Player Matchup

Sylvanus
Sylvanus
AaronL6e6e6
Sylvanus
Level 38
God Stats
21W - 12L
1,737 SR
Queue Stats
315W - 278L
1,531 Elo+
Party 2
Skadi
Skadi
GOD Veleford
Skadi
Level 28
God Stats
104W - 87L
1,568 SR
Queue Stats
266W - 267L
1,510 Elo+
Party 2
Bakasura
Bakasura
MataJotos666
Bakasura
Level 25
God Stats
17W - 18L
1,660 SR
Queue Stats
163W - 141L
1,509 Elo+
Party 2
Chang'e
Chang'e
MaxwellGreen7u7
Chang'e
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
308W - 281L
1,526 Elo+
Party 2
Ra
Ra
axelmetal1
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,474 Elo+
Party 2
Team Averages
Level 44
1,593 SR
1,510 Elo+

VS

Team Averages
Level 28
1,500 SR
1,480 Elo+
Heimdallr
Heimdallr
CyWRLD7365
Heimdallr
Level 26
God Stats
1W - 1L
1,648 SR
Queue Stats
4W - 5L
1,649 Elo+
Party 3
Hercules
Hercules
FlubberPlop
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,425 Elo+
Party 1
Scylla
Scylla
kkrocks34
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,462 Elo+
Party 1
Pele
Pele
tomymon
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,471 Elo+
Party 3
Athena
Athena
twogod
Athena
Level 27
God Stats
4W - 9L
1,352 SR
Queue Stats
43W - 41L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AaronL6e6e6
Sylvanus
15
11 / 0 / 7
10,276
642
14,121
13,785
14,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 4 / 2
8,283
518
7,003
9,580
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
MataJotos666
Bakasura
17
8 / 0 / 3
10,287
643
8,390
9,308
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 3
9,185
574
7,286
10,207
9,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 6 / 6
9,753
610
10,952
9,478
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CyWRLD7365
Heimdallr
10
0 / 8 / 2
6,144
384
2,444
10,178
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
FlubberPlop
Hercules
13
4 / 5 / 1
7,895
493
6,422
13,448
6,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
kkrocks34
Scylla
11
1 / 11 / 4
7,349
459
5,128
13,813
4,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
tomymon
Pele
16
8 / 3 / 2
9,812
613
10,032
12,843
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
twogod
Athena
10
0 / 4 / 2
6,262
391
3,744
13,512
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
31
Kills
13
14
Deaths
31
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AaronL6e6e6
Sylvanus
11
0
7
14.5
L
Heimdallr
CyWRLD7365
Heimdallr
0
8
2
0.13
L
Hercules
FlubberPlop
Hercules
4
5
1
0.9
W
2
4
2
0.75
W
Bakasura
MataJotos666
Bakasura
8
0
3
9.5
W
3
4
3
1.13
W
7
6
6
1.67
L
Scylla
kkrocks34
Scylla
1
11
4
0.27
L
Pele
tomymon
Pele
8
3
2
3
L
Athena
twogod
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,752
Damage
27,770
52,358
Taken
63,794
34,633
Mitigated
24,977
20,353
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AaronL6e6e6
Sylvanus
14,121
4,954
995
7,064
13,785
14,357
1,355
3,999
9,786
39,878
12,302
L
Heimdallr
CyWRLD7365
Heimdallr
2,444
1,612
0
806
10,178
2,735
0
5,655
4,523
0
25,768
L
Hercules
FlubberPlop
Hercules
6,422
2,695
0
1,312
13,448
6,097
862
7,739
5,626
0
29,035
W
7,003
4,866
0
1,990
9,580
3,037
1,310
592
8,988
0
51,815
W
Bakasura
MataJotos666
Bakasura
8,390
5,359
0
3,906
9,308
4,753
370
1,037
8,271
0
71,934
W
7,286
1,218
361
2,890
10,207
9,068
349
968
9,239
49,587
0
W
10,952
1,513
1,337
1,810
9,478
3,418
1,469
2,276
7,202
51,958
0
L
Scylla
kkrocks34
Scylla
5,128
1,438
0
928
13,813
4,024
448
9,856
3,557
28,594
0
L
Pele
tomymon
Pele
10,032
2,907
0
1,755
12,843
4,618
0
2,899
9,667
0
71,096
L
Athena
twogod
Athena
3,744
1,388
0
1,780
13,512
7,503
0
5,031
8,250
17,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
37,462
464
Minions Killed
295
0
Camps Cleared
0
1,512,599
Distance Traveled
1,383,330
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,276
642
79
5
0
313,724
0
L
Heimdallr
6,144
384
46
3
0
245,630
0
L
Hercules
7,895
493
54
3
0
253,846
0
W
Skadi
8,283
518
77
5
0
260,673
0
W
Bakasura
10,287
643
123
8
0
392,681
0
W
Chang'e
9,185
574
90
6
0
259,612
1
W
Ra
9,753
610
95
6
0
285,909
4
L
Scylla
7,349
459
52
3
0
238,222
0
L
Pele
9,812
613
124
8
0
322,034
0
L
Athena
6,262
391
19
1
0
323,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role