elo+
Sun Wukong
Sun Wukong
dogoroso
Sun Wukong
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,504 Elo+
Party 1
Merlin
Merlin
muamarqz
Merlin
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 32L
1,451 Elo+
Party 1
Osiris
Osiris
xXApoloGAMESXx
Osiris
Level 115
God Stats
4W - 2L
1,481 SR
Queue Stats
156W - 155L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gangdude420
Gilgamesh
20
5 / 10 / 12
17,782
613
26,644
29,209
17,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
HERCMAIN69
Merlin
20
11 / 3 / 7
19,326
666
35,830
23,605
14,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MikeHunt699
Kumbhakarna
20
3 / 4 / 13
16,771
578
5,928
29,068
38,058
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
dogoroso
Sun Wukong
20
2 / 3 / 12
17,324
597
17,025
28,690
31,548
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
muamarqz
Merlin
20
4 / 8 / 6
17,073
589
19,100
21,247
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 5
19,262
664
34,047
36,347
46,869
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
19
Kills
17
17
Deaths
19
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gangdude420
Gilgamesh
5
10
12
1.1
L
Merlin
HERCMAIN69
Merlin
11
3
7
4.83
L
Kumbhakarna
MikeHunt699
Kumbhakarna
3
4
13
2.38
W
Sun Wukong
dogoroso
Sun Wukong
2
3
12
2.67
W
Merlin
muamarqz
Merlin
4
8
6
0.88
W
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,402
Damage
70,172
81,882
Taken
86,284
70,146
Mitigated
85,459
14,866
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gangdude420
Gilgamesh
26,644
4,742
0
1,460
29,209
17,763
78
5,790
21,264
595
61,980
L
Merlin
HERCMAIN69
Merlin
35,830
1,611
680
12,649
23,605
14,325
2,221
5,214
17,029
150,780
0
L
Kumbhakarna
MikeHunt699
Kumbhakarna
5,928
388
0
77
29,068
38,058
224
8,096
18,151
12,742
0
W
Sun Wukong
dogoroso
Sun Wukong
17,025
2,692
348
2,838
28,690
31,548
997
13,312
14,799
0
71,846
W
Merlin
muamarqz
Merlin
19,100
1,417
0
3,393
21,247
7,042
895
10,909
10,338
96,712
0
W
34,047
12,630
900
6,325
36,347
46,869
1,504
17,843
18,504
0
88,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
53,659
270
Minions Killed
304
0
Camps Cleared
0
1,505,252
Distance Traveled
1,434,552
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,782
613
44
2
0
485,812
4
L
Merlin
19,326
666
209
7
0
489,148
1
L
Kumbhakarna
16,771
578
17
1
0
530,292
0
W
Sun Wukong
17,324
597
78
3
0
563,884
0
W
Merlin
17,073
589
141
5
0
392,125
0
W
Osiris
19,262
664
85
3
0
478,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role