Player Matchup

Arachne
Arachne
cgGangstaBot
Arachne
Level 23
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Merlin
Merlin
kiraamour
Merlin
Level 25
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sajmo94
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 2
Team Averages
Level 17
1,430 SR
1,479 Elo+

VS

Team Averages
Level 33
1,694 SR
1,493 Elo+
Scylla
Scylla
AinzOoalGown408
Scylla
Level 68
God Stats
13W - 5L
1,676 SR
Queue Stats
232W - 274L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
BadBigMad
Gilgamesh
Level 23
God Stats
62W - 41L
1,636 SR
Queue Stats
142W - 134L
1,510 Elo+
Solo
Neith
Neith
Vintag3Beef
Neith
Level 8
God Stats
7W - 3L
1,770 SR
Queue Stats
71W - 71L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
cgGangstaBot
Arachne
12
1 / 16 / 5
11,134
557
1,814
22,808
13,542
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
kiraamour
Merlin
16
4 / 12 / 4
13,025
651
15,556
18,663
7,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
sajmo94
Morgan Le Fay
16
5 / 16 / 2
13,640
682
11,044
21,615
8,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 19
15,481
774
20,383
15,240
5,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
BadBigMad
Gilgamesh
17
6 / 4 / 14
14,588
729
7,717
12,448
10,060
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
25 / 2 / 16
17,452
873
24,566
14,976
5,677
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
10
Kills
44
44
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
13
4
19
5.63
W
Gilgamesh
BadBigMad
Gilgamesh
6
4
14
3.25
W
25
2
16
16.5
L
Arachne
cgGangstaBot
Arachne
1
16
5
0.22
L
Merlin
kiraamour
Merlin
4
12
4
0.5
L
Morgan Le Fay
sajmo94
Morgan Le Fay
5
16
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
52,666
63,086
Taken
42,664
29,828
Mitigated
21,594
3,401
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,383
1,884
486
2,809
15,240
5,857
1,189
11,140
3,861
62,709
0
W
Gilgamesh
BadBigMad
Gilgamesh
7,717
1,569
119
4,223
12,448
10,060
0
4,427
8,021
0
59,536
W
24,566
11,589
609
5,230
14,976
5,677
1,168
10,721
4,182
0
65,264
L
Arachne
cgGangstaBot
Arachne
1,814
933
0
1,230
22,808
13,542
160
7,483
15,325
0
13,520
L
Merlin
kiraamour
Merlin
15,556
553
0
1,687
18,663
7,828
260
3,633
15,030
50,190
0
L
Morgan Le Fay
sajmo94
Morgan Le Fay
11,044
1,353
0
484
21,615
8,458
346
9,267
12,348
41,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
47,521
134
Minions Killed
258
0
Camps Cleared
0
704,787
Distance Traveled
979,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,481
774
100
5
0
333,980
2
W
Gilgamesh
14,588
729
57
3
0
296,449
0
W
Neith
17,452
873
101
5
0
348,609
1
L
Arachne
11,134
557
26
1
0
233,870
1
L
Merlin
13,025
651
64
3
0
243,489
1
L
Morgan Le Fay
13,640
682
44
2
0
227,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role