Player Matchup

Chaac
Chaac
BitterTrain
Chaac
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Danzaburou
Danzaburou
CurtiSShady
Danzaburou
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Pele
Pele
MournfulCoin8
Pele
Level 116
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Tiamat
Tiamat
SerDIE
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Sylvanus
Sylvanus
luisssniper
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 105
1,432 SR
1,258 Elo+

VS

Team Averages
Level 98
1,561 SR
1,476 Elo+
Thoth
Thoth
ABucci0303
Thoth
Level 64
God Stats
2W - 2L
1,542 SR
Queue Stats
21W - 22L
1,371 Elo+
Party 1
Mulan
Mulan
Bakedsandwich1
Mulan
Level 125
God Stats
25W - 21L
1,547 SR
Queue Stats
428W - 397L
1,545 Elo+
Party 3
Ymir
Ymir
SlouchyR3APER
Ymir
Level 147
God Stats
12W - 18L
1,501 SR
Queue Stats
531W - 506L
1,540 Elo+
Party 3
Fenrir
Fenrir
gx5cpx
Fenrir
Level 52
God Stats
1W - 0L
1,638 SR
Queue Stats
12W - 20L
1,399 Elo+
Party 1
Merlin
Merlin
jajt
Merlin
Level 104
God Stats
3W - 2L
1,575 SR
Queue Stats
27W - 23L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
7,063
589
3,695
15,965
10,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Danzaburou
CurtiSShady
Danzaburou
12
0 / 5 / 0
6,950
579
1,930
10,707
2,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 0
6,867
572
2,455
12,460
3,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SerDIE
Tiamat
15
0 / 4 / 0
7,546
629
3,685
9,999
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
luisssniper
Sylvanus
13
0 / 5 / 0
7,175
598
3,978
14,161
11,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
8 / 0 / 11
11,047
921
16,983
6,691
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 0 / 11
8,674
723
4,334
5,194
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 0 / 15
9,330
778
3,666
6,475
5,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
gx5cpx
Fenrir
17
15 / 0 / 7
12,313
1,026
18,987
12,075
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
jajt
Merlin
18
4 / 0 / 10
10,468
872
11,276
8,012
3,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
83
0
Kills
29
29
Deaths
0
0
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thoth
8
0
11
13.5
W
0
0
11
5.5
L
0
7
0
0
L
Danzaburou
CurtiSShady
Danzaburou
0
5
0
0
L
0
8
0
0
L
Tiamat
SerDIE
Tiamat
0
4
0
0
W
2
0
15
9.5
W
Fenrir
gx5cpx
Fenrir
15
0
7
18.5
W
Merlin
jajt
Merlin
4
0
10
9
L
Sylvanus
luisssniper
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
55,246
63,292
Taken
38,447
32,252
Mitigated
24,962
11,414
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
16,983
117
0
417
6,691
2,926
2,061
804
5,887
48,393
0
W
4,334
208
0
1,401
5,194
5,499
1,259
467
4,727
0
24,453
L
3,695
320
47
4,076
15,965
10,697
0
9,164
6,392
0
18,046
L
Danzaburou
CurtiSShady
Danzaburou
1,930
403
0
785
10,707
2,782
0
5,962
4,600
0
17,511
L
2,455
422
0
908
12,460
3,215
0
5,494
6,548
0
18,709
L
Tiamat
SerDIE
Tiamat
3,685
320
89
2,092
9,999
3,950
0
3,104
6,706
32,875
0
W
3,666
819
0
386
6,475
5,270
983
1,473
5,002
15,621
0
W
Fenrir
gx5cpx
Fenrir
18,987
4,828
0
3,312
12,075
7,530
395
3,176
8,899
0
31,575
W
Merlin
jajt
Merlin
11,276
179
0
125
8,012
3,737
1,132
2,104
5,908
53,965
0
L
Sylvanus
luisssniper
Sylvanus
3,978
470
1,123
2,294
14,161
11,608
0
8,664
5,226
17,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
51,832
224
Minions Killed
335
5
Camps Cleared
11
951,200
Distance Traveled
1,274,300
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,047
921
98
8
0
252,996
1
W
Mulan
8,674
723
61
5
0
251,450
2
L
Chaac
7,063
589
38
3
1
196,282
1
L
Danzaburou
6,950
579
46
4
1
181,306
1
L
Pele
6,867
572
46
4
2
177,912
1
L
Tiamat
7,546
629
77
6
1
211,280
0
W
Ymir
9,330
778
22
2
2
255,049
1
W
Fenrir
12,313
1,026
38
3
5
267,409
1
W
Merlin
10,468
872
116
10
4
247,396
2
L
Sylvanus
7,175
598
17
1
0
184,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role