Player Matchup

Merlin
Merlin
IAintSoPro
Merlin
Level 5
God Stats
1W - 2L
1,269 SR
Queue Stats
14W - 9L
1,478 Elo+
Party 1
Hercules
Hercules
Ravixoli
Hercules
Level 22
God Stats
1W - 2L
1,703 SR
Queue Stats
7W - 5L
1,535 Elo+
Solo
Fenrir
Fenrir
SHINRAPUNO
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,499 Elo+
Party 1
Serqet
Serqet
boberroni
Serqet
Level 46
God Stats
7W - 8L
1,983 SR
Queue Stats
51W - 41L
1,643 Elo+
Party 2
Apollo
Apollo
sobbers
Apollo
Level 8
God Stats
4W - 2L
1,786 SR
Queue Stats
37W - 22L
1,605 Elo+
Party 2
Team Averages
Level 22
1,648 SR
1,552 Elo+

VS

Team Averages
Level 17
1,510 SR
1,513 Elo+
Bastet
Bastet
Animusx666
Bastet
Level 26
God Stats
7W - 2L
1,762 SR
Queue Stats
88W - 68L
1,622 Elo+
Party 3
Cernunnos
Cernunnos
Bigfootnamedyeti
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,584 Elo+
Party 3
Kukulkan
Kukulkan
LokiusDokius
Kukulkan
Level 7
God Stats
8W - 8L
1,399 SR
Queue Stats
8W - 10L
1,296 Elo+
Solo
Yemoja
Yemoja
Mëöw
Yemoja
Level 8
God Stats
1W - 1L
1,220 SR
Queue Stats
106W - 113L
1,466 Elo+
Solo
Mulan
Mulan
TsuyoiJuneper
Mulan
Level 25
God Stats
13W - 5L
1,668 SR
Queue Stats
106W - 86L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IAintSoPro
Merlin
20
2 / 5 / 20
14,363
958
16,303
18,080
10,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Ravixoli
Hercules
20
1 / 9 / 17
13,993
933
16,573
36,759
20,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SHINRAPUNO
Fenrir
20
10 / 7 / 11
16,313
1,088
23,396
28,552
22,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
boberroni
Serqet
20
6 / 7 / 16
14,997
1,000
18,223
23,369
10,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
sobbers
Apollo
20
7 / 5 / 12
15,174
1,012
26,001
22,608
10,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Animusx666
Bastet
20
10 / 5 / 13
15,763
1,051
33,303
21,540
9,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
20
4 / 8 / 11
14,405
960
23,284
25,239
10,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LokiusDokius
Kukulkan
20
5 / 6 / 14
15,674
1,045
19,279
18,643
16,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mëöw
Yemoja
20
0 / 1 / 24
14,424
962
7,604
9,371
9,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 6 / 12
17,172
1,145
37,509
29,401
53,260
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
107
26
Kills
33
33
Deaths
26
76
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bastet
Animusx666
Bastet
10
5
13
3.3
W
Cernunnos
4
8
11
1.19
L
Merlin
IAintSoPro
Merlin
2
5
20
2.4
W
Kukulkan
LokiusDokius
Kukulkan
5
6
14
2
W
Yemoja
Mëöw
Yemoja
0
1
24
12
L
Hercules
Ravixoli
Hercules
1
9
17
1.06
L
Fenrir
SHINRAPUNO
Fenrir
10
7
11
2.21
W
14
6
12
3.33
L
Serqet
boberroni
Serqet
6
7
16
2
L
Apollo
sobbers
Apollo
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,496
Damage
120,979
129,368
Taken
104,194
73,523
Mitigated
98,777
16,059
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Animusx666
Bastet
33,303
7,815
0
0
21,540
9,431
0
2,751
18,789
0
49,003
W
Cernunnos
23,284
10,590
0
2,950
25,239
10,180
0
6,516
18,723
0
56,838
L
Merlin
IAintSoPro
Merlin
16,303
949
0
570
18,080
10,106
0
3,974
14,106
50,311
0
W
Kukulkan
LokiusDokius
Kukulkan
19,279
961
417
1,424
18,643
16,245
0
1,456
15,753
79,519
0
W
Yemoja
Mëöw
Yemoja
7,604
805
8,871
2,161
9,371
9,661
0
919
8,012
18,932
0
L
Hercules
Ravixoli
Hercules
16,573
4,855
0
10,916
36,759
20,640
0
7,444
29,315
0
42,327
L
Fenrir
SHINRAPUNO
Fenrir
23,396
7,490
0
2,084
28,552
22,212
0
7,825
20,727
0
42,880
W
37,509
9,180
0
1,015
29,401
53,260
0
4,661
24,582
2,375
46,272
L
Serqet
boberroni
Serqet
18,223
4,583
0
0
23,369
10,115
0
4,751
18,618
0
28,716
L
Apollo
sobbers
Apollo
26,001
19,867
0
2,489
22,608
10,450
0
4,010
18,598
0
72,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,840
Gold Earned
77,438
306
Minions Killed
305
10
Camps Cleared
8
1,458,108
Distance Traveled
1,500,753
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,763
1,051
32
2
2
397,495
1
W
Cernunnos
14,405
960
55
4
2
261,369
0
L
Merlin
14,363
958
78
5
0
256,997
3
W
Kukulkan
15,674
1,045
162
11
0
252,889
0
W
Yemoja
14,424
962
36
2
1
297,054
0
L
Hercules
13,993
933
60
4
3
295,354
0
L
Fenrir
16,313
1,088
33
2
4
304,513
1
W
Mulan
17,172
1,145
20
1
3
291,946
1
L
Serqet
14,997
1,000
27
2
1
333,045
0
L
Apollo
15,174
1,012
108
7
2
268,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role