Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AIRASSASIN75
Nu Wa
Level 114
God Stats
9W - 8L
1,607 SR
Queue Stats
206W - 218L
1,521 Elo+
Party 1
Artio
Artio
ElitE5partan65
Artio
Level 136
God Stats
3W - 7L
1,328 SR
Queue Stats
248W - 254L
1,525 Elo+
Party 1
Hercules
Hercules
TeMPErrRAGER
Hercules
Level 68
God Stats
2W - 12L
1,314 SR
Queue Stats
155W - 168L
1,514 Elo+
Party 1
Chernobog
Chernobog
x-Poisonous96-x
Chernobog
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 116L
1,525 Elo+
Solo
Team Averages
Level 117
1,450 SR
1,517 Elo+

VS

Team Averages
Level 131
1,544 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GodOfAllChickens
Baron Samedi
Level 124
God Stats
3W - 1L
1,518 SR
Queue Stats
39W - 41L
1,483 Elo+
Party 2
Agni
Agni
HIPERTROFIA0794
Agni
Level 153
God Stats
13W - 8L
1,576 SR
Queue Stats
225W - 227L
1,505 Elo+
Solo
Set
Set
LordofHounds
Set
Level 140
God Stats
18W - 19L
1,526 SR
Queue Stats
77W - 74L
1,518 Elo+
Party 2
Medusa
Medusa
OfficerWaffle
Medusa
Level 80
God Stats
5W - 1L
1,597 SR
Queue Stats
9W - 7L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 3 / 2
9,081
699
10,465
12,163
8,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 2
8,413
647
9,130
7,252
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 1
7,471
575
5,162
12,070
13,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TeMPErrRAGER
Hercules
14
0 / 3 / 3
7,584
583
5,267
13,793
13,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
x-Poisonous96-x
Chernobog
14
2 / 4 / 0
8,467
651
6,917
10,144
4,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 12
8,885
683
3,329
14,430
12,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
GodOfAllChickens
Baron Samedi
17
5 / 0 / 4
10,181
783
11,001
6,244
3,377
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 5
9,058
697
8,402
7,526
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 7
10,241
788
12,845
9,441
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 8
8,833
679
12,121
8,494
3,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
13
13
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
W
Ganesha
 
Ganesha
0
2
12
3
L
1
2
2
1
L
0
1
1
0.5
W
Baron Samedi
GodOfAllChickens
Baron Samedi
5
0
4
7
W
1
1
5
3.5
W
5
1
7
8.5
W
2
0
8
6
L
Hercules
TeMPErrRAGER
Hercules
0
3
3
0.5
L
Chernobog
x-Poisonous96-x
Chernobog
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
47,698
55,422
Taken
46,135
42,550
Mitigated
26,268
13,195
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,465
1,181
94
2,736
12,163
8,590
398
6,811
5,352
43,568
0
W
Ganesha
 
Ganesha
3,329
187
0
2,232
14,430
12,952
0
6,218
8,212
21,223
0
L
9,130
3,825
0
1,730
7,252
2,789
0
3,010
4,242
37,325
0
L
5,162
473
660
3,040
12,070
13,251
0
4,315
7,755
18,777
0
W
Baron Samedi
GodOfAllChickens
Baron Samedi
11,001
909
3,472
2,852
6,244
3,377
344
3,433
2,811
41,768
0
W
8,402
332
0
1,685
7,526
2,438
969
4,908
2,618
46,629
0
W
12,845
4,961
0
2,070
9,441
3,783
291
5,552
3,889
0
47,073
W
12,121
6,591
83
2,454
8,494
3,718
1,693
4,739
3,755
0
32,956
L
Hercules
TeMPErrRAGER
Hercules
5,267
1,203
0
4,435
13,793
13,702
0
6,001
7,792
0
16,521
L
Chernobog
x-Poisonous96-x
Chernobog
6,917
2,970
0
500
10,144
4,218
221
2,902
7,152
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
47,198
279
Minions Killed
364
7
Camps Cleared
6
1,160,040
Distance Traveled
1,277,646
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,081
699
91
7
4
238,726
0
W
Ganesha
8,885
683
5
0
0
251,431
1
L
Nu Wa
8,413
647
58
4
0
221,750
0
L
Artio
7,471
575
29
2
0
249,050
3
W
Baron Samedi
10,181
783
89
7
0
259,533
0
W
Agni
9,058
697
110
8
0
242,688
4
W
Set
10,241
788
97
7
5
270,314
2
W
Medusa
8,833
679
63
5
1
253,680
1
L
Hercules
7,584
583
29
2
0
235,543
3
L
Chernobog
8,467
651
72
6
3
214,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role