Player Matchup

Sun Wukong
Sun Wukong
BoomCreed56
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
HaywooodJablomey
Danzaburou
Level 40
God Stats
5W - 3L
1,703 SR
Queue Stats
105W - 65L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
LOGANTHELOAFY
Baron Samedi
Level 49
God Stats
11W - 17L
1,642 SR
Queue Stats
52W - 51L
1,600 Elo+
Party 2
Horus
Horus
fastjohn5
Horus
Level 115
God Stats
3W - 6L
1,254 SR
Queue Stats
253W - 271L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
mrSqeaks110420
Ao Kuang
Level 109
God Stats
40W - 37L
1,495 SR
Queue Stats
314W - 305L
1,526 Elo+
Party 2
Team Averages
Level 63
1,519 SR
1,540 Elo+

VS

Team Averages
Level 58
1,557 SR
1,477 Elo+
Scylla
Scylla
Bond_Loki
Scylla
Level 29
God Stats
11W - 11L
1,371 SR
Queue Stats
64W - 63L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
Falsifyz
Gilgamesh
Level 29
God Stats
1W - 1L
1,680 SR
Queue Stats
36W - 32L
1,561 Elo+
Party 1
Awilix
Awilix
Hiikups
Awilix
Level 127
God Stats
8W - 7L
1,282 SR
Queue Stats
53W - 57L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
bre1kgoldmane
Cernunnos
Level 21
God Stats
5W - 5L
1,495 SR
Queue Stats
34W - 29L
1,388 Elo+
Party 3
Zhong Kui
Zhong Kui
xSuilx
Zhong Kui
Level 85
God Stats
14W - 8L
1,954 SR
Queue Stats
89W - 70L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoomCreed56
Sun Wukong
20
3 / 2 / 13
12,693
529
12,235
19,703
20,026
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HaywooodJablomey
Danzaburou
20
8 / 3 / 4
14,422
601
18,015
16,598
7,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LOGANTHELOAFY
Baron Samedi
18
2 / 7 / 12
11,477
478
7,653
18,542
20,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
fastjohn5
Horus
19
7 / 1 / 16
13,933
581
18,644
23,941
31,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
20
13 / 5 / 6
14,522
605
18,402
24,347
10,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bond_Loki
Scylla
16
3 / 5 / 2
10,662
444
9,957
10,005
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Falsifyz
Gilgamesh
15
1 / 7 / 5
9,376
391
7,539
18,335
15,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
Hiikups
Awilix
20
10 / 7 / 3
13,412
559
17,709
21,752
9,205
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
bre1kgoldmane
Cernunnos
17
0 / 6 / 6
10,381
433
8,482
15,473
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
xSuilx
Zhong Kui
18
4 / 8 / 2
11,701
488
20,412
27,032
25,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
33
Kills
18
18
Deaths
33
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bond_Loki
Scylla
3
5
2
0.8
W
Sun Wukong
BoomCreed56
Sun Wukong
3
2
13
4.75
L
Gilgamesh
Falsifyz
Gilgamesh
1
7
5
0.5
W
Danzaburou
HaywooodJablomey
Danzaburou
8
3
4
3.33
L
Awilix
Hiikups
Awilix
10
7
3
1.64
W
Baron Samedi
LOGANTHELOAFY
Baron Samedi
2
7
12
1.14
L
Cernunnos
bre1kgoldmane
Cernunnos
0
6
6
0.5
W
Horus
fastjohn5
Horus
7
1
16
15
W
Ao Kuang
13
5
6
3.2
L
Zhong Kui
xSuilx
Zhong Kui
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,949
Damage
64,099
103,131
Taken
92,597
90,271
Mitigated
58,496
48,375
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bond_Loki
Scylla
9,957
306
0
815
10,005
3,177
98
4,074
5,725
64,505
0
W
Sun Wukong
BoomCreed56
Sun Wukong
12,235
3,163
0
4,199
19,703
20,026
1,208
8,824
9,622
0
68,585
L
Gilgamesh
Falsifyz
Gilgamesh
7,539
1,057
234
2,064
18,335
15,751
0
5,566
12,575
0
34,088
W
Danzaburou
HaywooodJablomey
Danzaburou
18,015
11,292
0
7,559
16,598
7,073
5,901
681
15,917
0
125,783
L
Awilix
Hiikups
Awilix
17,709
7,647
0
4,517
21,752
9,205
0
5,175
16,429
0
95,523
W
Baron Samedi
LOGANTHELOAFY
Baron Samedi
7,653
587
2,751
6,277
18,542
20,513
1,215
8,802
9,556
49,542
0
L
Cernunnos
bre1kgoldmane
Cernunnos
8,482
3,476
0
4,058
15,473
5,068
1,080
2,855
12,584
0
69,802
W
Horus
fastjohn5
Horus
18,644
6,671
4,733
11,110
23,941
31,844
302
5,072
18,666
10,679
54,335
W
Ao Kuang
18,402
5,753
952
10,794
24,347
10,815
907
5,204
18,429
109,232
0
L
Zhong Kui
xSuilx
Zhong Kui
20,412
1,091
0
8,515
27,032
25,295
357
10,776
16,094
77,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
55,532
595
Minions Killed
564
0
Camps Cleared
0
2,386,810
Distance Traveled
2,233,446
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,662
444
119
5
0
434,483
10
W
Sun Wukong
12,693
529
117
5
0
518,976
1
L
Gilgamesh
9,376
391
51
2
0
491,667
8
W
Danzaburou
14,422
601
190
8
0
442,207
0
L
Awilix
13,412
559
135
6
0
503,298
8
W
Baron Samedi
11,477
478
69
3
0
433,568
3
L
Cernunnos
10,381
433
115
5
0
421,288
3
W
Horus
13,933
581
81
3
0
509,308
4
W
Ao Kuang
14,522
605
138
6
0
482,751
5
L
Zhong Kui
11,701
488
144
6
0
382,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role