Player Matchup

Janus
Janus
BattousaiTM
Janus
Level 29
God Stats
1W - 2L
1,319 SR
Queue Stats
77W - 77L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Flex and Eat
Danzaburou
Level 29
God Stats
11W - 7L
1,428 SR
Queue Stats
90W - 94L
1,453 Elo+
Solo
King Arthur
King Arthur
M3 SHADOW 264
King Arthur
Level 16
God Stats
36W - 26L
1,382 SR
Queue Stats
76W - 57L
1,416 Elo+
Solo
Bakasura
Bakasura
angelbarrerae97
Bakasura
Level 17
God Stats
3W - 1L
1,549 SR
Queue Stats
33W - 48L
1,272 Elo+
Solo
Thoth
Thoth
zScrosy0
Thoth
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,414 Elo+

VS

Team Averages
Level 10
1,482 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Botond7869
Sun Wukong
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 15L
1,223 Elo+
Solo
Mercury
Mercury
SebastianJuarez
Mercury
Level 6
God Stats
7W - 6L
1,651 SR
Queue Stats
11W - 14L
1,553 Elo+
Solo
Anubis
Anubis
Shawnsy3392
Anubis
Level 28
God Stats
30W - 27L
1,471 SR
Queue Stats
294W - 330L
1,329 Elo+
Solo
Yemoja
Yemoja
TonyJANG713
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Mulan
Mulan
thekilercros
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
13,139
453
5,333
10,346
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Flex and Eat
Danzaburou
20
12 / 3 / 14
16,643
574
19,794
17,256
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
M3 SHADOW 264
King Arthur
20
16 / 3 / 6
16,939
584
20,992
27,725
28,283
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
17
5 / 10 / 10
12,864
444
8,352
23,403
8,577
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
zScrosy0
Thoth
20
12 / 2 / 12
16,521
570
16,612
16,145
7,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Botond7869
Sun Wukong
8
0 / 14 / 3
8,532
294
680
14,780
8,094
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
15 / 6 / 3
16,660
574
27,181
26,492
10,425
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
4 / 13 / 3
13,211
456
19,628
28,906
14,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
5
0 / 5 / 1
7,755
267
970
4,800
2,812
20
2 / 10 / 10
12,899
445
8,108
22,653
18,884
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
46
Kills
21
21
Deaths
48
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Sun Wukong
Botond7869
Sun Wukong
0
14
3
0.11
W
Danzaburou
Flex and Eat
Danzaburou
12
3
14
6.33
W
King Arthur
M3 SHADOW 264
King Arthur
16
3
6
6.33
L
15
6
3
2.75
L
Anubis
4
13
3
0.42
L
Yemoja
0
5
1
0.1
W
Bakasura
5
10
10
1
L
2
10
10
0.7
W
Thoth
zScrosy0
Thoth
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,083
Damage
56,567
94,875
Taken
97,631
55,079
Mitigated
55,172
29,961
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,333
867
0
2,427
10,346
3,706
373
1,573
8,773
66,571
0
L
Sun Wukong
Botond7869
Sun Wukong
680
246
0
193
14,780
8,094
225
4,791
9,756
0
6,479
W
Danzaburou
Flex and Eat
Danzaburou
19,794
11,806
0
6,805
17,256
7,491
6,792
3,772
13,484
0
137,620
W
King Arthur
M3 SHADOW 264
King Arthur
20,992
4,741
0
10,437
27,725
28,283
952
7,005
20,720
0
86,451
L
27,181
15,528
0
547
26,492
10,425
41
5,744
19,704
0
151,261
L
Anubis
19,628
248
0
9,260
28,906
14,957
701
5,404
22,391
112,417
0
L
Yemoja
970
244
301
60
4,800
2,812
0
1,605
3,023
3,884
0
W
Bakasura
8,352
6,545
0
6,948
23,403
8,577
2,544
7,452
15,951
0
54,788
L
8,108
1,585
0
1,388
22,653
18,884
406
3,567
18,122
0
52,917
W
Thoth
zScrosy0
Thoth
16,612
1,667
0
3,344
16,145
7,022
502
3,034
13,111
97,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,106
Gold Earned
59,057
622
Minions Killed
503
0
Camps Cleared
0
2,439,586
Distance Traveled
1,949,546
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,139
453
104
4
0
359,027
0
L
Sun Wukong
8,532
294
7
0
0
291,115
0
W
Danzaburou
16,643
574
164
6
0
511,957
1
W
King Arthur
16,939
584
125
4
0
561,813
1
L
Mercury
16,660
574
217
7
0
625,314
0
L
Anubis
13,211
456
177
6
0
394,685
1
L
Yemoja
7,755
267
3
0
0
125,575
0
W
Bakasura
12,864
444
94
3
0
471,494
0
L
Mulan
12,899
445
99
3
0
512,857
0
W
Thoth
16,521
570
135
5
0
535,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role