Player Matchup

Hercules
Hercules
Asheltronic
Hercules
Level 65
God Stats
3W - 7L
1,313 SR
Queue Stats
441W - 467L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
CuteDoraemon
Zhong Kui
Level 109
God Stats
20W - 20L
1,480 SR
Queue Stats
401W - 452L
1,462 Elo+
Solo
Cernunnos
Cernunnos
Herono
Cernunnos
Level 129
God Stats
4W - 0L
1,896 SR
Queue Stats
171W - 177L
1,500 Elo+
Solo
Vulcan
Vulcan
Lippii
Vulcan
Level 154
God Stats
9W - 7L
1,635 SR
Queue Stats
167W - 152L
1,594 Elo+
Solo
Fenrir
Fenrir
Parsawolf
Fenrir
Level 125
God Stats
24W - 17L
1,539 SR
Queue Stats
152W - 131L
1,547 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,511 Elo+

VS

Team Averages
Level 90
1,506 SR
1,487 Elo+
Osiris
Osiris
Bambooocha
Osiris
Level 150
God Stats
6W - 11L
1,452 SR
Queue Stats
238W - 265L
1,501 Elo+
Solo
Ullr
Ullr
Tormux2
Ullr
Level 49
God Stats
12W - 9L
1,489 SR
Queue Stats
296W - 316L
1,367 Elo+
Solo
Ares
Ares
Xiduz
Ares
Level 63
God Stats
27W - 26L
1,570 SR
Queue Stats
469W - 442L
1,528 Elo+
Solo
Discordia
Discordia
spiritwarlus
Discordia
Level 135
God Stats
4W - 7L
1,521 SR
Queue Stats
258W - 260L
1,541 Elo+
Solo
Da Ji
Da Ji
windycharmer
Da Ji
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asheltronic
Hercules
12
4 / 2 / 7
8,185
455
5,610
12,114
10,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
CuteDoraemon
Zhong Kui
16
3 / 3 / 2
9,873
549
5,905
12,049
12,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Herono
Cernunnos
16
7 / 6 / 4
10,310
573
13,271
13,908
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Lippii
Vulcan
19
10 / 0 / 4
11,910
662
24,336
9,743
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Parsawolf
Fenrir
15
5 / 1 / 12
10,110
562
7,869
11,019
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bambooocha
Osiris
17
3 / 3 / 1
9,780
543
11,555
21,478
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ullr
Tormux2
Ullr
12
2 / 8 / 5
7,754
431
4,143
14,859
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Xiduz
Ares
13
3 / 3 / 5
8,470
471
9,377
15,825
9,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
spiritwarlus
Discordia
15
3 / 6 / 1
8,911
495
7,427
9,684
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 9 / 3
7,177
399
3,618
15,204
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
12
12
Deaths
29
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Asheltronic
Hercules
4
2
7
3.75
L
Osiris
Bambooocha
Osiris
3
3
1
1.17
W
Zhong Kui
CuteDoraemon
Zhong Kui
3
3
2
1.33
W
Cernunnos
Herono
Cernunnos
7
6
4
1.5
W
Vulcan
Lippii
Vulcan
10
0
4
12
W
Fenrir
Parsawolf
Fenrir
5
1
12
11
L
Ullr
Tormux2
Ullr
2
8
5
0.56
L
Ares
Xiduz
Ares
3
3
5
1.83
L
Discordia
spiritwarlus
Discordia
3
6
1
0.58
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,991
Damage
36,120
58,833
Taken
77,050
39,620
Mitigated
33,060
15,598
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Asheltronic
Hercules
5,610
2,157
0
2,518
12,114
10,595
190
4,506
7,608
0
14,744
L
Osiris
Bambooocha
Osiris
11,555
4,570
0
8,766
21,478
13,120
1,232
9,103
12,375
0
74,196
W
Zhong Kui
CuteDoraemon
Zhong Kui
5,905
777
0
3,194
12,049
12,649
2,708
0
12,049
55,076
0
W
Cernunnos
Herono
Cernunnos
13,271
6,606
0
4,754
13,908
6,124
475
5,080
8,828
0
86,685
W
Vulcan
Lippii
Vulcan
24,336
8,649
144
2,525
9,743
4,502
188
4,908
4,835
106,847
0
W
Fenrir
Parsawolf
Fenrir
7,869
2,112
0
2,463
11,019
5,750
0
2,377
8,642
0
71,098
L
Ullr
Tormux2
Ullr
4,143
1,507
0
2,055
14,859
3,392
0
4,992
9,867
0
29,696
L
Ares
Xiduz
Ares
9,377
232
0
2,918
15,825
9,556
0
5,810
10,015
29,675
0
L
Discordia
spiritwarlus
Discordia
7,427
224
0
1,307
9,684
2,562
0
4,567
5,117
51,939
0
L
3,618
1,084
51
2,908
15,204
4,430
0
5,769
9,435
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
42,092
528
Minions Killed
403
0
Camps Cleared
0
1,629,824
Distance Traveled
1,573,993
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,185
455
17
1
0
345,070
6
L
Osiris
9,780
543
153
9
0
311,799
3
W
Zhong Kui
9,873
549
113
6
0
245,864
2
W
Cernunnos
10,310
573
113
6
0
273,711
7
W
Vulcan
11,910
662
190
11
0
400,102
5
W
Fenrir
10,110
562
95
5
0
365,077
5
L
Ullr
7,754
431
58
3
0
334,995
5
L
Ares
8,470
471
34
2
0
350,209
6
L
Discordia
8,911
495
103
6
0
321,254
2
L
Da Ji
7,177
399
55
3
0
255,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role