Player Matchup

Odin
Odin
BlackScorpion54
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 99L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItsMerhaba
Kumbhakarna
Level 129
God Stats
21W - 21L
1,378 SR
Queue Stats
629W - 574L
1,479 Elo+
Solo
Nemesis
Nemesis
RoyalRyhu
Nemesis
Level 68
God Stats
2W - 2L
1,426 SR
Queue Stats
87W - 95L
1,521 Elo+
Party 2
Agni
Agni
l RemixPanda l
Agni
Level 140
God Stats
7W - 8L
1,496 SR
Queue Stats
428W - 373L
1,557 Elo+
Party 2
Anhur
Anhur
wiitard256
Anhur
Level 58
God Stats
9W - 7L
1,618 SR
Queue Stats
21W - 21L
1,495 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,516 Elo+

VS

Team Averages
Level 121
1,543 SR
1,480 Elo+
Bakasura
Bakasura
Danzo442
Bakasura
Level 124
God Stats
2W - 1L
1,536 SR
Queue Stats
240W - 212L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Purgatory-Pug
Cthulhu
Level 88
God Stats
3W - 6L
1,546 SR
Queue Stats
60W - 76L
1,437 Elo+
Solo
Horus
Horus
S0CIALlSM
Horus
Level 125
God Stats
19W - 14L
1,579 SR
Queue Stats
811W - 734L
1,556 Elo+
Solo
Neith
Neith
anime_giirl64
Neith
Level 106
God Stats
4W - 4L
1,415 SR
Queue Stats
183W - 196L
1,513 Elo+
Solo
Hades
Hades
heroicvenom
Hades
Level 160
God Stats
11W - 6L
1,637 SR
Queue Stats
585W - 557L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,907
491
2,389
7,962
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
ItsMerhaba
Kumbhakarna
11
1 / 1 / 1
6,252
625
2,755
5,632
2,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
RoyalRyhu
Nemesis
9
2 / 1 / 1
6,026
603
2,847
5,321
1,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 1
5,825
583
2,748
4,388
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
3 / 1 / 1
7,109
711
2,871
4,585
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Danzo442
Bakasura
10
4 / 2 / 1
6,015
602
4,198
9,185
2,689
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
0 / 2 / 1
5,526
553
3,677
6,372
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
S0CIALlSM
Horus
4
0 / 1 / 0
3,770
377
411
2,312
485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 0 / 0
3,438
344
0
0
0
10
2 / 1 / 3
5,794
579
5,809
5,692
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Bakasura
Danzo442
Bakasura
4
2
1
2.25
W
Kumbhakarna
ItsMerhaba
Kumbhakarna
1
1
1
1.5
L
Cthulhu
0
2
1
0.25
W
Nemesis
RoyalRyhu
Nemesis
2
1
1
2.5
L
Horus
S0CIALlSM
Horus
0
1
0
0
L
0
0
0
0
L
2
1
3
3.5
W
0
2
1
0.25
W
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
14,095
27,888
Taken
23,561
9,977
Mitigated
9,194
9,498
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,389
616
286
2,423
7,962
3,348
167
2,932
4,891
0
13,500
L
Bakasura
Danzo442
Bakasura
4,198
3,271
0
4,362
9,185
2,689
309
1,744
7,213
0
27,840
W
Kumbhakarna
ItsMerhaba
Kumbhakarna
2,755
148
0
2,180
5,632
2,562
160
3,066
1,627
27,891
0
L
Cthulhu
3,677
324
0
1,951
6,372
3,427
0
2,839
3,529
23,233
0
W
Nemesis
RoyalRyhu
Nemesis
2,847
958
0
986
5,321
1,740
266
1,618
3,603
0
27,338
L
Horus
S0CIALlSM
Horus
411
227
0
1,235
2,312
485
0
0
2,312
0
4,271
L
0
0
0
0
0
0
0
0
0
0
0
L
5,809
656
120
2,047
5,692
2,593
319
578
5,004
32,619
0
W
2,748
238
0
1,449
4,388
1,105
416
892
3,351
30,469
0
W
Anhur
2,871
1,633
0
2,174
4,585
1,222
2,556
0
4,475
0
41,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
24,543
292
Minions Killed
200
0
Camps Cleared
0
959,517
Distance Traveled
682,654
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,907
491
23
2
0
186,893
3
L
Bakasura
6,015
602
71
7
0
246,615
6
W
Kumbhakarna
6,252
625
63
6
0
182,548
2
L
Cthulhu
5,526
553
56
6
0
174,494
1
W
Nemesis
6,026
603
44
4
0
217,324
2
L
Horus
3,770
377
3
0
0
52,144
0
L
Neith
3,438
344
0
0
0
0
0
L
Hades
5,794
579
70
7
0
209,401
0
W
Agni
5,825
583
72
7
0
199,779
5
W
Anhur
7,109
711
90
9
0
172,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role