Player Matchup

Aphrodite
Aphrodite
Mëöw
Aphrodite
Level 8
God Stats
4W - 3L
1,462 SR
Queue Stats
106W - 113L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Triggerered
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 128L
1,526 Elo+
Party 1
Scylla
Scylla
VIKINGRUS94
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Y0URhomeless
Ymir
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
115W - 107L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Z7Terminator
Sun Wukong
Level 25
God Stats
6W - 7L
1,624 SR
Queue Stats
100W - 104L
1,482 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,506 Elo+

VS

Team Averages
Level 36
1,414 SR
1,449 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Froz0no
Hun Batz
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
ILoveDuck12
Nox
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ikari022
Cu Chulainn
Level 17
God Stats
10W - 9L
1,209 SR
Queue Stats
100W - 103L
1,356 Elo+
Solo
Izanami
Izanami
bKlueDevil432
Izanami
Level 17
God Stats
8W - 10L
1,363 SR
Queue Stats
8W - 11L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mëöw
Aphrodite
17
1 / 4 / 11
10,428
948
5,479
12,065
10,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Triggerered
Ah Muzen Cab
18
10 / 2 / 4
12,654
1,150
26,237
14,595
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
16
2 / 8 / 4
9,440
858
3,756
12,152
4,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 6 / 9
10,165
924
6,856
21,587
15,466
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Z7Terminator
Sun Wukong
16
1 / 5 / 6
9,848
895
4,481
19,282
14,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

132

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 0 / 15
11,709
1,064
28,688
9,553
12,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Froz0no
Hun Batz
17
2 / 8 / 14
10,512
956
3,411
11,230
4,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 12
11,797
1,072
18,390
9,516
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Ikari022
Cu Chulainn
17
6 / 2 / 12
11,263
1,024
12,047
11,592
13,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
17
3 / 4 / 11
10,360
942
12,124
10,206
4,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
15
Kills
25
25
Deaths
15
34
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
0
15
14.5
W
Hun Batz
Froz0no
Hun Batz
2
8
14
1.13
W
7
1
12
13
W
Cu Chulainn
Ikari022
Cu Chulainn
6
2
12
6
L
Aphrodite
Mëöw
Aphrodite
1
4
11
1.63
L
Ah Muzen Cab
Triggerered
Ah Muzen Cab
10
2
4
6
L
Scylla
2
8
4
0.5
L
1
6
9
0.92
L
Sun Wukong
Z7Terminator
Sun Wukong
1
5
6
0.8
W
Izanami
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,809
Damage
74,660
79,681
Taken
52,097
51,029
Mitigated
38,090
16,430
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
28,688
1,542
20
4,310
9,553
12,077
0
3,337
6,216
54,603
0
W
Hun Batz
Froz0no
Hun Batz
3,411
1,020
0
0
11,230
4,773
0
3,564
7,666
0
12,304
W
18,390
1,767
0
147
9,516
4,119
0
2,381
7,135
44,971
0
W
Cu Chulainn
Ikari022
Cu Chulainn
12,047
1,644
0
1,150
11,592
13,115
0
4,534
7,058
0
22,312
L
Aphrodite
Mëöw
Aphrodite
5,479
477
5,334
4,864
12,065
10,144
0
6,805
5,154
24,735
0
L
Ah Muzen Cab
Triggerered
Ah Muzen Cab
26,237
15,949
0
5,535
14,595
6,423
0
8,677
5,853
0
59,705
L
Scylla
3,756
1,868
0
0
12,152
4,754
0
7,228
4,846
7,805
0
L
6,856
1,561
0
565
21,587
15,466
0
13,970
7,288
22,768
0
L
Sun Wukong
Z7Terminator
Sun Wukong
4,481
1,125
0
132
19,282
14,242
0
9,620
9,462
0
20,015
W
Izanami
12,124
9,006
0
957
10,206
4,006
0
2,275
7,931
0
26,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
55,641
206
Minions Killed
241
5
Camps Cleared
5
957,973
Distance Traveled
951,810
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,709
1,064
73
7
2
216,256
0
W
Hun Batz
10,512
956
22
2
0
171,656
0
W
Nox
11,797
1,072
73
7
2
203,723
1
W
Cu Chulainn
11,263
1,024
33
3
1
216,761
0
L
Aphrodite
10,428
948
64
6
0
207,686
1
L
Ah Muzen Cab
12,654
1,150
50
5
3
228,981
0
L
Scylla
9,440
858
12
1
0
144,475
0
L
Ymir
10,165
924
37
3
1
184,399
0
L
Sun Wukong
9,848
895
43
4
1
192,432
2
W
Izanami
10,360
942
40
4
0
143,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role