Player Matchup

Gilgamesh
Gilgamesh
Blung
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Ymir
Ymir
ChefPooSock
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 1
Neith
Neith
KevinTheMofo
Neith
Level 3
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 1
Chronos
Chronos
Rorareak
Chronos
Level 48
God Stats
11W - 10L
1,467 SR
Queue Stats
185W - 204L
1,431 Elo+
Party 1
Loki
Loki
that_boi_bubbles
Loki
Level 6
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 1
Team Averages
Level 15
1,481 SR
1,320 Elo+

VS

Team Averages
Level 14
1,456 SR
1,395 Elo+
Scylla
Scylla
Castabae
Scylla
Level 11
God Stats
10W - 10L
1,245 SR
Queue Stats
27W - 28L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
CerealSeason
Tsukuyomi
Level 21
God Stats
9W - 8L
1,532 SR
Queue Stats
109W - 132L
1,363 Elo+
Party 2
Izanami
Izanami
D-Riotz
Izanami
Level 7
God Stats
7W - 5L
1,554 SR
Queue Stats
27W - 29L
1,370 Elo+
Solo
Xing Tian
Xing Tian
Towledzz
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,425 Elo+
Solo
Amaterasu
Amaterasu
VivianaThorns
Amaterasu
Level 17
God Stats
36W - 39L
1,449 SR
Queue Stats
267W - 269L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blung
Gilgamesh
20
10 / 4 / 11
17,482
1,165
29,091
29,893
28,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 7 / 14
14,065
938
10,915
31,357
33,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 7 / 7
13,780
919
13,790
20,891
6,540
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
Rorareak
Chronos
20
7 / 12 / 6
15,517
1,034
35,545
31,867
11,793
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 10 / 9
13,450
897
9,944
18,307
7,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Castabae
Scylla
20
11 / 5 / 20
15,755
1,050
32,237
20,979
11,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
CerealSeason
Tsukuyomi
20
9 / 5 / 17
14,725
982
23,985
17,569
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
D-Riotz
Izanami
20
9 / 5 / 18
15,497
1,033
36,430
20,258
9,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Towledzz
Xing Tian
20
6 / 4 / 28
14,807
987
13,929
24,335
39,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
VivianaThorns
Amaterasu
20
5 / 4 / 29
16,003
1,067
18,855
24,270
27,992
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
152
23
Kills
40
40
Deaths
23
47
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blung
Gilgamesh
10
4
11
3.88
W
Scylla
Castabae
Scylla
11
5
20
4.2
W
Tsukuyomi
CerealSeason
Tsukuyomi
9
5
17
3.5
L
0
7
14
1
W
Izanami
D-Riotz
Izanami
9
5
18
3.6
L
3
7
7
0.93
L
Chronos
Rorareak
Chronos
7
12
6
0.83
W
Xing Tian
Towledzz
Xing Tian
6
4
28
5
W
Amaterasu
VivianaThorns
Amaterasu
5
4
29
4.88
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,285
Damage
125,436
132,315
Taken
107,411
88,618
Mitigated
97,210
7,421
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blung
Gilgamesh
29,091
8,328
0
437
29,893
28,580
0
7,596
22,297
9,982
36,479
W
Scylla
Castabae
Scylla
32,237
2,892
0
3,457
20,979
11,538
0
8,068
12,911
45,772
0
W
Tsukuyomi
CerealSeason
Tsukuyomi
23,985
7,182
0
137
17,569
8,577
0
8,218
9,351
0
52,515
L
10,915
3,166
200
440
31,357
33,957
0
8,586
22,771
39,184
0
W
Izanami
D-Riotz
Izanami
36,430
22,179
0
3,558
20,258
9,781
0
8,658
11,600
0
61,786
L
13,790
6,631
0
1,767
20,891
6,540
0
12,256
8,635
0
29,420
L
Chronos
Rorareak
Chronos
35,545
10,523
0
4,349
31,867
11,793
0
13,242
18,625
65,901
0
W
Xing Tian
Towledzz
Xing Tian
13,929
770
0
0
24,335
39,322
0
14,814
9,521
21,065
0
W
Amaterasu
VivianaThorns
Amaterasu
18,855
10,163
0
5,580
24,270
27,992
0
12,549
11,721
0
53,119
L
9,944
1,300
0
228
18,307
7,748
0
4,486
13,821
422
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,294
Gold Earned
76,787
231
Minions Killed
244
8
Camps Cleared
9
1,288,849
Distance Traveled
1,324,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,482
1,165
27
2
8
314,154
0
W
Scylla
15,755
1,050
32
2
0
265,742
0
W
Tsukuyomi
14,725
982
71
5
0
284,629
0
L
Ymir
14,065
938
62
4
0
237,936
0
W
Izanami
15,497
1,033
56
4
1
225,021
0
L
Neith
13,780
919
47
3
0
243,739
2
L
Chronos
15,517
1,034
75
5
0
268,905
0
W
Xing Tian
14,807
987
10
1
0
263,508
0
W
Amaterasu
16,003
1,067
75
5
8
285,815
0
L
Loki
13,450
897
20
1
0
224,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role