Player Matchup

Kali
Kali
Canon728
Kali
Level 39
God Stats
2W - 1L
1,158 SR
Queue Stats
70W - 85L
1,526 Elo+
Party 1
Yemoja
Yemoja
CaptnDaddy
Yemoja
Level 8
God Stats
13W - 6L
1,569 SR
Queue Stats
38W - 44L
1,459 Elo+
Party 1
Medusa
Medusa
Meijinnie
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,679 Elo+
Party 1
Vulcan
Vulcan
THEDOOKS
Vulcan
Level 11
God Stats
8W - 6L
1,546 SR
Queue Stats
42W - 28L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Torvum
Tsukuyomi
Level 29
God Stats
1W - 4L
1,378 SR
Queue Stats
74W - 66L
1,571 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,546 Elo+

VS

Team Averages
Level 16
1,637 SR
1,539 Elo+
Yemoja
Yemoja
Gorillex
Yemoja
Level 28
God Stats
50W - 37L
1,634 SR
Queue Stats
250W - 251L
1,481 Elo+
Solo
Chaac
Chaac
IBeGanta
Chaac
Level 20
God Stats
3W - 1L
1,884 SR
Queue Stats
23W - 25L
1,537 Elo+
Party 2
Merlin
Merlin
SupermeSuye
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo
Da Ji
Da Ji
Vailra
Da Ji
Level 12
God Stats
14W - 13L
1,667 SR
Queue Stats
28W - 24L
1,543 Elo+
Solo
Mercury
Mercury
j0shSAMA
Mercury
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
15 / 8 / 10
18,405
1,227
30,345
33,143
18,065
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
CaptnDaddy
Yemoja
20
3 / 4 / 25
16,473
1,098
14,585
23,214
31,105
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Meijinnie
Medusa
19
0 / 3 / 3
11,481
765
755
3,751
1,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
THEDOOKS
Vulcan
20
9 / 9 / 17
16,838
1,123
39,443
23,127
10,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Torvum
Tsukuyomi
20
11 / 11 / 14
17,588
1,173
35,695
26,895
11,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gorillex
Yemoja
20
0 / 3 / 26
14,879
992
6,863
23,331
26,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
IBeGanta
Chaac
20
8 / 7 / 19
16,324
1,088
27,129
37,063
47,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
20
1 / 6 / 17
14,983
999
18,690
21,149
7,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Vailra
Da Ji
20
21 / 15 / 7
19,496
1,300
35,201
28,001
10,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
j0shSAMA
Mercury
20
5 / 7 / 16
14,656
977
11,074
20,787
7,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
120
38
Kills
35
35
Deaths
38
69
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kali
15
8
10
2.5
W
Yemoja
CaptnDaddy
Yemoja
3
4
25
3.88
L
Yemoja
Gorillex
Yemoja
0
3
26
4.33
L
Chaac
IBeGanta
Chaac
8
7
19
2.5
W
Medusa
Meijinnie
Medusa
0
3
3
0.5
L
Merlin
1
6
17
1.58
W
Vulcan
THEDOOKS
Vulcan
9
9
17
1.94
W
Tsukuyomi
Torvum
Tsukuyomi
11
11
14
1.64
L
Da Ji
Vailra
Da Ji
21
15
7
1.63
L
Mercury
j0shSAMA
Mercury
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,823
Damage
98,957
110,130
Taken
130,331
72,325
Mitigated
99,146
12,982
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
30,345
17,410
0
9,388
33,143
18,065
0
9,691
22,977
0
51,221
W
Yemoja
CaptnDaddy
Yemoja
14,585
2,119
1,943
55
23,214
31,105
0
8,999
14,215
44,151
0
L
Yemoja
Gorillex
Yemoja
6,863
777
6,846
3,536
23,331
26,432
0
11,755
11,576
19,570
0
L
Chaac
IBeGanta
Chaac
27,129
3,671
0
7,480
37,063
47,190
0
17,645
19,418
22,956
44,397
W
Medusa
Meijinnie
Medusa
755
314
0
8
3,751
1,285
0
250
2,899
0
2,257
L
Merlin
18,690
575
333
3,354
21,149
7,530
0
8,275
12,874
68,664
0
W
Vulcan
THEDOOKS
Vulcan
39,443
11,433
0
682
23,127
10,599
0
7,845
15,282
76,224
0
W
Tsukuyomi
Torvum
Tsukuyomi
35,695
12,100
0
906
26,895
11,271
0
7,699
18,571
0
72,932
L
Da Ji
Vailra
Da Ji
35,201
12,923
0
817
28,001
10,466
0
8,226
19,775
0
59,660
L
Mercury
j0shSAMA
Mercury
11,074
6,423
0
327
20,787
7,528
0
8,127
12,660
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,785
Gold Earned
80,338
283
Minions Killed
307
9
Camps Cleared
10
1,331,167
Distance Traveled
1,466,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,405
1,227
37
2
5
333,098
0
W
Yemoja
16,473
1,098
60
4
1
283,283
1
L
Yemoja
14,879
992
24
2
1
318,675
1
L
Chaac
16,324
1,088
90
6
0
294,597
0
W
Medusa
11,481
765
7
0
0
89,722
0
L
Merlin
14,983
999
137
9
2
262,681
0
W
Vulcan
16,838
1,123
92
6
2
309,409
0
W
Tsukuyomi
17,588
1,173
87
6
1
315,655
1
L
Da Ji
19,496
1,300
39
3
6
263,428
0
L
Mercury
14,656
977
17
1
1
327,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role