Player Matchup

Izanami
Izanami
Clezzy007
Izanami
Level 6
God Stats
3W - 1L
1,398 SR
Queue Stats
3W - 1L
1,681 Elo+
Solo
Hachiman
Hachiman
DrsoulshotPS
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Solo
Janus
Janus
LaGolda11
Janus
Level 35
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Thor
Thor
PatrickS2K
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 1
Tyr
Tyr
rasinga01
Tyr
Level 6
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Team Averages
Level 11
1,383 SR
1,580 Elo+

VS

Team Averages
Level 14
1,462 SR
1,569 Elo+
Merlin
Merlin
Hakaishin626
Merlin
Level 3
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 5L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Ikari_485
Cthulhu
Level 13
God Stats
4W - 0L
1,527 SR
Queue Stats
6W - 0L
1,782 Elo+
Solo
Hercules
Hercules
Putrid-Sound
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
iSwxrvo
Gilgamesh
Level 22
God Stats
9W - 9L
1,500 SR
Queue Stats
111W - 107L
1,466 Elo+
Solo
Danzaburou
Danzaburou
jkt2232
Danzaburou
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
262W - 270L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clezzy007
Izanami
11
0 / 6 / 0
7,241
453
889
10,087
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
DrsoulshotPS
Hachiman
10
1 / 9 / 0
6,023
376
1,959
9,544
2,350
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
LaGolda11
Janus
10
1 / 8 / 0
6,390
399
5,023
8,970
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 5 / 1
7,580
474
3,079
10,365
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 1
6,009
376
3,593
13,485
10,897
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 3 / 8
7,103
444
2,982
6,484
2,285
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Ikari_485
Cthulhu
11
3 / 2 / 8
7,814
488
4,458
10,439
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Putrid-Sound
Hercules
14
13 / 0 / 7
9,199
575
12,532
7,199
6,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Gilgamesh
iSwxrvo
Gilgamesh
16
4 / 0 / 7
9,279
580
3,205
9,903
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
jkt2232
Danzaburou
14
14 / 2 / 9
9,840
615
16,600
9,844
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
5
Kills
36
36
Deaths
7
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clezzy007
Izanami
0
6
0
0
L
Hachiman
DrsoulshotPS
Hachiman
1
9
0
0.11
W
Merlin
2
3
8
2
W
Cthulhu
Ikari_485
Cthulhu
3
2
8
3.5
L
Janus
LaGolda11
Janus
1
8
0
0.13
L
3
5
1
0.7
W
Hercules
Putrid-Sound
Hercules
13
0
7
16.5
W
Gilgamesh
iSwxrvo
Gilgamesh
4
0
7
7.5
W
Danzaburou
jkt2232
Danzaburou
14
2
9
9.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,543
Damage
39,777
52,451
Taken
43,869
23,266
Mitigated
29,422
4,893
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clezzy007
Izanami
889
465
0
0
10,087
3,020
2,060
1,219
8,699
0
32,460
L
Hachiman
DrsoulshotPS
Hachiman
1,959
1,255
0
568
9,544
2,350
0
1,135
8,274
0
13,952
W
Merlin
2,982
742
0
6
6,484
2,285
590
849
5,635
23,275
0
W
Cthulhu
Ikari_485
Cthulhu
4,458
309
94
2,460
10,439
9,759
180
1,648
8,791
22,237
0
L
Janus
LaGolda11
Janus
5,023
353
0
0
8,970
2,719
580
1,060
7,748
31,472
0
L
3,079
1,195
0
2,732
10,365
4,280
0
1,320
8,919
0
20,254
W
Hercules
Putrid-Sound
Hercules
12,532
5,212
0
2,789
7,199
6,614
420
517
6,682
0
37,350
W
Gilgamesh
iSwxrvo
Gilgamesh
3,205
840
0
5,133
9,903
6,970
720
687
9,216
0
72,661
W
Danzaburou
jkt2232
Danzaburou
16,600
8,704
544
4,784
9,844
3,794
225
1,322
8,522
0
62,440
L
3,593
830
0
1,593
13,485
10,897
152
2,706
10,473
0
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
43,235
220
Minions Killed
357
0
Camps Cleared
0
1,345,230
Distance Traveled
1,613,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,241
453
80
5
0
253,895
0
L
Hachiman
6,023
376
22
1
0
240,956
2
W
Merlin
7,103
444
55
3
0
271,980
2
W
Cthulhu
7,814
488
36
2
0
349,730
0
L
Janus
6,390
399
47
3
0
283,218
2
L
Thor
7,580
474
46
3
0
282,563
1
W
Hercules
9,199
575
53
3
0
332,401
0
W
Gilgamesh
9,279
580
125
8
0
351,622
4
W
Danzaburou
9,840
615
88
6
0
307,931
1
L
Tyr
6,009
376
25
2
0
284,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role