Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MaxEdev
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,430 Elo+
Solo
Cthulhu
Cthulhu
MrT1gerus
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Freya
Freya
SHASHANK3
Freya
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
17W - 44L
1,366 Elo+
Solo
Set
Set
flow6875
Set
Level 26
God Stats
3W - 4L
1,883 SR
Queue Stats
174W - 190L
1,548 Elo+
Solo
Team Averages
Level 11
1,535 SR
1,454 Elo+

VS

Team Averages
Level 16
1,552 SR
1,490 Elo+
Bellona
Bellona
AlhazenTrR
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
GMTfinest
Mercury
Level 12
God Stats
12W - 3L
1,500 SR
Queue Stats
130W - 136L
1,629 Elo+
Solo
Janus
Janus
KingET
Janus
Level 29
God Stats
3W - 0L
1,756 SR
Queue Stats
184W - 174L
1,613 Elo+
Solo
Ymir
Ymir
Lunalikii
Ymir
Level 29
God Stats
9W - 8L
1,285 SR
Queue Stats
142W - 197L
1,380 Elo+
Party 1
Neith
Neith
Sh1k1mora
Neith
Level 6
God Stats
12W - 10L
1,720 SR
Queue Stats
27W - 31L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 2 / 1
5,651
565
3,694
7,124
4,321
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
MaxEdev
Artemis
8
0 / 4 / 0
4,666
467
3,508
6,699
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MrT1gerus
Cthulhu
6
0 / 5 / 1
4,609
461
1,390
7,401
4,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
SHASHANK3
Freya
7
0 / 10 / 0
4,305
431
1,808
8,655
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 3 / 0
6,758
676
4,882
7,304
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlhazenTrR
Bellona
10
2 / 2 / 0
5,836
584
3,662
6,816
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
GMTfinest
Mercury
12
3 / 3 / 2
6,926
693
2,987
5,608
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
KingET
Janus
13
12 / 1 / 3
8,191
819
11,030
8,015
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
4 / 0 / 3
6,264
626
2,617
5,643
3,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Sh1k1mora
Neith
10
3 / 0 / 0
5,778
578
4,817
4,261
1,265
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
24
24
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
W
Bellona
AlhazenTrR
Bellona
2
2
0
1
W
Mercury
GMTfinest
Mercury
3
3
2
1.33
W
Janus
KingET
Janus
12
1
3
13.5
W
Ymir
4
0
3
5.5
L
Artemis
MaxEdev
Artemis
0
4
0
0
L
Cthulhu
MrT1gerus
Cthulhu
0
5
1
0.1
L
Freya
SHASHANK3
Freya
0
10
0
0
W
Neith
Sh1k1mora
Neith
3
0
0
3
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
25,113
37,183
Taken
30,343
16,112
Mitigated
13,657
6,597
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,694
332
84
2,156
7,124
4,321
343
0
7,124
0
23,328
W
Bellona
AlhazenTrR
Bellona
3,662
971
0
2,462
6,816
4,517
234
0
6,816
0
21,351
W
Mercury
GMTfinest
Mercury
2,987
1,746
0
0
5,608
1,620
845
0
5,608
0
43,363
W
Janus
KingET
Janus
11,030
1,633
0
4,303
8,015
3,236
1,806
2,206
5,809
51,603
0
W
Ymir
2,617
805
0
1,650
5,643
3,019
545
433
5,210
18,937
0
L
Artemis
MaxEdev
Artemis
3,508
1,931
0
708
6,699
1,592
0
1,308
5,391
0
14,459
L
Cthulhu
MrT1gerus
Cthulhu
1,390
184
0
1,230
7,401
4,093
0
3,035
4,366
9,399
0
L
Freya
SHASHANK3
Freya
1,808
885
0
637
8,655
3,233
0
7,158
1,497
8,297
1,581
W
Neith
Sh1k1mora
Neith
4,817
1,218
0
589
4,261
1,265
1,382
242
4,019
0
28,109
L
4,882
2,215
0
1,782
7,304
2,873
93
2,146
5,158
0
26,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
32,995
164
Minions Killed
323
0
Camps Cleared
0
884,726
Distance Traveled
960,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,651
565
40
4
0
184,049
0
W
Bellona
5,836
584
47
5
0
187,841
0
W
Mercury
6,926
693
89
9
0
225,278
0
W
Janus
8,191
819
103
10
0
186,002
5
W
Ymir
6,264
626
31
3
0
197,737
1
L
Artemis
4,666
467
29
3
0
165,788
1
L
Cthulhu
4,609
461
17
2
0
159,691
1
L
Freya
4,305
431
17
2
0
175,711
0
W
Neith
5,778
578
53
5
0
163,807
2
L
Set
6,758
676
61
6
0
199,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role