Player Matchup

Cabrakan
Cabrakan
CyanParasite409
Cabrakan
Level 8
God Stats
6W - 2L
1,733 SR
Queue Stats
61W - 50L
1,288 Elo+
Party 1
Anhur
Anhur
Elit3 617
Anhur
Level 21
God Stats
2W - 7L
1,223 SR
Queue Stats
97W - 92L
1,311 Elo+
Party 1
Zhong Kui
Zhong Kui
MarkoCuervo
Zhong Kui
Level 28
God Stats
16W - 11L
1,465 SR
Queue Stats
125W - 104L
1,344 Elo+
Party 1
Mulan
Mulan
SquintedEyezz
Mulan
Level 15
God Stats
10W - 15L
1,462 SR
Queue Stats
67W - 84L
1,238 Elo+
Solo
Nemesis
Nemesis
alangamer942
Nemesis
Level 29
God Stats
13W - 13L
1,526 SR
Queue Stats
26W - 24L
1,239 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,284 Elo+

VS

Team Averages
Level 11
1,442 SR
1,350 Elo+
Fenrir
Fenrir
Checko8949
Fenrir
Level 17
God Stats
52W - 48L
1,384 SR
Queue Stats
127W - 154L
1,200 Elo+
Solo
Neith
Neith
OVmanOV
Neith
Level 5
God Stats
6W - 8L
1,327 SR
Queue Stats
10W - 14L
1,261 Elo+
Solo
Cernunnos
Cernunnos
RunsWithBlunts_
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
grinchy87
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,291 Elo+
Solo
Merlin
Merlin
tats1201
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
7 / 2 / 7
8,067
621
4,821
10,664
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Elit3 617
Anhur
14
7 / 0 / 4
8,637
664
4,969
4,510
1,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
MarkoCuervo
Zhong Kui
13
13 / 0 / 7
9,062
697
16,257
13,072
11,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 3
7,286
560
3,862
5,176
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
alangamer942
Nemesis
13
3 / 1 / 1
7,507
577
2,348
5,507
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Checko8949
Fenrir
9
2 / 4 / 0
5,640
434
5,332
11,200
4,075
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
OVmanOV
Neith
9
0 / 5 / 0
5,501
423
3,637
8,359
2,434
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
RunsWithBlunts_
Cernunnos
6
0 / 14 / 0
4,863
374
5,477
12,220
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
grinchy87
Sun Wukong
11
1 / 3 / 2
6,582
506
3,335
9,349
6,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
tats1201
Merlin
5
0 / 9 / 0
4,471
344
641
5,539
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
33
Kills
3
5
Deaths
35
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Checko8949
Fenrir
2
4
0
0.5
W
Cabrakan
7
2
7
5.25
W
Anhur
Elit3 617
Anhur
7
0
4
9
W
Zhong Kui
MarkoCuervo
Zhong Kui
13
0
7
16.5
L
Neith
OVmanOV
Neith
0
5
0
0
L
Cernunnos
RunsWithBlunts_
Cernunnos
0
14
0
0
W
3
2
3
2.25
W
Nemesis
alangamer942
Nemesis
3
1
1
3.5
L
Sun Wukong
grinchy87
Sun Wukong
1
3
2
0.67
L
Merlin
tats1201
Merlin
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
18,422
38,929
Taken
46,667
30,135
Mitigated
18,429
15,058
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Checko8949
Fenrir
5,332
1,856
0
720
11,200
4,075
0
7,409
3,791
0
22,695
W
Cabrakan
4,821
1,626
0
833
10,664
10,861
391
207
10,457
14,808
0
W
Anhur
Elit3 617
Anhur
4,969
4,281
60
1,953
4,510
1,290
6,108
367
4,143
0
43,378
W
Zhong Kui
MarkoCuervo
Zhong Kui
16,257
1,877
303
9,379
13,072
11,369
2,415
67
13,005
49,782
0
L
Neith
OVmanOV
Neith
3,637
1,404
0
555
8,359
2,434
76
2,323
6,036
0
23,593
L
Cernunnos
RunsWithBlunts_
Cernunnos
5,477
2,404
0
197
12,220
4,388
0
7,528
4,692
0
19,212
W
3,862
358
0
0
5,176
3,291
214
0
5,176
6,624
23,306
W
Nemesis
alangamer942
Nemesis
2,348
886
0
2,530
5,507
3,324
0
0
5,507
0
39,988
L
Sun Wukong
grinchy87
Sun Wukong
3,335
1,347
0
640
9,349
6,424
604
3,064
6,285
0
29,615
L
Merlin
tats1201
Merlin
641
206
0
0
5,539
1,108
0
1,230
4,309
7,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
27,057
321
Minions Killed
174
0
Camps Cleared
0
1,246,142
Distance Traveled
1,140,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,640
434
31
2
0
260,078
0
W
Cabrakan
8,067
621
16
1
0
244,031
0
W
Anhur
8,637
664
83
6
0
237,623
0
W
Zhong Kui
9,062
697
79
6
0
250,962
0
L
Neith
5,501
423
50
4
0
209,846
0
L
Cernunnos
4,863
374
28
2
0
230,455
1
W
Mulan
7,286
560
62
5
0
228,664
0
W
Nemesis
7,507
577
81
6
0
284,862
0
L
Sun Wukong
6,582
506
54
4
0
248,551
0
L
Merlin
4,471
344
11
1
0
191,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role