Player Matchup

He Bo
He Bo
FallScissors391
He Bo
Level 24
God Stats
5W - 7L
1,252 SR
Queue Stats
43W - 60L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
IPhuckFrogs
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 57L
1,326 Elo+
Party 1
Hel
Hel
fajaha00000
Hel
Level 28
God Stats
9W - 11L
1,391 SR
Queue Stats
62W - 82L
1,296 Elo+
Party 1
Mercury
Mercury
invaderxan1
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,217 Elo+
Party 1
Guan Yu
Guan Yu
misalauty
Guan Yu
Level 14
God Stats
0W - 1L
1,351 SR
Queue Stats
6W - 6L
1,307 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,285 Elo+

VS

Team Averages
Level 22
1,481 SR
1,370 Elo+
Arachne
Arachne
Alexiisraiies23
Arachne
Level 14
God Stats
11W - 9L
1,455 SR
Queue Stats
15W - 20L
1,295 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jadedonyx9505
Ah Muzen Cab
Level 29
God Stats
6W - 4L
1,460 SR
Queue Stats
64W - 86L
1,342 Elo+
Solo
Heimdallr
Heimdallr
almighty-bush7
Heimdallr
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 79L
1,417 Elo+
Solo
Vamana
Vamana
ciprimancini
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,295 Elo+
Party 2
Neith
Neith
the1who_KNoX
Neith
Level 21
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 12 / 4
15,703
476
33,033
26,025
13,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
IPhuckFrogs
Sun Wukong
20
1 / 8 / 2
14,279
433
12,464
36,250
33,803
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 10 / 2
16,770
508
20,050
26,262
9,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
invaderxan1
Mercury
20
5 / 9 / 4
14,419
437
13,820
32,967
13,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
misalauty
Guan Yu
20
3 / 11 / 4
14,741
447
9,109
33,000
42,964
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 11
21,200
642
24,284
33,152
16,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
Jadedonyx9505
Ah Muzen Cab
20
10 / 18 / 4
18,265
553
28,446
38,104
33,862
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
almighty-bush7
Heimdallr
20
16 / 7 / 9
21,192
642
51,596
36,122
18,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
4 / 2 / 9
16,267
493
9,745
20,277
9,832
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 1
11,012
334
2,065
4,252
1,453
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
32
Kills
47
50
Deaths
32
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
17
2
11
11.25
L
15
12
4
1.42
L
Sun Wukong
IPhuckFrogs
Sun Wukong
1
8
2
0.25
W
Ah Muzen Cab
Jadedonyx9505
Ah Muzen Cab
10
18
4
0.67
W
Heimdallr
almighty-bush7
Heimdallr
16
7
9
2.93
W
Vamana
4
2
9
4.25
L
8
10
2
0.9
L
Mercury
invaderxan1
Mercury
5
9
4
0.78
L
Guan Yu
misalauty
Guan Yu
3
11
4
0.45
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,476
Damage
116,136
154,504
Taken
131,907
113,416
Mitigated
79,361
37,364
Healing
48,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,284
17,417
0
16,113
33,152
16,003
911
9,647
23,505
0
220,727
L
33,033
4,258
0
2,892
26,025
13,215
1,099
0
26,025
98,030
0
L
Sun Wukong
IPhuckFrogs
Sun Wukong
12,464
3,060
0
13,520
36,250
33,803
2,369
360
35,890
0
103,679
W
Ah Muzen Cab
Jadedonyx9505
Ah Muzen Cab
28,446
13,710
127
9,042
38,104
33,862
2,462
24,954
12,535
0
96,672
W
Heimdallr
almighty-bush7
Heimdallr
51,596
27,983
262
14,924
36,122
18,211
11,238
8,287
27,835
0
172,813
W
Vamana
9,745
6,240
0
6,936
20,277
9,832
235
7,519
12,758
0
91,764
L
20,050
1,950
2,241
8,618
26,262
9,571
2,033
521
25,741
100,456
0
L
Mercury
invaderxan1
Mercury
13,820
6,868
0
5,486
32,967
13,863
0
77
32,890
0
77,059
L
Guan Yu
misalauty
Guan Yu
9,109
2,539
570
4,037
33,000
42,964
1,534
1,638
31,362
343
70,958
W
2,065
672
0
679
4,252
1,453
258
3,606
646
0
12,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,912
Gold Earned
87,936
660
Minions Killed
695
0
Camps Cleared
0
2,888,797
Distance Traveled
2,503,110
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
21,200
642
219
7
0
751,039
0
L
He Bo
15,703
476
123
4
0
527,193
0
L
Sun Wukong
14,279
433
160
5
0
624,145
2
W
Ah Muzen Cab
18,265
553
117
4
0
459,303
0
W
Heimdallr
21,192
642
227
7
0
512,559
2
W
Vamana
16,267
493
104
3
0
644,938
0
L
Hel
16,770
508
167
5
0
536,289
0
L
Mercury
14,419
437
103
3
0
655,781
0
L
Guan Yu
14,741
447
107
3
0
545,389
2
W
Neith
11,012
334
28
1
0
135,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role