Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Dayender
Xbalanque
Level 125
God Stats
1W - 1L
1,322 SR
Queue Stats
366W - 198L
1,631 Elo+
Party 1
Eset
Eset
IshtarsThighs
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,591 Elo+
Party 1
Neith
Neith
MooBaconWaffle
Neith
Level 87
God Stats
135W - 69L
1,675 SR
Queue Stats
409W - 203L
1,632 Elo+
Party 1
He Bo
He Bo
ºCute
He Bo
Level 126
God Stats
7W - 6L
1,736 SR
Queue Stats
309W - 207L
1,655 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,602 Elo+

VS

Team Averages
Level 92
1,620 SR
1,712 Elo+
Danzaburou
Danzaburou
Hugetestacles
Danzaburou
Level 160
God Stats
13W - 7L
1,695 SR
Queue Stats
325W - 324L
1,603 Elo+
Party 3
Fafnir
Fafnir
Icantcreateaname
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,933 Elo+
Party 3
Mercury
Mercury
L3ksun
Mercury
Level 139
God Stats
23W - 13L
1,794 SR
Queue Stats
217W - 179L
1,671 Elo+
Party 2
Chang'e
Chang'e
Lekdreps
Chang'e
Level 127
God Stats
4W - 2L
1,775 SR
Queue Stats
287W - 266L
1,677 Elo+
Party 2
Hercules
Hercules
SaucinOnUHoes
Hercules
Level 16
God Stats
0W - 1L
1,336 SR
Queue Stats
37W - 23L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 5 / 5
10,654
627
16,033
14,349
13,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Dayender
Xbalanque
17
6 / 3 / 9
10,270
604
9,293
14,749
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 3 / 6
10,355
609
14,088
9,628
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 1 / 9
9,534
561
8,687
7,935
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
ºCute
He Bo
16
8 / 5 / 7
9,949
585
16,040
11,071
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hugetestacles
Danzaburou
15
5 / 7 / 0
9,787
576
8,115
13,564
4,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 8
7,477
440
5,780
17,423
13,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
L3ksun
Mercury
16
9 / 6 / 2
10,096
594
10,512
15,169
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Lekdreps
Chang'e
13
2 / 6 / 5
8,134
478
5,485
14,846
5,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SaucinOnUHoes
Hercules
13
0 / 8 / 6
8,201
482
8,410
20,036
18,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
32
Kills
16
17
Deaths
32
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
5
5
2.1
W
Xbalanque
Dayender
Xbalanque
6
3
9
3.5
L
Danzaburou
Hugetestacles
Danzaburou
5
7
0
0.71
L
0
5
8
0.8
W
8
3
6
3.67
L
Mercury
L3ksun
Mercury
9
6
2
1.67
L
Chang'e
Lekdreps
Chang'e
2
6
5
0.75
W
2
1
9
6.5
L
Hercules
SaucinOnUHoes
Hercules
0
8
6
0.38
W
He Bo
ºCute
He Bo
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,141
Damage
38,302
57,732
Taken
81,038
29,937
Mitigated
48,693
14,488
Healing
20,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,033
7,115
0
4,423
14,349
13,570
0
1,712
12,241
0
62,499
W
Xbalanque
Dayender
Xbalanque
9,293
3,930
0
333
14,749
5,707
834
2,735
11,967
0
79,192
L
Danzaburou
Hugetestacles
Danzaburou
8,115
3,094
0
2,585
13,564
4,884
286
3,392
9,814
0
58,059
L
5,780
1,093
15
1,495
17,423
13,750
0
7,493
9,421
19,111
0
W
14,088
1,645
676
3,786
9,628
3,927
0
2,695
6,800
68,162
0
L
Mercury
L3ksun
Mercury
10,512
5,354
0
971
15,169
6,452
0
6,143
8,746
0
65,354
L
Chang'e
Lekdreps
Chang'e
5,485
287
1,241
5,294
14,846
5,512
0
8,041
6,527
51,496
0
W
8,687
4,484
0
3,122
7,935
2,981
0
1,514
6,373
0
66,884
L
Hercules
SaucinOnUHoes
Hercules
8,410
2,769
0
8,688
20,036
18,095
0
3,515
16,402
468
37,201
W
He Bo
ºCute
He Bo
16,040
450
132
2,016
11,071
3,752
0
3,077
7,904
44,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
43,695
540
Minions Killed
422
0
Camps Cleared
0
1,680,639
Distance Traveled
1,662,057
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,654
627
100
6
0
349,861
1
W
Xbalanque
10,270
604
126
7
0
327,378
2
L
Danzaburou
9,787
576
103
6
0
312,060
6
L
Fafnir
7,477
440
22
1
0
338,126
10
W
Eset
10,355
609
120
7
0
339,101
5
L
Mercury
10,096
594
112
7
0
373,882
1
L
Chang'e
8,134
478
91
5
0
311,468
2
W
Neith
9,534
561
131
8
0
329,015
3
L
Hercules
8,201
482
94
6
0
326,521
2
W
He Bo
9,949
585
63
4
0
335,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role