Player Matchup

Chiron
Chiron
CloutWalker
Chiron
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 135L
1,501 Elo+
Party 1
Anubis
Anubis
Jackblde360
Anubis
Level 104
God Stats
34W - 12L
1,500 SR
Queue Stats
138W - 92L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
sharkking1000
Cthulhu
Level 101
God Stats
52W - 34L
1,600 SR
Queue Stats
286W - 216L
1,491 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,469 Elo+

VS

Team Averages
Level 59
1,465 SR
1,373 Elo+
Skadi
Skadi
RedPandaAtWar
Skadi
Level 64
God Stats
1W - 1L
1,422 SR
Queue Stats
68W - 86L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDogDealer
Baron Samedi
Level 66
God Stats
6W - 10L
1,474 SR
Queue Stats
84W - 83L
1,428 Elo+
Party 2
Fenrir
Fenrir
kingNoma20
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
6 / 0 / 9
8,513
851
6,538
4,291
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
5 / 3 / 7
8,500
850
5,558
6,642
2,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
12
5 / 1 / 9
8,548
855
9,832
14,204
15,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,588
659
4,664
7,122
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheDogDealer
Baron Samedi
11
1 / 5 / 3
6,738
674
6,118
7,980
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kingNoma20
Fenrir
9
2 / 8 / 2
6,930
693
5,139
11,090
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
4
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
0
9
10.5
W
Anubis
5
3
7
2.83
L
1
3
3
0.83
L
Baron Samedi
TheDogDealer
Baron Samedi
1
5
3
0.5
L
Fenrir
kingNoma20
Fenrir
2
8
2
0.38
W
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
15,921
25,137
Taken
26,192
20,167
Mitigated
8,689
10,108
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,538
2,541
999
1,168
4,291
1,855
1,223
478
3,745
0
26,614
W
Anubis
5,558
476
0
2,107
6,642
2,840
1,176
2,205
4,275
24,148
0
L
4,664
1,989
0
783
7,122
2,149
0
4,626
2,496
0
17,882
L
Baron Samedi
TheDogDealer
Baron Samedi
6,118
206
1,028
2,847
7,980
2,729
0
5,373
2,607
24,122
0
L
Fenrir
kingNoma20
Fenrir
5,139
1,182
0
471
11,090
3,811
0
5,391
5,699
0
14,910
W
Cthulhu
9,832
223
824
5,010
14,204
15,472
112
2,815
10,999
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
20,256
136
Minions Killed
87
0
Camps Cleared
0
571,456
Distance Traveled
508,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,513
851
55
6
0
192,213
0
W
Anubis
8,500
850
45
5
0
161,068
1
L
Skadi
6,588
659
23
2
0
153,627
2
L
Baron Samedi
6,738
674
52
5
0
175,008
1
L
Fenrir
6,930
693
12
1
0
179,784
0
W
Cthulhu
8,548
855
36
4
0
218,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role