Player Matchup

Janus
Janus
CharlyGG
Janus
Level 99
God Stats
21W - 33L
1,480 SR
Queue Stats
181W - 172L
1,593 Elo+
Party 2
Apollo
Apollo
CrazyDemon20
Apollo
Level 87
God Stats
7W - 9L
1,573 SR
Queue Stats
205W - 243L
1,526 Elo+
Party 2
Osiris
Osiris
DeathhMau5
Osiris
Level 160
God Stats
6W - 15L
1,443 SR
Queue Stats
754W - 700L
1,594 Elo+
Solo
King Arthur
King Arthur
MABSxD25
King Arthur
Level 89
God Stats
35W - 56L
1,416 SR
Queue Stats
486W - 490L
1,561 Elo+
Party 2
Thanatos
Thanatos
OsvaldoPD
Thanatos
Level 116
God Stats
13W - 11L
1,567 SR
Queue Stats
171W - 203L
1,517 Elo+
Party 2
Team Averages
Level 110
1,496 SR
1,558 Elo+

VS

Team Averages
Level 123
1,481 SR
1,585 Elo+
Izanami
Izanami
Bloodhawk1998
Izanami
Level 89
God Stats
9W - 3L
1,555 SR
Queue Stats
26W - 14L
1,504 Elo+
Party 3
Athena
Athena
Dascoobs
Athena
Level 106
God Stats
9W - 5L
1,485 SR
Queue Stats
58W - 34L
1,655 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LightEch0
Cu Chulainn
Level 147
God Stats
2W - 0L
1,471 SR
Queue Stats
201W - 169L
1,634 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NASTY JUICES
Tsukuyomi
Level 146
God Stats
1W - 3L
1,402 SR
Queue Stats
77W - 84L
1,490 Elo+
Party 1
Olorun
Olorun
OMGItsHarryy
Olorun
Level 127
God Stats
25W - 12L
1,493 SR
Queue Stats
546W - 335L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CharlyGG
Janus
16
4 / 8 / 3
9,947
524
12,030
16,277
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
6 / 8 / 1
9,525
501
9,823
18,161
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
DeathhMau5
Osiris
13
0 / 7 / 5
8,071
425
7,359
17,530
15,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
MABSxD25
King Arthur
15
2 / 3 / 4
9,204
484
8,828
14,830
16,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
OsvaldoPD
Thanatos
13
5 / 11 / 2
8,751
461
6,335
16,216
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
19 / 3 / 6
13,612
716
20,514
9,871
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Dascoobs
Athena
16
5 / 3 / 21
11,185
589
8,941
18,207
19,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LightEch0
Cu Chulainn
16
3 / 3 / 15
11,095
584
15,125
19,168
15,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
NASTY JUICES
Tsukuyomi
18
5 / 4 / 8
11,864
624
10,156
16,196
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
16
5 / 4 / 19
11,174
588
9,132
11,502
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
17
Kills
37
37
Deaths
17
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
19
3
6
7.33
L
Janus
CharlyGG
Janus
4
8
3
0.69
L
Apollo
6
8
1
0.81
W
Athena
Dascoobs
Athena
5
3
21
5.17
L
Osiris
DeathhMau5
Osiris
0
7
5
0.36
W
Cu Chulainn
LightEch0
Cu Chulainn
3
3
15
3.5
L
King Arthur
MABSxD25
King Arthur
2
3
4
1.33
W
Tsukuyomi
NASTY JUICES
Tsukuyomi
5
4
8
2.25
W
Olorun
5
4
19
3.63
L
Thanatos
OsvaldoPD
Thanatos
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,375
Damage
63,868
83,014
Taken
74,944
51,495
Mitigated
51,031
15,139
Healing
25,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
20,514
13,272
0
3,362
9,871
3,533
4,779
3,236
6,635
0
98,898
L
Janus
CharlyGG
Janus
12,030
599
0
1,323
16,277
5,768
460
3,622
12,655
63,354
0
L
Apollo
9,823
4,049
0
2,665
18,161
6,738
962
2,574
15,587
0
52,259
W
Athena
Dascoobs
Athena
8,941
3,333
516
3,628
18,207
19,018
758
3,241
14,966
34,093
0
L
Osiris
DeathhMau5
Osiris
7,359
2,354
0
3,568
17,530
15,048
0
4,105
13,425
367
49,556
W
Cu Chulainn
LightEch0
Cu Chulainn
15,125
3,012
0
7,082
19,168
15,648
52
2,347
16,821
4,107
65,509
L
King Arthur
MABSxD25
King Arthur
8,828
1,018
0
2,264
14,830
16,992
0
2,170
12,660
0
54,007
W
Tsukuyomi
NASTY JUICES
Tsukuyomi
10,156
2,871
0
5,686
16,196
6,948
3,673
2,001
14,195
0
68,917
W
Olorun
9,132
4,217
698
4,788
11,502
5,884
3,232
4,150
7,352
53,928
6,844
L
Thanatos
OsvaldoPD
Thanatos
6,335
1,741
0
5,319
16,216
6,949
0
5,894
10,322
0
36,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
58,930
439
Minions Killed
465
0
Camps Cleared
0
1,672,524
Distance Traveled
1,867,411
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,612
716
147
8
0
363,786
4
L
Janus
9,947
524
108
6
0
343,617
5
L
Apollo
9,525
501
98
5
0
311,785
4
W
Athena
11,185
589
40
2
0
407,381
5
L
Osiris
8,071
425
70
4
0
336,902
5
W
Cu Chulainn
11,095
584
95
5
0
371,391
3
L
King Arthur
9,204
484
99
5
0
355,010
6
W
Tsukuyomi
11,864
624
96
5
0
388,567
1
W
Olorun
11,174
588
87
5
0
336,286
2
L
Thanatos
8,751
461
64
3
0
325,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role