Player Matchup

Hachiman
Hachiman
Anti4itack
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,634 Elo+
Solo
Tiamat
Tiamat
JayrooWhite2
Tiamat
Level 27
God Stats
2W - 7L
1,284 SR
Queue Stats
224W - 232L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
iJadoka
Kuzenbo
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
83W - 65L
1,566 Elo+
Solo
Fenrir
Fenrir
iliketrens
Fenrir
Level 25
God Stats
3W - 2L
1,857 SR
Queue Stats
144W - 59L
1,869 Elo+
Solo
Janus
Janus
thezaggindragon
Janus
Level 24
God Stats
3W - 2L
1,882 SR
Queue Stats
22W - 15L
1,657 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,657 Elo+

VS

Team Averages
Level 18
1,504 SR
1,692 Elo+
Morgan Le Fay
Morgan Le Fay
LUCExBR3E
Morgan Le Fay
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 24L
1,772 Elo+
Party 1
Geb
Geb
NUCKxCH0RR1S
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,754 Elo+
Party 1
Cerberus
Cerberus
SimpBizkit01
Cerberus
Level 26
God Stats
2W - 2L
1,301 SR
Queue Stats
108W - 71L
1,618 Elo+
Solo
Neith
Neith
SlickRick02
Neith
Level 16
God Stats
8W - 3L
1,720 SR
Queue Stats
142W - 121L
1,623 Elo+
Solo
Thor
Thor
Zembla666
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anti4itack
Hachiman
8
0 / 12 / 0
6,459
340
4,120
14,106
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
0 / 4 / 0
7,130
375
2,488
6,896
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
iJadoka
Kuzenbo
16
3 / 2 / 0
9,624
507
8,698
15,229
14,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
iliketrens
Fenrir
15
3 / 7 / 1
9,653
508
8,278
16,896
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

18
1 / 5 / 1
10,296
542
4,219
14,273
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LUCExBR3E
Morgan Le Fay
17
7 / 1 / 2
10,794
568
10,679
8,192
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 6
10,750
566
7,927
12,833
7,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SimpBizkit01
Cerberus
15
7 / 1 / 9
9,839
518
7,204
11,404
11,593
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 5
10,779
567
14,322
14,902
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
7 / 0 / 5
11,405
600
6,499
12,033
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
7
Kills
30
30
Deaths
7
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anti4itack
Hachiman
0
12
0
0
L
Tiamat
0
4
0
0
W
Morgan Le Fay
LUCExBR3E
Morgan Le Fay
7
1
2
8
W
4
1
6
7
W
Cerberus
SimpBizkit01
Cerberus
7
1
9
11.5
W
5
4
5
1.88
W
Thor
7
0
5
9.5
L
Kuzenbo
iJadoka
Kuzenbo
3
2
0
1.5
L
Fenrir
iliketrens
Fenrir
3
7
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
46,631
67,400
Taken
59,364
42,072
Mitigated
36,684
16,075
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anti4itack
Hachiman
4,120
3,077
0
1,887
14,106
2,724
0
4,892
9,036
0
21,069
L
Tiamat
2,488
599
0
1,750
6,896
3,714
0
4,638
2,258
30,419
0
W
Morgan Le Fay
LUCExBR3E
Morgan Le Fay
10,679
952
300
3,939
8,192
4,072
184
940
7,252
68,368
0
W
7,927
1,888
0
3,698
12,833
7,853
442
2,439
10,394
87,730
0
W
Cerberus
SimpBizkit01
Cerberus
7,204
1,220
0
1,996
11,404
11,593
176
1,316
10,088
33,492
0
W
14,322
4,798
0
5,504
14,902
8,076
931
8,639
6,263
0
74,969
W
Thor
6,499
1,923
0
4,696
12,033
5,090
1,049
2,341
9,692
0
90,407
L
Kuzenbo
iJadoka
Kuzenbo
8,698
1,739
0
4,290
15,229
14,585
70
937
13,338
56,894
0
L
Fenrir
iliketrens
Fenrir
8,278
3,323
0
3,699
16,896
16,828
0
10,849
5,944
0
48,340
L
4,219
429
0
4,449
14,273
4,221
0
4,494
9,688
78,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
53,567
478
Minions Killed
599
0
Camps Cleared
0
1,566,808
Distance Traveled
1,876,841
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,459
340
37
2
0
298,360
3
L
Tiamat
7,130
375
68
4
0
186,809
0
W
Morgan Le Fay
10,794
568
111
6
0
368,187
5
W
Geb
10,750
566
150
8
0
424,767
0
W
Cerberus
9,839
518
53
3
0
383,819
2
W
Neith
10,779
567
145
8
0
281,863
2
W
Thor
11,405
600
140
7
0
418,205
6
L
Kuzenbo
9,624
507
110
6
0
366,666
10
L
Fenrir
9,653
508
94
5
0
345,612
1
L
Janus
10,296
542
169
9
0
369,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role