Player Matchup

Achilles
Achilles
Platinum II
Crustonthelid
Achilles
Platinum II
Level 152
God Stats
12W - 10L
1,643 SR
Queue Stats
220W - 211L
1,903 MMR
Solo
Janus
Janus
Platinum II
MiniWarmachine97
Janus
Platinum II
Level 46
God Stats
1W - 3L
1,407 SR
Queue Stats
45W - 41L
1,895 MMR
Solo
Fenrir
Fenrir
Platinum III
Stealthier
Fenrir
Platinum III
Level 98
God Stats
8W - 7L
1,772 SR
Queue Stats
160W - 161L
1,839 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
XxSnakeZombiexX
Kuzenbo
Platinum II
Level 145
God Stats
6W - 2L
1,658 SR
Queue Stats
115W - 103L
1,852 MMR
Party 2
Rama
Rama
Gold V
dragonfire08
Rama
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,784 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,596 SR
1,855 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,562 SR
1,878 MMR
Sobek
Sobek
Platinum III
Aliway
Sobek
Platinum III
Level 160
God Stats
60W - 59L
1,557 SR
Queue Stats
289W - 280L
1,732 MMR
Party 1
Mulan
Mulan
Diamond V
Johnsuperman
Mulan
Diamond V
Level 123
God Stats
88W - 48L
1,671 SR
Queue Stats
485W - 464L
1,927 MMR
Party 3
Thoth
Thoth
Diamond II
JustaBanana21
Thoth
Diamond II
Level 160
God Stats
25W - 19L
1,613 SR
Queue Stats
387W - 373L
2,146 MMR
Party 3
Neith
Neith
Platinum V
Mabogan
Neith
Platinum V
Level 150
God Stats
1W - 0L
1,267 SR
Queue Stats
59W - 59L
1,761 MMR
Solo
Mercury
Mercury
Platinum II
WiΙΙ
Mercury
Platinum II
Level 156
God Stats
9W - 7L
1,701 SR
Queue Stats
291W - 280L
1,824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crustonthelid
Achilles
14
2 / 6 / 0
7,924
528
6,501
14,674
7,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 7 / 3
8,204
547
6,448
11,548
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Stealthier
Fenrir
14
6 / 5 / 2
8,313
554
9,752
13,481
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 1 / 2
6,661
444
3,531
9,038
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 3 / 2
7,377
492
6,331
8,071
2,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetMorgan Le FayTsukuyomiTiamatGilgamesh

VS

Bans
KaliOdinThorYmirHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aliway
Sobek
12
0 / 0 / 6
7,467
498
3,975
9,360
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 0
9,651
643
12,861
11,973
8,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 4 / 5
8,076
538
7,722
8,331
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Mabogan
Neith
14
2 / 2 / 4
8,194
546
7,178
8,783
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
WiΙΙ
Mercury
17
9 / 3 / 3
9,972
665
9,993
11,290
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
22
22
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aliway
Sobek
0
0
6
3
L
Achilles
Crustonthelid
Achilles
2
6
0
0.33
W
7
2
0
3.5
W
4
4
5
1.63
W
Neith
Mabogan
Neith
2
2
4
2
L
3
7
3
0.64
L
Fenrir
Stealthier
Fenrir
6
5
2
1.4
W
Mercury
WiΙΙ
Mercury
9
3
3
3.5
L
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
41,729
56,812
Taken
49,737
29,172
Mitigated
25,020
12,653
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aliway
Sobek
3,975
421
0
5,427
9,360
5,870
0
2,790
6,470
17,939
0
L
Achilles
Crustonthelid
Achilles
6,501
2,186
0
4,400
14,674
7,575
762
984
13,690
47
51,004
W
12,861
1,829
0
7,323
11,973
8,186
494
1,009
10,942
0
60,809
W
7,722
440
0
559
8,331
2,289
0
2,485
5,720
45,612
0
W
Neith
Mabogan
Neith
7,178
3,260
0
3,723
8,783
3,042
553
581
8,202
0
59,507
L
6,448
229
0
841
11,548
3,248
0
3,001
8,547
51,004
0
L
Fenrir
Stealthier
Fenrir
9,752
1,445
0
3,503
13,481
7,111
0
5,175
8,306
0
47,754
W
Mercury
WiΙΙ
Mercury
9,993
4,264
0
2,997
11,290
5,633
110
3,063
8,103
0
74,974
L
3,531
1,724
0
1,371
9,038
8,676
12
2,354
6,684
15,935
0
L
6,331
5,286
0
2,538
8,071
2,562
0
183
7,888
0
49,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
43,360
420
Minions Killed
486
0
Camps Cleared
0
1,434,799
Distance Traveled
1,553,524
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,467
498
28
2
0
333,416
7
L
Achilles
7,924
528
102
7
0
243,491
2
W
Mulan
9,651
643
121
8
0
287,046
5
W
Thoth
8,076
538
93
6
0
305,426
3
W
Neith
8,194
546
125
8
0
271,761
3
L
Janus
8,204
547
97
6
0
297,822
8
L
Fenrir
8,313
554
87
6
0
314,853
6
W
Mercury
9,972
665
119
8
0
355,875
4
L
Kuzenbo
6,661
444
18
1
0
315,096
5
L
Rama
7,377
492
116
8
0
263,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role